Free! visceral design gestalt: figure/ground symbol proximity legibility plain language principles golden ratio grid layout sans serif font serif font typography as persona distortion: cherry- picking accessibility reflective design contrast visual culture icon movement typography as branding contrast ephemeral document repetition data visualization repetition complementary colors alignment low production value connotative meaning gestalt: continuation analogous colors focal point symbolic color high production value poor layout usability Free! visceral design gestalt: figure/ground symbol proximity legibility plain language principles golden ratio grid layout sans serif font serif font typography as persona distortion: cherry- picking accessibility reflective design contrast visual culture icon movement typography as branding contrast ephemeral document repetition data visualization repetition complementary colors alignment low production value connotative meaning gestalt: continuation analogous colors focal point symbolic color high production value poor layout usability
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Free!
visceral design
gestalt: figure/ground
symbol
proximity
legibility
plain language principles
golden ratio
grid layout
sans serif font
serif font
typography as persona
distortion: cherry-picking
accessibility
reflective design
contrast
visual culture
icon
movement
typography as branding
contrast
ephemeral document
repetition
data visualization
repetition
complementary colors
alignment
low production value
connotative meaning
gestalt: continuation
analogous colors
focal point
symbolic color
high production value
poor layout
usability