AdHominemDeductiveReasoningImageryCounterclaimAbductiveReasoningAntithesisZeugmaMetaphorHastyGeneralizationFalseAnalogyInductiveReasoningSlipperySlopePathosIronyRhetoricalQuestionsSimileAllusionLogosNon-SequiturAdPopulumRedHerringStrawmanCircularReasoningEthosAdHominemDeductiveReasoningImageryCounterclaimAbductiveReasoningAntithesisZeugmaMetaphorHastyGeneralizationFalseAnalogyInductiveReasoningSlipperySlopePathosIronyRhetoricalQuestionsSimileAllusionLogosNon-SequiturAdPopulumRedHerringStrawmanCircularReasoningEthos

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ad Hominem
  2. Deductive Reasoning
  3. Imagery
  4. Counterclaim
  5. Abductive Reasoning
  6. Antithesis
  7. Zeugma
  8. Metaphor
  9. Hasty Generalization
  10. False Analogy
  11. Inductive Reasoning
  12. Slippery Slope
  13. Pathos
  14. Irony
  15. Rhetorical Questions
  16. Simile
  17. Allusion
  18. Logos
  19. Non-Sequitur
  20. Ad Populum
  21. Red Herring
  22. Strawman
  23. Circular Reasoning
  24. Ethos