SimileRedHerringHastyGeneralizationRhetoricalQuestionAllusionCounterclaimAntithesisCircularReasoningZeugmaPathosInductiveReasoningImageryMetaphorSlipperySlopeNon-SequiturStrawmanAdPopulumDeductiveReasoningLogosAbductiveReasoningFalseAnalogyEthosAdHominemIronySimileRedHerringHastyGeneralizationRhetoricalQuestionAllusionCounterclaimAntithesisCircularReasoningZeugmaPathosInductiveReasoningImageryMetaphorSlipperySlopeNon-SequiturStrawmanAdPopulumDeductiveReasoningLogosAbductiveReasoningFalseAnalogyEthosAdHominemIrony

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Simile
  2. Red Herring
  3. Hasty Generalization
  4. Rhetorical Question
  5. Allusion
  6. Counterclaim
  7. Antithesis
  8. Circular Reasoning
  9. Zeugma
  10. Pathos
  11. Inductive Reasoning
  12. Imagery
  13. Metaphor
  14. Slippery Slope
  15. Non-Sequitur
  16. Strawman
  17. Ad Populum
  18. Deductive Reasoning
  19. Logos
  20. Abductive Reasoning
  21. False Analogy
  22. Ethos
  23. Ad Hominem
  24. Irony