First Person Credible Sources Character vs. Self Personification Irony Static Character Character vs. Society Rising Action Antagonist Conflict Third Person Omniscient Author's Purpose TAAMIO .edu Dialogue SWBST .net Character vs. Character Falling Action External Conflict Supporting Details Simile Plot Tone Protagonist Third Person Limited Climax Allusion Inference Theme Sensory Details Hyperbole Idiom Main/Central Idea Onomatopoeia Dynamic Character Internal Conflict To Persuade Mood Implicit Explicit Text Structures R.A.C.E Exposition To Inform Bias Character vs. Nature To Entertain Resolution Setting First Person Credible Sources Character vs. Self Personification Irony Static Character Character vs. Society Rising Action Antagonist Conflict Third Person Omniscient Author's Purpose TAAMIO .edu Dialogue SWBST .net Character vs. Character Falling Action External Conflict Supporting Details Simile Plot Tone Protagonist Third Person Limited Climax Allusion Inference Theme Sensory Details Hyperbole Idiom Main/Central Idea Onomatopoeia Dynamic Character Internal Conflict To Persuade Mood Implicit Explicit Text Structures R.A.C.E Exposition To Inform Bias Character vs. Nature To Entertain Resolution Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First Person
Credible
Sources
Character vs. Self
Personification
Irony
Static Character
Character vs. Society
Rising Action
Antagonist
Conflict
Third Person Omniscient
Author's Purpose
TAAMIO
.edu
Dialogue
SWBST
.net
Character vs. Character
Falling Action
External Conflict
Supporting Details
Simile
Plot
Tone
Protagonist
Third Person Limited
Climax
Allusion
Inference
Theme
Sensory Details
Hyperbole
Idiom
Main/Central Idea
Onomatopoeia
Dynamic Character
Internal Conflict
To Persuade
Mood
Implicit
Explicit
Text Structures
R.A.C.E
Exposition
To Inform
Bias
Character vs. Nature
To Entertain
Resolution
Setting