restartsat thelast stepneedsa hintlavaphobiaorskullaphobiaaccidentallybreaks X isYOUdoesn'tsay"keykey"prop isprop"X is Y"pun inthe titleopen/shutonly forkey/doorepisode 1spent ontutorialsdiscovers"noun isnoun"earlypurposefullybreaks X isYOUdisablesrestartpromptonlydoes oneepisodeholdsundo torestarthas theright rulesbut thewrong ideasupercomplexsolution*getsgrassyarded*comparesto coding"this is toohard" thenplays the mostpainfully easylevels only"death"for"defeat"predicts afuturemechanicskips to nextworld assoon as itgetsunlockedchangesrules inlevel 1skipssomelevelsrestartsat thelast stepneedsa hintlavaphobiaorskullaphobiaaccidentallybreaks X isYOUdoesn'tsay"keykey"prop isprop"X is Y"pun inthe titleopen/shutonly forkey/doorepisode 1spent ontutorialsdiscovers"noun isnoun"earlypurposefullybreaks X isYOUdisablesrestartpromptonlydoes oneepisodeholdsundo torestarthas theright rulesbut thewrong ideasupercomplexsolution*getsgrassyarded*comparesto coding"this is toohard" thenplays the mostpainfully easylevels only"death"for"defeat"predicts afuturemechanicskips to nextworld assoon as itgetsunlockedchangesrules inlevel 1skipssomelevels

BABA IS YOU: FIRST PLAYTHROUGH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. restarts at the last step
  2. needs a hint
  3. lavaphobia or skullaphobia
  4. accidentally breaks X is YOU
  5. doesn't say "keykey"
  6. prop is prop
  7. "X is Y" pun in the title
  8. open/shut only for key/door
  9. episode 1 spent on tutorials
  10. discovers "noun is noun" early
  11. purposefully breaks X is YOU
  12. disables restart prompt
  13. only does one episode
  14. holds undo to restart
  15. has the right rules but the wrong idea
  16. super complex solution
  17. *gets grass yarded*
  18. compares to coding
  19. "this is too hard" then plays the most painfully easy levels only
  20. "death" for "defeat"
  21. predicts a future mechanic
  22. skips to next world as soon as it gets unlocked
  23. changes rules in level 1
  24. skips some levels