EpisodicMemoryStimulantsDopamineLearnedHelplessnessPsychiatristHarryHarlow'sExperimentTHCRetrogradeAmnesiaSmellSolomonAschExperimentParasympatheticNervous SystemIntrinsicMotivationHippocampusProjectionSpotlightEffectObsessionsDefenseMechanismsIvanPavlovSensoryAdaptationInsomniaBrainstemKittyGenoveseCaseHallucinogensMilgramExperimentExtrinsicMotivationAmygdalaBystanderEffectStanford/ZimbardoExperimentHindsightBiasSympatheticNervousSystemRepressionSocialFacilitationJohnB.WatsonDepressantsMereExposureEffectBipolarDisorderFlashbulbMemorySemanticMemoryShort-TermMemoryWithdrawalHomeostasisSigmundFreudEpisodicMemoryStimulantsDopamineLearnedHelplessnessPsychiatristHarryHarlow'sExperimentTHCRetrogradeAmnesiaSmellSolomonAschExperimentParasympatheticNervous SystemIntrinsicMotivationHippocampusProjectionSpotlightEffectObsessionsDefenseMechanismsIvanPavlovSensoryAdaptationInsomniaBrainstemKittyGenoveseCaseHallucinogensMilgramExperimentExtrinsicMotivationAmygdalaBystanderEffectStanford/ZimbardoExperimentHindsightBiasSympatheticNervousSystemRepressionSocialFacilitationJohnB.WatsonDepressantsMereExposureEffectBipolarDisorderFlashbulbMemorySemanticMemoryShort-TermMemoryWithdrawalHomeostasisSigmundFreud

Psychology Club PSYCH (Bingo) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Episodic Memory
  2. Stimulants
  3. Dopamine
  4. Learned Helplessness
  5. Psychiatrist
  6. Harry Harlow's Experiment
  7. THC
  8. Retrograde Amnesia
  9. Smell
  10. Solomon Asch Experiment
  11. Parasympathetic Nervous System
  12. Intrinsic Motivation
  13. Hippocampus
  14. Projection
  15. Spotlight Effect
  16. Obsessions
  17. Defense Mechanisms
  18. Ivan Pavlov
  19. Sensory Adaptation
  20. Insomnia
  21. Brainstem
  22. Kitty Genovese Case
  23. Hallucinogens
  24. Milgram Experiment
  25. Extrinsic Motivation
  26. Amygdala
  27. Bystander Effect
  28. Stanford/Zimbardo Experiment
  29. Hindsight Bias
  30. Sympathetic Nervous System
  31. Repression
  32. Social Facilitation
  33. John B. Watson
  34. Depressants
  35. Mere Exposure Effect
  36. Bipolar Disorder
  37. Flashbulb Memory
  38. Semantic Memory
  39. Short-Term Memory
  40. Withdrawal
  41. Homeostasis
  42. Sigmund Freud