prop is prop needs a hint "this is too hard" then plays the most painfully easy levels only compares to coding disables restart prompt *gets grass yarded* doesn't say "keykey" purposefully breaks X is YOU predicts a future mechanic lavaphobia or skullaphobia accidentally breaks X is YOU changes rules in level 1 "death" for "defeat" "X is Y" pun in the title discovers "noun is noun" early restarts at the last step open/shut only for key/door super complex solution has the right rules but the wrong idea episode 1 spent on tutorials skips some levels holds undo to restart skips to next world as soon as it gets unlocked only does one episode prop is prop needs a hint "this is too hard" then plays the most painfully easy levels only compares to coding disables restart prompt *gets grass yarded* doesn't say "keykey" purposefully breaks X is YOU predicts a future mechanic lavaphobia or skullaphobia accidentally breaks X is YOU changes rules in level 1 "death" for "defeat" "X is Y" pun in the title discovers "noun is noun" early restarts at the last step open/shut only for key/door super complex solution has the right rules but the wrong idea episode 1 spent on tutorials skips some levels holds undo to restart skips to next world as soon as it gets unlocked only does one episode
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
prop is prop
needs a hint
"this is too hard" then plays the most painfully easy levels only
compares to coding
disables restart prompt
*gets grass yarded*
doesn't say "keykey"
purposefully
breaks X is YOU
predicts a future mechanic
lavaphobia or skullaphobia
accidentally breaks X is YOU
changes rules in level 1
"death" for "defeat"
"X is Y" pun in the title
discovers "noun is noun" early
restarts at the last step
open/shut only for key/door
super complex solution
has the right rules but the wrong idea
episode 1 spent on tutorials
skips some levels
holds undo to restart
skips to next world as soon as it gets unlocked
only does one episode