Leshwiswitchessides(bondsmith?)AdolinedgedancerpowersZahelinterludeRysninterludeMoashredemptionarcRock (orfam)interludeHonoravataravailableSzeth’sfamilydeadKaladinsurvivesNightwatcherbondsmithDalinar dies& comesback asCognitiveShadowMaya inphysicalrealmWorldhopperShallan hintsWitleavesMoashdiesDalinar isthechampionRlainthirdidealKadolinduelpracticeNew Nahelbond forms(Adolin,Shallan)Shallanfinds Ba-Ado-MishramAdolinsurvivesRlainarinkissW&T in-worldbookabout KalRenarin inShadesmarLeshwiswitchessides(bondsmith?)AdolinedgedancerpowersZahelinterludeRysninterludeMoashredemptionarcRock (orfam)interludeHonoravataravailableSzeth’sfamilydeadKaladinsurvivesNightwatcherbondsmithDalinar dies& comesback asCognitiveShadowMaya inphysicalrealmWorldhopperShallan hintsWitleavesMoashdiesDalinar isthechampionRlainthirdidealKadolinduelpracticeNew Nahelbond forms(Adolin,Shallan)Shallanfinds Ba-Ado-MishramAdolinsurvivesRlainarinkissW&T in-worldbookabout KalRenarin inShadesmar

Wind & Truth - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Leshwi switches sides (bondsmith?)
  2. Adolin edgedancer powers
  3. Zahel interlude
  4. Rysn interlude
  5. Moash redemption arc
  6. Rock (or fam) interlude
  7. Honor avatar available
  8. Szeth’s family dead
  9. Kaladin survives
  10. Nightwatcher bondsmith
  11. Dalinar dies & comes back as Cognitive Shadow
  12. Maya in physical realm
  13. Worldhopper Shallan hints
  14. Wit leaves
  15. Moash dies
  16. Dalinar is the champion
  17. Rlain third ideal
  18. Kadolin duel practice
  19. New Nahel bond forms (Adolin, Shallan)
  20. Shallan finds Ba-Ado-Mishram
  21. Adolin survives
  22. Rlainarin kiss
  23. W&T in-world book about Kal
  24. Renarin in Shadesmar