AbductiveReasoningAdHominemStrawmanRhetoricalQuestionRedHerringDeductiveReasoningNon-SequiturLogosCounterclaimAdPopulumImageryAllusionMetaphorHastyGeneralizationAntithesisCircularReasoningPathosZeugmaFalseAnalogyIronySlipperySlopeInductiveReasoningSimileEthosAbductiveReasoningAdHominemStrawmanRhetoricalQuestionRedHerringDeductiveReasoningNon-SequiturLogosCounterclaimAdPopulumImageryAllusionMetaphorHastyGeneralizationAntithesisCircularReasoningPathosZeugmaFalseAnalogyIronySlipperySlopeInductiveReasoningSimileEthos

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Abductive Reasoning
  2. Ad Hominem
  3. Strawman
  4. Rhetorical Question
  5. Red Herring
  6. Deductive Reasoning
  7. Non-Sequitur
  8. Logos
  9. Counterclaim
  10. Ad Populum
  11. Imagery
  12. Allusion
  13. Metaphor
  14. Hasty Generalization
  15. Antithesis
  16. Circular Reasoning
  17. Pathos
  18. Zeugma
  19. False Analogy
  20. Irony
  21. Slippery Slope
  22. Inductive Reasoning
  23. Simile
  24. Ethos