AbductiveReasoningAdHominemEthosCounterclaimStrawmanAntithesisImageryRedHerringPathosCircularReasoningLogosAdPopulumAllusionIronyRhetoricalQuestionsDeductiveReasoningSlipperySlopeMetaphorFalseAnalogySimileZeugmaInductiveReasoningNon-SequiturHastyGeneralizationAbductiveReasoningAdHominemEthosCounterclaimStrawmanAntithesisImageryRedHerringPathosCircularReasoningLogosAdPopulumAllusionIronyRhetoricalQuestionsDeductiveReasoningSlipperySlopeMetaphorFalseAnalogySimileZeugmaInductiveReasoningNon-SequiturHastyGeneralization

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Abductive Reasoning
  2. Ad Hominem
  3. Ethos
  4. Counterclaim
  5. Strawman
  6. Antithesis
  7. Imagery
  8. Red Herring
  9. Pathos
  10. Circular Reasoning
  11. Logos
  12. Ad Populum
  13. Allusion
  14. Irony
  15. Rhetorical Questions
  16. Deductive Reasoning
  17. Slippery Slope
  18. Metaphor
  19. False Analogy
  20. Simile
  21. Zeugma
  22. Inductive Reasoning
  23. Non-Sequitur
  24. Hasty Generalization