StrawmanSimileInductiveReasoningZeugmaPathosCircularReasoningDeductiveReasoningNon-SequiturRedHerringAntithesisMetaphorHastyGeneralizationFalseAnalogyAdPopulumRhetoricalQuestionsAdHominemCounterclaimImageryAllusionEthosLogosSlipperySlopeAbductiveReasoningIronyStrawmanSimileInductiveReasoningZeugmaPathosCircularReasoningDeductiveReasoningNon-SequiturRedHerringAntithesisMetaphorHastyGeneralizationFalseAnalogyAdPopulumRhetoricalQuestionsAdHominemCounterclaimImageryAllusionEthosLogosSlipperySlopeAbductiveReasoningIrony

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Strawman
  2. Simile
  3. Inductive Reasoning
  4. Zeugma
  5. Pathos
  6. Circular Reasoning
  7. Deductive Reasoning
  8. Non-Sequitur
  9. Red Herring
  10. Antithesis
  11. Metaphor
  12. Hasty Generalization
  13. False Analogy
  14. Ad Populum
  15. Rhetorical Questions
  16. Ad Hominem
  17. Counterclaim
  18. Imagery
  19. Allusion
  20. Ethos
  21. Logos
  22. Slippery Slope
  23. Abductive Reasoning
  24. Irony