IronyZeugmaPathosHastyGeneralizationAdHominemEthosCounterclaimStrawmanRedHerringAbductiveReasoningAllusionMetaphorSlipperySlopeCircularReasoningDeductiveReasoningNon-SequiturRhetoricalQuestionsSimileAdPopulumAntithesisFalseAnalogyLogosImageryInductiveReasoningIronyZeugmaPathosHastyGeneralizationAdHominemEthosCounterclaimStrawmanRedHerringAbductiveReasoningAllusionMetaphorSlipperySlopeCircularReasoningDeductiveReasoningNon-SequiturRhetoricalQuestionsSimileAdPopulumAntithesisFalseAnalogyLogosImageryInductiveReasoning

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Irony
  2. Zeugma
  3. Pathos
  4. Hasty Generalization
  5. Ad Hominem
  6. Ethos
  7. Counterclaim
  8. Strawman
  9. Red Herring
  10. Abductive Reasoning
  11. Allusion
  12. Metaphor
  13. Slippery Slope
  14. Circular Reasoning
  15. Deductive Reasoning
  16. Non-Sequitur
  17. Rhetorical Questions
  18. Simile
  19. Ad Populum
  20. Antithesis
  21. False Analogy
  22. Logos
  23. Imagery
  24. Inductive Reasoning