ImageryEthosInductiveReasoningRedHerringIronyMetaphorCircularReasoningAdPopulumAdHominemSlipperySlopeLogosHastyGeneralizationFalseAnalogyCounterclaimStrawmanAntithesisSimileAllusionAbductiveReasoningRhetoricalQuestionPathosZeugmaDeductiveReasoningNon-SequiturImageryEthosInductiveReasoningRedHerringIronyMetaphorCircularReasoningAdPopulumAdHominemSlipperySlopeLogosHastyGeneralizationFalseAnalogyCounterclaimStrawmanAntithesisSimileAllusionAbductiveReasoningRhetoricalQuestionPathosZeugmaDeductiveReasoningNon-Sequitur

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imagery
  2. Ethos
  3. Inductive Reasoning
  4. Red Herring
  5. Irony
  6. Metaphor
  7. Circular Reasoning
  8. Ad Populum
  9. Ad Hominem
  10. Slippery Slope
  11. Logos
  12. Hasty Generalization
  13. False Analogy
  14. Counterclaim
  15. Strawman
  16. Antithesis
  17. Simile
  18. Allusion
  19. Abductive Reasoning
  20. Rhetorical Question
  21. Pathos
  22. Zeugma
  23. Deductive Reasoning
  24. Non-Sequitur