Inference Static Character To Inform Third Person Limited Third Person Omniscient External Conflict Author's Purpose Tone Supporting Details Implicit Climax Character vs. Self To Entertain Main/Central Idea Internal Conflict Character vs. Character Hyperbole Antagonist Dialogue Protagonist R.A.C.E SWBST .net Falling Action To Persuade Character vs. Society .edu Dynamic Character Onomatopoeia Exposition Plot First Person Personification Allusion Irony Character vs. Nature Credible Sources TAAMIO Simile Sensory Details Rising Action Setting Text Structures Conflict Mood Theme Idiom Explicit Resolution Bias Inference Static Character To Inform Third Person Limited Third Person Omniscient External Conflict Author's Purpose Tone Supporting Details Implicit Climax Character vs. Self To Entertain Main/Central Idea Internal Conflict Character vs. Character Hyperbole Antagonist Dialogue Protagonist R.A.C.E SWBST .net Falling Action To Persuade Character vs. Society .edu Dynamic Character Onomatopoeia Exposition Plot First Person Personification Allusion Irony Character vs. Nature Credible Sources TAAMIO Simile Sensory Details Rising Action Setting Text Structures Conflict Mood Theme Idiom Explicit Resolution Bias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inference
Static Character
To Inform
Third Person Limited
Third Person Omniscient
External Conflict
Author's Purpose
Tone
Supporting Details
Implicit
Climax
Character vs. Self
To Entertain
Main/Central Idea
Internal Conflict
Character vs. Character
Hyperbole
Antagonist
Dialogue
Protagonist
R.A.C.E
SWBST
.net
Falling Action
To Persuade
Character vs. Society
.edu
Dynamic Character
Onomatopoeia
Exposition
Plot
First Person
Personification
Allusion
Irony
Character vs. Nature
Credible
Sources
TAAMIO
Simile
Sensory Details
Rising Action
Setting
Text Structures
Conflict
Mood
Theme
Idiom
Explicit
Resolution
Bias