JacknodsOff-setChamberHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneBabyBlobBillyDigsGoldenEggSmith'sCove“It’s acoin!”RoadtripGardenShaft"AHA"MomentTreasurezoneButternutBogOreCON-structKnightsTemplarSomethingput in aZiploc bagMartygives acommand.Flashbackto anothercountryXRFusedCGIanimation oftreasureundergroundThePieJacknodsOff-setChamberHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneBabyBlobBillyDigsGoldenEggSmith'sCove“It’s acoin!”RoadtripGardenShaft"AHA"MomentTreasurezoneButternutBogOreCON-structKnightsTemplarSomethingput in aZiploc bagMartygives acommand.Flashbackto anothercountryXRFusedCGIanimation oftreasureundergroundThePie

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack nods
  2. Off-set Chamber
  3. High Trace Evidence
  4. Artifact described as "old", "really old", or "very old"
  5. Subtitles used for anyone
  6. Baby Blob
  7. Billy Digs
  8. Golden Egg
  9. Smith's Cove
  10. “It’s a coin!”
  11. Road trip
  12. Garden Shaft
  13. "AHA" Moment
  14. Treasure zone
  15. Butternut
  16. Bog Ore
  17. CON-struct
  18. Knights Templar
  19. Something put in a Ziploc bag
  20. Marty gives a command.
  21. Flashback to another country
  22. XRF used
  23. CGI animation of treasure underground
  24. The Pie