MoashdiesShallanfinds Ba-Ado-MishramWitleavesWorldhopperShallan hintsNew Nahelbond forms(Adolin,Shallan)Dalinar dies& comesback asCognitiveShadowAdolinedgedancerpowersHonoravataravailableSzeth’sfamilydeadKadolinduelpracticeMoashredemptionarcRysninterludeLeshwiswitchessides(bondsmith?)KaladinsurvivesMaya inphysicalrealmDalinar isthechampionZahelinterludeNightwatcherbondsmithRenarin inShadesmarRock (orfam)interludeRlainarinkissRlainthirdidealAdolinsurvivesW&T in-worldbookabout KalMoashdiesShallanfinds Ba-Ado-MishramWitleavesWorldhopperShallan hintsNew Nahelbond forms(Adolin,Shallan)Dalinar dies& comesback asCognitiveShadowAdolinedgedancerpowersHonoravataravailableSzeth’sfamilydeadKadolinduelpracticeMoashredemptionarcRysninterludeLeshwiswitchessides(bondsmith?)KaladinsurvivesMaya inphysicalrealmDalinar isthechampionZahelinterludeNightwatcherbondsmithRenarin inShadesmarRock (orfam)interludeRlainarinkissRlainthirdidealAdolinsurvivesW&T in-worldbookabout Kal

Wind & Truth - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Moash dies
  2. Shallan finds Ba-Ado-Mishram
  3. Wit leaves
  4. Worldhopper Shallan hints
  5. New Nahel bond forms (Adolin, Shallan)
  6. Dalinar dies & comes back as Cognitive Shadow
  7. Adolin edgedancer powers
  8. Honor avatar available
  9. Szeth’s family dead
  10. Kadolin duel practice
  11. Moash redemption arc
  12. Rysn interlude
  13. Leshwi switches sides (bondsmith?)
  14. Kaladin survives
  15. Maya in physical realm
  16. Dalinar is the champion
  17. Zahel interlude
  18. Nightwatcher bondsmith
  19. Renarin in Shadesmar
  20. Rock (or fam) interlude
  21. Rlainarin kiss
  22. Rlain third ideal
  23. Adolin survives
  24. W&T in-world book about Kal