RetrogradeAmnesiaBrainstemSpotlightEffectBipolarDisorderHippocampusDepressantsHindsightBiasPsychiatristInsomniaRepressionJohnB.WatsonParasympatheticNervous SystemKittyGenoveseCaseIvanPavlovHomeostasisWithdrawalAmygdalaDefenseMechanismsMereExposureEffectMilgramExperimentSensoryAdaptationSympatheticNervousSystemExtrinsicMotivationDopamineIntrinsicMotivationLearnedHelplessnessBystanderEffectHallucinogensShort-TermMemoryStimulantsSemanticMemorySolomonAschExperimentTHCObsessionsHarryHarlow'sExperimentSmellSigmundFreudSocialFacilitationStanford/ZimbardoExperimentFlashbulbMemoryProjectionEpisodicMemoryRetrogradeAmnesiaBrainstemSpotlightEffectBipolarDisorderHippocampusDepressantsHindsightBiasPsychiatristInsomniaRepressionJohnB.WatsonParasympatheticNervous SystemKittyGenoveseCaseIvanPavlovHomeostasisWithdrawalAmygdalaDefenseMechanismsMereExposureEffectMilgramExperimentSensoryAdaptationSympatheticNervousSystemExtrinsicMotivationDopamineIntrinsicMotivationLearnedHelplessnessBystanderEffectHallucinogensShort-TermMemoryStimulantsSemanticMemorySolomonAschExperimentTHCObsessionsHarryHarlow'sExperimentSmellSigmundFreudSocialFacilitationStanford/ZimbardoExperimentFlashbulbMemoryProjectionEpisodicMemory

Psychology Club PSYCH (Bingo) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Retrograde Amnesia
  2. Brainstem
  3. Spotlight Effect
  4. Bipolar Disorder
  5. Hippocampus
  6. Depressants
  7. Hindsight Bias
  8. Psychiatrist
  9. Insomnia
  10. Repression
  11. John B. Watson
  12. Parasympathetic Nervous System
  13. Kitty Genovese Case
  14. Ivan Pavlov
  15. Homeostasis
  16. Withdrawal
  17. Amygdala
  18. Defense Mechanisms
  19. Mere Exposure Effect
  20. Milgram Experiment
  21. Sensory Adaptation
  22. Sympathetic Nervous System
  23. Extrinsic Motivation
  24. Dopamine
  25. Intrinsic Motivation
  26. Learned Helplessness
  27. Bystander Effect
  28. Hallucinogens
  29. Short-Term Memory
  30. Stimulants
  31. Semantic Memory
  32. Solomon Asch Experiment
  33. THC
  34. Obsessions
  35. Harry Harlow's Experiment
  36. Smell
  37. Sigmund Freud
  38. Social Facilitation
  39. Stanford/Zimbardo Experiment
  40. Flashbulb Memory
  41. Projection
  42. Episodic Memory