Simile Antagonist Paradox Oxymoron Prologue Theme Tone Shift Figurative Language Resolution Unity Refrain Alliteration Symbol Narrator Subplot Tone Stanza Stream of Consciousness Setting Conflict Epiphany Climax Diction Allegory Characterization Epilogue Foreshadowing Cliché Voice Rhyme Narrative Point of View Flashback Imagery Ambiguity Personification Dialogue Mood Hyperbole Quatrain Style Symbolism Irony Metaphor Tone Plot Motif Protagonist Simile Antagonist Paradox Oxymoron Prologue Theme Tone Shift Figurative Language Resolution Unity Refrain Alliteration Symbol Narrator Subplot Tone Stanza Stream of Consciousness Setting Conflict Epiphany Climax Diction Allegory Characterization Epilogue Foreshadowing Cliché Voice Rhyme Narrative Point of View Flashback Imagery Ambiguity Personification Dialogue Mood Hyperbole Quatrain Style Symbolism Irony Metaphor Tone Plot Motif Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Antagonist
Paradox
Oxymoron
Prologue
Theme
Tone Shift
Figurative Language
Resolution
Unity
Refrain
Alliteration
Symbol
Narrator
Subplot
Tone
Stanza
Stream of Consciousness
Setting
Conflict
Epiphany
Climax
Diction
Allegory
Characterization
Epilogue
Foreshadowing
Cliché
Voice
Rhyme
Narrative
Point of View
Flashback
Imagery
Ambiguity
Personification
Dialogue
Mood
Hyperbole
Quatrain
Style
Symbolism
Irony
Metaphor
Tone
Plot
Motif
Protagonist