Szeth’sfamilydeadRlainarinkissRock (orfam)interludeMoashredemptionarcKaladinsurvivesRlainthirdidealMaya inphysicalrealmKadolinduelpracticeDalinar isthechampionRysninterludeLeshwiswitchessides(bondsmith?)WitleavesNew Nahelbond forms(Adolin,Shallan)NightwatcherbondsmithWorldhopperShallan hintsAdolinedgedancerpowersDalinar dies& comesback asCognitiveShadowHonoravataravailableAdolinsurvivesZahelinterludeRenarin inShadesmarShallanfinds Ba-Ado-MishramW&T in-worldbookabout KalMoashdiesSzeth’sfamilydeadRlainarinkissRock (orfam)interludeMoashredemptionarcKaladinsurvivesRlainthirdidealMaya inphysicalrealmKadolinduelpracticeDalinar isthechampionRysninterludeLeshwiswitchessides(bondsmith?)WitleavesNew Nahelbond forms(Adolin,Shallan)NightwatcherbondsmithWorldhopperShallan hintsAdolinedgedancerpowersDalinar dies& comesback asCognitiveShadowHonoravataravailableAdolinsurvivesZahelinterludeRenarin inShadesmarShallanfinds Ba-Ado-MishramW&T in-worldbookabout KalMoashdies

Wind & Truth - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Szeth’s family dead
  2. Rlainarin kiss
  3. Rock (or fam) interlude
  4. Moash redemption arc
  5. Kaladin survives
  6. Rlain third ideal
  7. Maya in physical realm
  8. Kadolin duel practice
  9. Dalinar is the champion
  10. Rysn interlude
  11. Leshwi switches sides (bondsmith?)
  12. Wit leaves
  13. New Nahel bond forms (Adolin, Shallan)
  14. Nightwatcher bondsmith
  15. Worldhopper Shallan hints
  16. Adolin edgedancer powers
  17. Dalinar dies & comes back as Cognitive Shadow
  18. Honor avatar available
  19. Adolin survives
  20. Zahel interlude
  21. Renarin in Shadesmar
  22. Shallan finds Ba-Ado-Mishram
  23. W&T in-world book about Kal
  24. Moash dies