LogosNon-SequiturZeugmaEthosCounterclaimAdPopulumCircularReasoningPathosStrawmanSlipperySlopeIronyDeductiveReasoningFalseAnalogyMetaphorAbductiveReasoningAdHominemRhetoricalQuestionAntithesisInductiveReasoningHastyGeneralizationAllusionSimileImageryRedHerringLogosNon-SequiturZeugmaEthosCounterclaimAdPopulumCircularReasoningPathosStrawmanSlipperySlopeIronyDeductiveReasoningFalseAnalogyMetaphorAbductiveReasoningAdHominemRhetoricalQuestionAntithesisInductiveReasoningHastyGeneralizationAllusionSimileImageryRedHerring

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Logos
  2. Non-Sequitur
  3. Zeugma
  4. Ethos
  5. Counterclaim
  6. Ad Populum
  7. Circular Reasoning
  8. Pathos
  9. Strawman
  10. Slippery Slope
  11. Irony
  12. Deductive Reasoning
  13. False Analogy
  14. Metaphor
  15. Abductive Reasoning
  16. Ad Hominem
  17. Rhetorical Question
  18. Antithesis
  19. Inductive Reasoning
  20. Hasty Generalization
  21. Allusion
  22. Simile
  23. Imagery
  24. Red Herring