SlipperySlopeHastyGeneralizationPathosSimileAbductiveReasoningCircularReasoningFalseAnalogyStrawmanMetaphorIronyEthosNon-SequiturAdPopulumCounterclaimRedHerringAntithesisLogosAdHominemAllusionZeugmaImageryInductiveReasoningRhetoricalQuestionDeductiveReasoningSlipperySlopeHastyGeneralizationPathosSimileAbductiveReasoningCircularReasoningFalseAnalogyStrawmanMetaphorIronyEthosNon-SequiturAdPopulumCounterclaimRedHerringAntithesisLogosAdHominemAllusionZeugmaImageryInductiveReasoningRhetoricalQuestionDeductiveReasoning

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Slippery Slope
  2. Hasty Generalization
  3. Pathos
  4. Simile
  5. Abductive Reasoning
  6. Circular Reasoning
  7. False Analogy
  8. Strawman
  9. Metaphor
  10. Irony
  11. Ethos
  12. Non-Sequitur
  13. Ad Populum
  14. Counterclaim
  15. Red Herring
  16. Antithesis
  17. Logos
  18. Ad Hominem
  19. Allusion
  20. Zeugma
  21. Imagery
  22. Inductive Reasoning
  23. Rhetorical Question
  24. Deductive Reasoning