Frame1 BonBon killGetskilledby errorSomeotherinterestinginteractionNightmare transforms(freddy/chica/bonnie)120degreesFrame 1SpringtrapkillShock/Lure/Chimeused successfullyPhantomjumpscareMusicChimeusedGuardleavesOMC:ZaWarudoActuallychecksthe closetControlledShockusedMaxnoiseAudioLureusedFrame 1MoltenFreddy killVentsealedGeneratorexplosionFlashlightruns outEmptymusicboxI getnightguardSomeonesurvives to2 AM on apresetGuardwinsDee DeeanimatronicjumpscareFrame1 BonBon killGetskilledby errorSomeotherinterestinginteractionNightmare transforms(freddy/chica/bonnie)120degreesFrame 1SpringtrapkillShock/Lure/Chimeused successfullyPhantomjumpscareMusicChimeusedGuardleavesOMC:ZaWarudoActuallychecksthe closetControlledShockusedMaxnoiseAudioLureusedFrame 1MoltenFreddy killVentsealedGeneratorexplosionFlashlightruns outEmptymusicboxI getnightguardSomeonesurvives to2 AM on apresetGuardwinsDee Deeanimatronicjumpscare

Ultimate Random Night Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Frame 1 Bon Bon kill
  2. Gets killed by error
  3. Some other interesting interaction
  4. Nightmare transforms (freddy/chica/bonnie)
  5. 120 degrees
  6. Frame 1 Springtrap kill
  7. Shock/Lure/Chime used successfully
  8. Phantom jumpscare
  9. Music Chime used
  10. Guard leaves
  11. OMC: Za Warudo
  12. Actually checks the closet
  13. Controlled Shock used
  14. Max noise
  15. Audio Lure used
  16. Frame 1 Molten Freddy kill
  17. Vent sealed
  18. Generator explosion
  19. Flashlight runs out
  20. Empty music box
  21. I get night guard
  22. Someone survives to 2 AM on a preset
  23. Guard wins
  24. Dee Dee animatronic jumpscare