AbductiveReasoningFalseAnalogyCircularReasoningImageryRhetoricalQuestionsAllusionSimileDeductiveReasoningLogosCounterclaimIronyInductiveReasoningRedHerringNon-SequiturSlipperySlopeHastyGeneralizationPathosMetaphorAdHominemZeugmaAdPopulumStrawmanEthosAntithesisAbductiveReasoningFalseAnalogyCircularReasoningImageryRhetoricalQuestionsAllusionSimileDeductiveReasoningLogosCounterclaimIronyInductiveReasoningRedHerringNon-SequiturSlipperySlopeHastyGeneralizationPathosMetaphorAdHominemZeugmaAdPopulumStrawmanEthosAntithesis

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Abductive Reasoning
  2. False Analogy
  3. Circular Reasoning
  4. Imagery
  5. Rhetorical Questions
  6. Allusion
  7. Simile
  8. Deductive Reasoning
  9. Logos
  10. Counterclaim
  11. Irony
  12. Inductive Reasoning
  13. Red Herring
  14. Non-Sequitur
  15. Slippery Slope
  16. Hasty Generalization
  17. Pathos
  18. Metaphor
  19. Ad Hominem
  20. Zeugma
  21. Ad Populum
  22. Strawman
  23. Ethos
  24. Antithesis