EthosMetaphorIronyAllusionNon-SequiturLogosRedHerringAbductiveReasoningAntithesisFalseAnalogyInductiveReasoningImageryZeugmaDeductiveReasoningPathosAdPopulumCounterclaimHastyGeneralizationCircularReasoningSimileStrawmanRhetoricalQuestionsAdHominemSlipperySlopeEthosMetaphorIronyAllusionNon-SequiturLogosRedHerringAbductiveReasoningAntithesisFalseAnalogyInductiveReasoningImageryZeugmaDeductiveReasoningPathosAdPopulumCounterclaimHastyGeneralizationCircularReasoningSimileStrawmanRhetoricalQuestionsAdHominemSlipperySlope

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ethos
  2. Metaphor
  3. Irony
  4. Allusion
  5. Non-Sequitur
  6. Logos
  7. Red Herring
  8. Abductive Reasoning
  9. Antithesis
  10. False Analogy
  11. Inductive Reasoning
  12. Imagery
  13. Zeugma
  14. Deductive Reasoning
  15. Pathos
  16. Ad Populum
  17. Counterclaim
  18. Hasty Generalization
  19. Circular Reasoning
  20. Simile
  21. Strawman
  22. Rhetorical Questions
  23. Ad Hominem
  24. Slippery Slope