EmotionalstressChronicpainPainscalesHyper-reactiveViciouscycleof painAvoidschoolSelf-reportMoodswingsPsychologicalstrategiesBellybreathingMedicationtypesNervepainSucrosewaterMusclesorenessPainlocationCopingplansFamilycultureSkin-to-skincontactBehavioralsignsAvoidsocialsituationsHeadachesWithdrawalAcutepainAbdominalpainFearof painSleepimpactTeenindependenceOpioidsTrafficlight painsystem3PapproachDistractionFunctionrecoveryFree!CognitivechangesParentingresponseGuidedimageryActivitypacingEmotionalstressChronicpainPainscalesHyper-reactiveViciouscycleof painAvoidschoolSelf-reportMoodswingsPsychologicalstrategiesBellybreathingMedicationtypesNervepainSucrosewaterMusclesorenessPainlocationCopingplansFamilycultureSkin-to-skincontactBehavioralsignsAvoidsocialsituationsHeadachesWithdrawalAcutepainAbdominalpainFearof painSleepimpactTeenindependenceOpioidsTrafficlight painsystem3PapproachDistractionFunctionrecoveryFree!CognitivechangesParentingresponseGuidedimageryActivitypacing

Chronic and Acute Pain Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Emotional stress
  2. Chronic pain
  3. Pain scales
  4. Hyper-reactive
  5. Vicious cycle of pain
  6. Avoid school
  7. Self-report
  8. Mood swings
  9. Psychological strategies
  10. Belly breathing
  11. Medication types
  12. Nerve pain
  13. Sucrose water
  14. Muscle soreness
  15. Pain location
  16. Coping plans
  17. Family culture
  18. Skin-to-skin contact
  19. Behavioral signs
  20. Avoid social situations
  21. Headaches
  22. Withdrawal
  23. Acute pain
  24. Abdominal pain
  25. Fear of pain
  26. Sleep impact
  27. Teen independence
  28. Opioids
  29. Traffic light pain system
  30. 3P approach
  31. Distraction
  32. Function recovery
  33. Free!
  34. Cognitive changes
  35. Parenting response
  36. Guided imagery
  37. Activity pacing