AntithesisNon-SequiturAllusionHastyGeneralizationIronyInductiveReasoningCircularReasoningFalseAnalogyStrawmanAdPopulumMetaphorPathosEthosSlipperySlopeImageryRedHerringRhetoricalQuestionAbductiveReasoningZeugmaAdHominemCounterclaimDeductiveReasoningLogosSimileAntithesisNon-SequiturAllusionHastyGeneralizationIronyInductiveReasoningCircularReasoningFalseAnalogyStrawmanAdPopulumMetaphorPathosEthosSlipperySlopeImageryRedHerringRhetoricalQuestionAbductiveReasoningZeugmaAdHominemCounterclaimDeductiveReasoningLogosSimile

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antithesis
  2. Non-Sequitur
  3. Allusion
  4. Hasty Generalization
  5. Irony
  6. Inductive Reasoning
  7. Circular Reasoning
  8. False Analogy
  9. Strawman
  10. Ad Populum
  11. Metaphor
  12. Pathos
  13. Ethos
  14. Slippery Slope
  15. Imagery
  16. Red Herring
  17. Rhetorical Question
  18. Abductive Reasoning
  19. Zeugma
  20. Ad Hominem
  21. Counterclaim
  22. Deductive Reasoning
  23. Logos
  24. Simile