TouchscreenGamecontrollerDataInputByteKilobyte(KB)InkjetPrinterMegabyte(MB)MouseOutputATMSpeakersCentralProcessingUnit (CPU)KeyboardMotherboardStorageBluetoothKioskExpansionslotLaserPrinterHeadsetRandom-accessmemory(RAM)TouchpadMonitorMicrophoneOpticalDriveHardwareCathode-ray tube(CRT)HardDriveBarcodereaderProcessingGigabyte(GB)Expansionboard/cardTerabyte(TB)BitLiquid-crystaldisplay(LCD)ComputersystemSoftwareRead-onlymemory(ROM)PeripheralTouchscreenGamecontrollerDataInputByteKilobyte(KB)InkjetPrinterMegabyte(MB)MouseOutputATMSpeakersCentralProcessingUnit (CPU)KeyboardMotherboardStorageBluetoothKioskExpansionslotLaserPrinterHeadsetRandom-accessmemory(RAM)TouchpadMonitorMicrophoneOpticalDriveHardwareCathode-ray tube(CRT)HardDriveBarcodereaderProcessingGigabyte(GB)Expansionboard/cardTerabyte(TB)BitLiquid-crystaldisplay(LCD)ComputersystemSoftwareRead-onlymemory(ROM)Peripheral

Unit 2: Hardware Basics Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Touchscreen
  2. Game controller
  3. Data
  4. Input
  5. Byte
  6. Kilobyte (KB)
  7. Inkjet Printer
  8. Megabyte (MB)
  9. Mouse
  10. Output
  11. ATM
  12. Speakers
  13. Central Processing Unit (CPU)
  14. Keyboard
  15. Motherboard
  16. Storage
  17. Bluetooth
  18. Kiosk
  19. Expansion slot
  20. Laser Printer
  21. Headset
  22. Random-access memory (RAM)
  23. Touchpad
  24. Monitor
  25. Microphone
  26. Optical Drive
  27. Hardware
  28. Cathode-ray tube (CRT)
  29. Hard Drive
  30. Bar code reader
  31. Processing
  32. Gigabyte (GB)
  33. Expansion board/card
  34. Terabyte (TB)
  35. Bit
  36. Liquid-crystal display (LCD)
  37. Computer system
  38. Software
  39. Read-only memory (ROM)
  40. Peripheral