FirstPersonAllusionSettingInternalConflictDialogueCharactervs.CharacterInferenceToInformSWBSTClimaxMoodCredibleSourcesAntagonistIdiomToEntertainThirdPersonOmniscient.netExternalConflictTextStructuresExplicitBiasThemeResolutionAuthor'sPurposeTonePlotExpositionCharactervs.SocietyFallingActionThirdPersonLimitedProtagonistConflictOnomatopoeiaSimileR.A.C.ETAAMIOPersonificationMain/CentralIdeaSensoryDetailsIronyHyperboleToPersuadeCharactervs.Nature.eduRisingActionImplicitCharactervs. SelfDynamicCharacterStaticCharacterSupportingDetailsFirstPersonAllusionSettingInternalConflictDialogueCharactervs.CharacterInferenceToInformSWBSTClimaxMoodCredibleSourcesAntagonistIdiomToEntertainThirdPersonOmniscient.netExternalConflictTextStructuresExplicitBiasThemeResolutionAuthor'sPurposeTonePlotExpositionCharactervs.SocietyFallingActionThirdPersonLimitedProtagonistConflictOnomatopoeiaSimileR.A.C.ETAAMIOPersonificationMain/CentralIdeaSensoryDetailsIronyHyperboleToPersuadeCharactervs.Nature.eduRisingActionImplicitCharactervs. SelfDynamicCharacterStaticCharacterSupportingDetails

ELA & Reading Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First Person
  2. Allusion
  3. Setting
  4. Internal Conflict
  5. Dialogue
  6. Character vs. Character
  7. Inference
  8. To Inform
  9. SWBST
  10. Climax
  11. Mood
  12. Credible Sources
  13. Antagonist
  14. Idiom
  15. To Entertain
  16. Third Person Omniscient
  17. .net
  18. External Conflict
  19. Text Structures
  20. Explicit
  21. Bias
  22. Theme
  23. Resolution
  24. Author's Purpose
  25. Tone
  26. Plot
  27. Exposition
  28. Character vs. Society
  29. Falling Action
  30. Third Person Limited
  31. Protagonist
  32. Conflict
  33. Onomatopoeia
  34. Simile
  35. R.A.C.E
  36. TAAMIO
  37. Personification
  38. Main/Central Idea
  39. Sensory Details
  40. Irony
  41. Hyperbole
  42. To Persuade
  43. Character vs. Nature
  44. .edu
  45. Rising Action
  46. Implicit
  47. Character vs. Self
  48. Dynamic Character
  49. Static Character
  50. Supporting Details