Ambiguity Narrative Tone Shift Imagery Quatrain Narrator Diction Point of View Tone Motif Stream of Consciousness Symbol Climax Personification Subplot Mood Simile Epiphany Irony Theme Symbolism Resolution Oxymoron Foreshadowing Metaphor Stanza Cliché Unity Hyperbole Alliteration Figurative Language Flashback Tone Antagonist Epilogue Refrain Paradox Conflict Setting Prologue Voice Rhyme Characterization Protagonist Plot Dialogue Style Allegory Ambiguity Narrative Tone Shift Imagery Quatrain Narrator Diction Point of View Tone Motif Stream of Consciousness Symbol Climax Personification Subplot Mood Simile Epiphany Irony Theme Symbolism Resolution Oxymoron Foreshadowing Metaphor Stanza Cliché Unity Hyperbole Alliteration Figurative Language Flashback Tone Antagonist Epilogue Refrain Paradox Conflict Setting Prologue Voice Rhyme Characterization Protagonist Plot Dialogue Style Allegory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ambiguity
Narrative
Tone Shift
Imagery
Quatrain
Narrator
Diction
Point of View
Tone
Motif
Stream of Consciousness
Symbol
Climax
Personification
Subplot
Mood
Simile
Epiphany
Irony
Theme
Symbolism
Resolution
Oxymoron
Foreshadowing
Metaphor
Stanza
Cliché
Unity
Hyperbole
Alliteration
Figurative Language
Flashback
Tone
Antagonist
Epilogue
Refrain
Paradox
Conflict
Setting
Prologue
Voice
Rhyme
Characterization
Protagonist
Plot
Dialogue
Style
Allegory