AllusionFirstPersonDialogueBiasInferenceHyperboleCharactervs.SocietySensoryDetails.netSettingThemeIdiomStaticCharacterCharactervs. SelfToEntertainToneSimileThirdPersonLimitedCredibleSourcesThirdPersonOmniscientIronyAntagonistImplicitFallingActionMoodExpositionTAAMIO.eduSupportingDetailsRisingActionPersonificationClimaxTextStructuresPlotProtagonistResolutionDynamicCharacterSWBSTMain/CentralIdeaToInformCharactervs.NatureInternalConflictOnomatopoeiaAuthor'sPurposeCharactervs.CharacterExplicitConflictToPersuadeExternalConflictR.A.C.EAllusionFirstPersonDialogueBiasInferenceHyperboleCharactervs.SocietySensoryDetails.netSettingThemeIdiomStaticCharacterCharactervs. SelfToEntertainToneSimileThirdPersonLimitedCredibleSourcesThirdPersonOmniscientIronyAntagonistImplicitFallingActionMoodExpositionTAAMIO.eduSupportingDetailsRisingActionPersonificationClimaxTextStructuresPlotProtagonistResolutionDynamicCharacterSWBSTMain/CentralIdeaToInformCharactervs.NatureInternalConflictOnomatopoeiaAuthor'sPurposeCharactervs.CharacterExplicitConflictToPersuadeExternalConflictR.A.C.E

ELA & Reading Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. First Person
  3. Dialogue
  4. Bias
  5. Inference
  6. Hyperbole
  7. Character vs. Society
  8. Sensory Details
  9. .net
  10. Setting
  11. Theme
  12. Idiom
  13. Static Character
  14. Character vs. Self
  15. To Entertain
  16. Tone
  17. Simile
  18. Third Person Limited
  19. Credible Sources
  20. Third Person Omniscient
  21. Irony
  22. Antagonist
  23. Implicit
  24. Falling Action
  25. Mood
  26. Exposition
  27. TAAMIO
  28. .edu
  29. Supporting Details
  30. Rising Action
  31. Personification
  32. Climax
  33. Text Structures
  34. Plot
  35. Protagonist
  36. Resolution
  37. Dynamic Character
  38. SWBST
  39. Main/Central Idea
  40. To Inform
  41. Character vs. Nature
  42. Internal Conflict
  43. Onomatopoeia
  44. Author's Purpose
  45. Character vs. Character
  46. Explicit
  47. Conflict
  48. To Persuade
  49. External Conflict
  50. R.A.C.E