"this is too hard" then plays the most painfully easy levels only needs a hint doesn't say "keykey" discovers "noun is noun" early holds undo to restart lavaphobia or skullaphobia skips to next world as soon as it gets unlocked disables restart prompt "death" for "defeat" purposefully breaks X is YOU *gets grass yarded* only does one episode episode 1 spent on tutorials open/shut only for key/door accidentally breaks X is YOU compares to coding has the right rules but the wrong idea "X is Y" pun in the title super complex solution skips some levels restarts at the last step changes rules in level 1 predicts a future mechanic prop is prop "this is too hard" then plays the most painfully easy levels only needs a hint doesn't say "keykey" discovers "noun is noun" early holds undo to restart lavaphobia or skullaphobia skips to next world as soon as it gets unlocked disables restart prompt "death" for "defeat" purposefully breaks X is YOU *gets grass yarded* only does one episode episode 1 spent on tutorials open/shut only for key/door accidentally breaks X is YOU compares to coding has the right rules but the wrong idea "X is Y" pun in the title super complex solution skips some levels restarts at the last step changes rules in level 1 predicts a future mechanic prop is prop
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"this is too hard" then plays the most painfully easy levels only
needs a hint
doesn't say "keykey"
discovers "noun is noun" early
holds undo to restart
lavaphobia or skullaphobia
skips to next world as soon as it gets unlocked
disables restart prompt
"death" for "defeat"
purposefully
breaks X is YOU
*gets grass yarded*
only does one episode
episode 1 spent on tutorials
open/shut only for key/door
accidentally breaks X is YOU
compares to coding
has the right rules but the wrong idea
"X is Y" pun in the title
super complex solution
skips some levels
restarts at the last step
changes rules in level 1
predicts a future mechanic
prop is prop