BipolarDisorderTHCHallucinogensSemanticMemoryRetrogradeAmnesiaMilgramExperimentSolomonAschExperimentPsychiatristSigmundFreudFlashbulbMemoryHindsightBiasShort-TermMemoryStanford/ZimbardoExperimentJohnB.WatsonSympatheticNervousSystemIntrinsicMotivationDopamineAmygdalaEpisodicMemoryBystanderEffectHarryHarlow'sExperimentKittyGenoveseCaseExtrinsicMotivationHomeostasisMereExposureEffectStimulantsDepressantsWithdrawalSmellHippocampusIvanPavlovRepressionSensoryAdaptationBrainstemObsessionsLearnedHelplessnessProjectionParasympatheticNervous SystemSocialFacilitationDefenseMechanismsInsomniaSpotlightEffectBipolarDisorderTHCHallucinogensSemanticMemoryRetrogradeAmnesiaMilgramExperimentSolomonAschExperimentPsychiatristSigmundFreudFlashbulbMemoryHindsightBiasShort-TermMemoryStanford/ZimbardoExperimentJohnB.WatsonSympatheticNervousSystemIntrinsicMotivationDopamineAmygdalaEpisodicMemoryBystanderEffectHarryHarlow'sExperimentKittyGenoveseCaseExtrinsicMotivationHomeostasisMereExposureEffectStimulantsDepressantsWithdrawalSmellHippocampusIvanPavlovRepressionSensoryAdaptationBrainstemObsessionsLearnedHelplessnessProjectionParasympatheticNervous SystemSocialFacilitationDefenseMechanismsInsomniaSpotlightEffect

Psychology Club PSYCH (Bingo) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bipolar Disorder
  2. THC
  3. Hallucinogens
  4. Semantic Memory
  5. Retrograde Amnesia
  6. Milgram Experiment
  7. Solomon Asch Experiment
  8. Psychiatrist
  9. Sigmund Freud
  10. Flashbulb Memory
  11. Hindsight Bias
  12. Short-Term Memory
  13. Stanford/Zimbardo Experiment
  14. John B. Watson
  15. Sympathetic Nervous System
  16. Intrinsic Motivation
  17. Dopamine
  18. Amygdala
  19. Episodic Memory
  20. Bystander Effect
  21. Harry Harlow's Experiment
  22. Kitty Genovese Case
  23. Extrinsic Motivation
  24. Homeostasis
  25. Mere Exposure Effect
  26. Stimulants
  27. Depressants
  28. Withdrawal
  29. Smell
  30. Hippocampus
  31. Ivan Pavlov
  32. Repression
  33. Sensory Adaptation
  34. Brainstem
  35. Obsessions
  36. Learned Helplessness
  37. Projection
  38. Parasympathetic Nervous System
  39. Social Facilitation
  40. Defense Mechanisms
  41. Insomnia
  42. Spotlight Effect