Hyper- reactive Psychological strategies Pain scales Pain location Distraction Chronic pain Cognitive changes Activity pacing Teen independence Medication types Abdominal pain Coping plans Fear of pain Muscle soreness Withdrawal Sucrose water Emotional stress Guided imagery Avoid school Nerve pain Headaches Mood swings 3P approach Acute pain Family culture Parenting response Vicious cycle of pain Function recovery Skin- to-skin contact Avoid social situations Traffic light pain system Belly breathing Opioids Sleep impact Behavioral signs Free! Self- report Hyper- reactive Psychological strategies Pain scales Pain location Distraction Chronic pain Cognitive changes Activity pacing Teen independence Medication types Abdominal pain Coping plans Fear of pain Muscle soreness Withdrawal Sucrose water Emotional stress Guided imagery Avoid school Nerve pain Headaches Mood swings 3P approach Acute pain Family culture Parenting response Vicious cycle of pain Function recovery Skin- to-skin contact Avoid social situations Traffic light pain system Belly breathing Opioids Sleep impact Behavioral signs Free! Self- report
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyper-reactive
Psychological strategies
Pain scales
Pain location
Distraction
Chronic pain
Cognitive changes
Activity pacing
Teen independence
Medication types
Abdominal pain
Coping plans
Fear of pain
Muscle soreness
Withdrawal
Sucrose water
Emotional stress
Guided imagery
Avoid school
Nerve pain
Headaches
Mood swings
3P approach
Acute pain
Family culture
Parenting response
Vicious cycle of pain
Function recovery
Skin-to-skin contact
Avoid social situations
Traffic light pain system
Belly breathing
Opioids
Sleep impact
Behavioral signs
Free!
Self-report