EthosMetaphorCircularReasoningSimileAntithesisRedHerringAllusionHastyGeneralizationIronyAdPopulumSlipperySlopeFalseAnalogyRhetoricalQuestionsAbductiveReasoningAdHominemDeductiveReasoningInductiveReasoningImageryZeugmaLogosNon-SequiturPathosCounterclaimStrawmanEthosMetaphorCircularReasoningSimileAntithesisRedHerringAllusionHastyGeneralizationIronyAdPopulumSlipperySlopeFalseAnalogyRhetoricalQuestionsAbductiveReasoningAdHominemDeductiveReasoningInductiveReasoningImageryZeugmaLogosNon-SequiturPathosCounterclaimStrawman

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ethos
  2. Metaphor
  3. Circular Reasoning
  4. Simile
  5. Antithesis
  6. Red Herring
  7. Allusion
  8. Hasty Generalization
  9. Irony
  10. Ad Populum
  11. Slippery Slope
  12. False Analogy
  13. Rhetorical Questions
  14. Abductive Reasoning
  15. Ad Hominem
  16. Deductive Reasoning
  17. Inductive Reasoning
  18. Imagery
  19. Zeugma
  20. Logos
  21. Non-Sequitur
  22. Pathos
  23. Counterclaim
  24. Strawman