EthosLogosStrawmanAllusionAbductiveReasoningMetaphorSlipperySlopeInductiveReasoningSimileFalseAnalogyDeductiveReasoningZeugmaRhetoricalQuestionsAntithesisRedHerringIronyAdPopulumAdHominemNon-SequiturHastyGeneralizationImageryCounterclaimCircularReasoningPathosEthosLogosStrawmanAllusionAbductiveReasoningMetaphorSlipperySlopeInductiveReasoningSimileFalseAnalogyDeductiveReasoningZeugmaRhetoricalQuestionsAntithesisRedHerringIronyAdPopulumAdHominemNon-SequiturHastyGeneralizationImageryCounterclaimCircularReasoningPathos

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ethos
  2. Logos
  3. Strawman
  4. Allusion
  5. Abductive Reasoning
  6. Metaphor
  7. Slippery Slope
  8. Inductive Reasoning
  9. Simile
  10. False Analogy
  11. Deductive Reasoning
  12. Zeugma
  13. Rhetorical Questions
  14. Antithesis
  15. Red Herring
  16. Irony
  17. Ad Populum
  18. Ad Hominem
  19. Non-Sequitur
  20. Hasty Generalization
  21. Imagery
  22. Counterclaim
  23. Circular Reasoning
  24. Pathos