Frame1 BonBon killSomeotherinterestinginteractionDee DeeanimatronicjumpscarePhantomjumpscareGuardwinsFlashlightruns outEmptymusicboxGetskilledby errorSomeonesurvives to2 AM on apresetI getnightguardShock/Lure/Chimeused successfullyMaxnoise120degreesGuardleavesActuallychecksthe closetNightmare transforms(freddy/chica/bonnie)ControlledShockusedVentsealedAudioLureusedFrame 1MoltenFreddy killMusicChimeusedGeneratorexplosionOMC:ZaWarudoFrame 1SpringtrapkillFrame1 BonBon killSomeotherinterestinginteractionDee DeeanimatronicjumpscarePhantomjumpscareGuardwinsFlashlightruns outEmptymusicboxGetskilledby errorSomeonesurvives to2 AM on apresetI getnightguardShock/Lure/Chimeused successfullyMaxnoise120degreesGuardleavesActuallychecksthe closetNightmare transforms(freddy/chica/bonnie)ControlledShockusedVentsealedAudioLureusedFrame 1MoltenFreddy killMusicChimeusedGeneratorexplosionOMC:ZaWarudoFrame 1Springtrapkill

Ultimate Random Night Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Frame 1 Bon Bon kill
  2. Some other interesting interaction
  3. Dee Dee animatronic jumpscare
  4. Phantom jumpscare
  5. Guard wins
  6. Flashlight runs out
  7. Empty music box
  8. Gets killed by error
  9. Someone survives to 2 AM on a preset
  10. I get night guard
  11. Shock/Lure/Chime used successfully
  12. Max noise
  13. 120 degrees
  14. Guard leaves
  15. Actually checks the closet
  16. Nightmare transforms (freddy/chica/bonnie)
  17. Controlled Shock used
  18. Vent sealed
  19. Audio Lure used
  20. Frame 1 Molten Freddy kill
  21. Music Chime used
  22. Generator explosion
  23. OMC: Za Warudo
  24. Frame 1 Springtrap kill