Non-SequiturMetaphorEthosLogosRhetoricalQuestionSimileAllusionAntithesisInductiveReasoningCounterclaimZeugmaCircularReasoningAdHominemFalseAnalogyRedHerringDeductiveReasoningStrawmanHastyGeneralizationPathosIronyImageryAbductiveReasoningSlipperySlopeAdPopulumNon-SequiturMetaphorEthosLogosRhetoricalQuestionSimileAllusionAntithesisInductiveReasoningCounterclaimZeugmaCircularReasoningAdHominemFalseAnalogyRedHerringDeductiveReasoningStrawmanHastyGeneralizationPathosIronyImageryAbductiveReasoningSlipperySlopeAdPopulum

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Non-Sequitur
  2. Metaphor
  3. Ethos
  4. Logos
  5. Rhetorical Question
  6. Simile
  7. Allusion
  8. Antithesis
  9. Inductive Reasoning
  10. Counterclaim
  11. Zeugma
  12. Circular Reasoning
  13. Ad Hominem
  14. False Analogy
  15. Red Herring
  16. Deductive Reasoning
  17. Strawman
  18. Hasty Generalization
  19. Pathos
  20. Irony
  21. Imagery
  22. Abductive Reasoning
  23. Slippery Slope
  24. Ad Populum