EthosDeductiveReasoningRhetoricalQuestionAdPopulumMetaphorNon-SequiturAllusionZeugmaAntithesisAdHominemPathosCounterclaimRedHerringHastyGeneralizationFalseAnalogyCircularReasoningSimileLogosInductiveReasoningSlipperySlopeImageryIronyStrawmanAbductiveReasoningEthosDeductiveReasoningRhetoricalQuestionAdPopulumMetaphorNon-SequiturAllusionZeugmaAntithesisAdHominemPathosCounterclaimRedHerringHastyGeneralizationFalseAnalogyCircularReasoningSimileLogosInductiveReasoningSlipperySlopeImageryIronyStrawmanAbductiveReasoning

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ethos
  2. Deductive Reasoning
  3. Rhetorical Question
  4. Ad Populum
  5. Metaphor
  6. Non-Sequitur
  7. Allusion
  8. Zeugma
  9. Antithesis
  10. Ad Hominem
  11. Pathos
  12. Counterclaim
  13. Red Herring
  14. Hasty Generalization
  15. False Analogy
  16. Circular Reasoning
  17. Simile
  18. Logos
  19. Inductive Reasoning
  20. Slippery Slope
  21. Imagery
  22. Irony
  23. Strawman
  24. Abductive Reasoning