LogosImageryAntithesisIronySlipperySlopePathosAdHominemSimileHastyGeneralizationAbductiveReasoningCircularReasoningDeductiveReasoningCounterclaimEthosStrawmanInductiveReasoningRhetoricalQuestionsRedHerringZeugmaFalseAnalogyMetaphorNon-SequiturAdPopulumAllusionLogosImageryAntithesisIronySlipperySlopePathosAdHominemSimileHastyGeneralizationAbductiveReasoningCircularReasoningDeductiveReasoningCounterclaimEthosStrawmanInductiveReasoningRhetoricalQuestionsRedHerringZeugmaFalseAnalogyMetaphorNon-SequiturAdPopulumAllusion

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Logos
  2. Imagery
  3. Antithesis
  4. Irony
  5. Slippery Slope
  6. Pathos
  7. Ad Hominem
  8. Simile
  9. Hasty Generalization
  10. Abductive Reasoning
  11. Circular Reasoning
  12. Deductive Reasoning
  13. Counterclaim
  14. Ethos
  15. Strawman
  16. Inductive Reasoning
  17. Rhetorical Questions
  18. Red Herring
  19. Zeugma
  20. False Analogy
  21. Metaphor
  22. Non-Sequitur
  23. Ad Populum
  24. Allusion