newbattlelinerelic/stratfrom 9th6" dsbuffsalreadystrongunit"It'sunironicallystrong"Relic wiithno goodunitto take itfaqrequiredrule fromanotherarmy butbetter/worserr hitsof 1giveskeyword itshould havealready hadwe alreadyhave thatbutbetter/worse"good casualdetachmentbutnot comp"Peopleactuallywanted it"thisdetachmentwill neverbe used"Redeployshenanigansvehicellockedstratagemignorecoverredundantbuffdeploymentzoneabilitiesconditional+1 woundpseudo-latinwordsPoint of detachis to makea unitgood at whatit shouldbe good atbuffsuseless unit(stilluseless)stealthnewbattlelinerelic/stratfrom 9th6" dsbuffsalreadystrongunit"It'sunironicallystrong"Relic wiithno goodunitto take itfaqrequiredrule fromanotherarmy butbetter/worserr hitsof 1giveskeyword itshould havealready hadwe alreadyhave thatbutbetter/worse"good casualdetachmentbutnot comp"Peopleactuallywanted it"thisdetachmentwill neverbe used"Redeployshenanigansvehicellockedstratagemignorecoverredundantbuffdeploymentzoneabilitiesconditional+1 woundpseudo-latinwordsPoint of detachis to makea unitgood at whatit shouldbe good atbuffsuseless unit(stilluseless)stealth

Grotmas Detachments - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. new battleline
  2. relic/strat from 9th
  3. 6" ds
  4. buffs already strong unit
  5. "It's unironically strong"
  6. Relic wiith no good unit to take it
  7. faq required
  8. rule from another army but better/worse
  9. rr hits of 1
  10. gives keyword it should have already had
  11. we already have that but better/worse
  12. "good casual detachment but not comp"
  13. People actually wanted it
  14. "this detachment will never be used"
  15. Redeploy shenanigans
  16. vehicel locked stratagem
  17. ignore cover
  18. redundant buff
  19. deployment zone abilities
  20. conditional +1 wound
  21. pseudo-latin words
  22. Point of detach is to make a unit good at what it should be good at
  23. buffs useless unit (still useless)
  24. stealth