DeductiveReasoningSimileAbductiveReasoningZeugmaCounterclaimInductiveReasoningNon-SequiturHastyGeneralizationRhetoricalQuestionsLogosAdPopulumEthosStrawmanIronyPathosRedHerringCircularReasoningImagerySlipperySlopeMetaphorFalseAnalogyAdHominemAntithesisAllusionDeductiveReasoningSimileAbductiveReasoningZeugmaCounterclaimInductiveReasoningNon-SequiturHastyGeneralizationRhetoricalQuestionsLogosAdPopulumEthosStrawmanIronyPathosRedHerringCircularReasoningImagerySlipperySlopeMetaphorFalseAnalogyAdHominemAntithesisAllusion

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deductive Reasoning
  2. Simile
  3. Abductive Reasoning
  4. Zeugma
  5. Counterclaim
  6. Inductive Reasoning
  7. Non-Sequitur
  8. Hasty Generalization
  9. Rhetorical Questions
  10. Logos
  11. Ad Populum
  12. Ethos
  13. Strawman
  14. Irony
  15. Pathos
  16. Red Herring
  17. Circular Reasoning
  18. Imagery
  19. Slippery Slope
  20. Metaphor
  21. False Analogy
  22. Ad Hominem
  23. Antithesis
  24. Allusion