Attention Getter Sentence Figurative Language Text Features Person Place Thing Idea Wow! Yay! Controlling idea In Under Over Across How story makes the reader feel However, Therefore, Subsequently Author's AttiTUDE 475 Max Characters Revise and Edit Cause Effect Problem Solution Rising Action Define a word with text -tion -ing -ly The moral or lesson of a story Adverb describes a verb Uses I, me, my, we Context Clues Includes thesis and reasons Line Stanza Rhyme Rhyme Scheme You and Your Pronouns Writing Conventions Attention Getter Sentence Figurative Language Text Features Person Place Thing Idea Wow! Yay! Controlling idea In Under Over Across How story makes the reader feel However, Therefore, Subsequently Author's AttiTUDE 475 Max Characters Revise and Edit Cause Effect Problem Solution Rising Action Define a word with text -tion -ing -ly The moral or lesson of a story Adverb describes a verb Uses I, me, my, we Context Clues Includes thesis and reasons Line Stanza Rhyme Rhyme Scheme You and Your Pronouns Writing Conventions
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Attention Getter Sentence
Figurative Language
Text Features
Person Place Thing Idea
Wow! Yay!
Controlling idea
In Under Over Across
How story makes the reader feel
However, Therefore, Subsequently
Author's AttiTUDE
475 Max Characters
Revise and Edit
Cause
Effect
Problem Solution
Rising Action
Define a word with text
-tion
-ing
-ly
The moral or lesson of a story
Adverb describes a verb
Uses I, me, my, we
Context Clues
Includes thesis and reasons
Line
Stanza Rhyme
Rhyme Scheme
You and Your Pronouns
Writing Conventions