AntithesisFalseAnalogyAbductiveReasoningAdPopulumRedHerringCounterclaimEthosInductiveReasoningLogosZeugmaSlipperySlopePathosIronyAllusionCircularReasoningHastyGeneralizationMetaphorDeductiveReasoningImagerySimileRhetoricalQuestionsAdHominemNon-SequiturStrawmanAntithesisFalseAnalogyAbductiveReasoningAdPopulumRedHerringCounterclaimEthosInductiveReasoningLogosZeugmaSlipperySlopePathosIronyAllusionCircularReasoningHastyGeneralizationMetaphorDeductiveReasoningImagerySimileRhetoricalQuestionsAdHominemNon-SequiturStrawman

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antithesis
  2. False Analogy
  3. Abductive Reasoning
  4. Ad Populum
  5. Red Herring
  6. Counterclaim
  7. Ethos
  8. Inductive Reasoning
  9. Logos
  10. Zeugma
  11. Slippery Slope
  12. Pathos
  13. Irony
  14. Allusion
  15. Circular Reasoning
  16. Hasty Generalization
  17. Metaphor
  18. Deductive Reasoning
  19. Imagery
  20. Simile
  21. Rhetorical Questions
  22. Ad Hominem
  23. Non-Sequitur
  24. Strawman