(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Performing an experiment or observations
Test
step 1
Understand and ask questions about situation or problem.
Define the problem.
What works? What does not work?
Fix what is not working.
Evaluate your solution.
Brainstorm as many ideas as possible.
Develop possible solutions
share ideas and information with other people
communicate
limitations
Constraint
Several
# of times to test
Create a working model.
Build a prototype.
Set up before the prototype is tested
Constraints and testing
A drawing of the prototype
Blueprint
several people
different life experiences
every idea is a good idea
Qualities of a good brainstorm session
make changes
modify
The working model of an item
Prototype
Toss out every idea that comes to mind to solve a problem
Brainstorm
An unwelcome issue or situation
Problem
An Answer to a problem or situation
Solution
Prototype meets constraints
successful prototype
perform the experiment set up to see what does and does not work with the prototype
Test the Prototype
Draw a blueprint.
Design your solution
A person who builds something to solve a problem.
Engineer
prototype does not meet constraints
unsuccessful prototype
Determine what worked and what did not work.
Evaluate
Looking up information
Research
The list of steps used to analyze and build an item to solve a problem.
Engineering Design Process