AntithesisFalseAnalogyStrawmanLogosPathosIronyZeugmaAdHominemSimileRhetoricalQuestionHastyGeneralizationSlipperySlopeCircularReasoningAdPopulumInductiveReasoningAbductiveReasoningImageryEthosAllusionMetaphorCounterclaimNon-SequiturDeductiveReasoningRedHerringAntithesisFalseAnalogyStrawmanLogosPathosIronyZeugmaAdHominemSimileRhetoricalQuestionHastyGeneralizationSlipperySlopeCircularReasoningAdPopulumInductiveReasoningAbductiveReasoningImageryEthosAllusionMetaphorCounterclaimNon-SequiturDeductiveReasoningRedHerring

CRM 2.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antithesis
  2. False Analogy
  3. Strawman
  4. Logos
  5. Pathos
  6. Irony
  7. Zeugma
  8. Ad Hominem
  9. Simile
  10. Rhetorical Question
  11. Hasty Generalization
  12. Slippery Slope
  13. Circular Reasoning
  14. Ad Populum
  15. Inductive Reasoning
  16. Abductive Reasoning
  17. Imagery
  18. Ethos
  19. Allusion
  20. Metaphor
  21. Counterclaim
  22. Non-Sequitur
  23. Deductive Reasoning
  24. Red Herring