DeductiveReasoningInductiveReasoningStrawmanAntithesisImagerySlipperySlopeEthosNon-SequiturHastyGeneralizationCircularReasoningRedHerringAdHominemAbductiveReasoningFalseAnalogyAllusionMetaphorZeugmaRhetoricalQuestionLogosIronySimileAdPopulumCounterclaimPathosDeductiveReasoningInductiveReasoningStrawmanAntithesisImagerySlipperySlopeEthosNon-SequiturHastyGeneralizationCircularReasoningRedHerringAdHominemAbductiveReasoningFalseAnalogyAllusionMetaphorZeugmaRhetoricalQuestionLogosIronySimileAdPopulumCounterclaimPathos

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deductive Reasoning
  2. Inductive Reasoning
  3. Strawman
  4. Antithesis
  5. Imagery
  6. Slippery Slope
  7. Ethos
  8. Non-Sequitur
  9. Hasty Generalization
  10. Circular Reasoning
  11. Red Herring
  12. Ad Hominem
  13. Abductive Reasoning
  14. False Analogy
  15. Allusion
  16. Metaphor
  17. Zeugma
  18. Rhetorical Question
  19. Logos
  20. Irony
  21. Simile
  22. Ad Populum
  23. Counterclaim
  24. Pathos