Build aprototype.Create aworkingmodel.ConstraintlimitationsSolutionAn Answerto aproblem orsituationTestPerforminganexperimentorobservationsQualitiesof a goodbrainstormsessionseveral peopledifferent lifeexperiencesevery idea is agood ideaPrototypeTheworkingmodel ofan itemEngineeringDesignProcessThe list of stepsused to analyzeand build anitem to solve aproblem.# oftimesto testSeveralDefinetheproblem.step 1Understandand askquestions aboutsituation orproblem.EvaluateDeterminewhat workedand what didnot work.ProblemAnunwelcomeissue orsituationcommunicateshare ideasandinformationwith otherpeopleunsuccessfulprototypeprototypedoes notmeetconstraintssuccessfulprototypePrototypemeetsconstraintsDesignyoursolutionDraw ablueprint.DeveloppossiblesolutionsBrainstormas manyideas aspossible.Evaluateyoursolution.What works?What doesnot work?Fix what isnot working.EngineerA personwho buildssomething tosolve aproblem.Test thePrototypeperform theexperiment setup to see whatdoes and doesnot work withthe prototypeConstraintsand testingSet upbefore theprototypeis testedBrainstormToss outevery ideathat comes tomind to solvea problemmodifymakechangesResearchLooking upinformationBlueprintA drawingof theprototypeBuild aprototype.Create aworkingmodel.ConstraintlimitationsSolutionAn Answerto aproblem orsituationTestPerforminganexperimentorobservationsQualitiesof a goodbrainstormsessionseveral peopledifferent lifeexperiencesevery idea is agood ideaPrototypeTheworkingmodel ofan itemEngineeringDesignProcessThe list of stepsused to analyzeand build anitem to solve aproblem.# oftimesto testSeveralDefinetheproblem.step 1Understandand askquestions aboutsituation orproblem.EvaluateDeterminewhat workedand what didnot work.ProblemAnunwelcomeissue orsituationcommunicateshare ideasandinformationwith otherpeopleunsuccessfulprototypeprototypedoes notmeetconstraintssuccessfulprototypePrototypemeetsconstraintsDesignyoursolutionDraw ablueprint.DeveloppossiblesolutionsBrainstormas manyideas aspossible.Evaluateyoursolution.What works?What doesnot work?Fix what isnot working.EngineerA personwho buildssomething tosolve aproblem.Test thePrototypeperform theexperiment setup to see whatdoes and doesnot work withthe prototypeConstraintsand testingSet upbefore theprototypeis testedBrainstormToss outevery ideathat comes tomind to solvea problemmodifymakechangesResearchLooking upinformationBlueprintA drawingof theprototype

Engineering Design Process - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Create a working model.
    Build a prototype.
  2. limitations
    Constraint
  3. An Answer to a problem or situation
    Solution
  4. Performing an experiment or observations
    Test
  5. several people different life experiences every idea is a good idea
    Qualities of a good brainstorm session
  6. The working model of an item
    Prototype
  7. The list of steps used to analyze and build an item to solve a problem.
    Engineering Design Process
  8. Several
    # of times to test
  9. step 1 Understand and ask questions about situation or problem.
    Define the problem.
  10. Determine what worked and what did not work.
    Evaluate
  11. An unwelcome issue or situation
    Problem
  12. share ideas and information with other people
    communicate
  13. prototype does not meet constraints
    unsuccessful prototype
  14. Prototype meets constraints
    successful prototype
  15. Draw a blueprint.
    Design your solution
  16. Brainstorm as many ideas as possible.
    Develop possible solutions
  17. What works? What does not work? Fix what is not working.
    Evaluate your solution.
  18. A person who builds something to solve a problem.
    Engineer
  19. perform the experiment set up to see what does and does not work with the prototype
    Test the Prototype
  20. Set up before the prototype is tested
    Constraints and testing
  21. Toss out every idea that comes to mind to solve a problem
    Brainstorm
  22. make changes
    modify
  23. Looking up information
    Research
  24. A drawing of the prototype
    Blueprint