OMC:ZaWarudoEmptymusicboxAudioLureusedSomeonesurvives to2 AM on apresetPhantomjumpscareGetskilledby errorFrame 1MoltenFreddy killMaxnoiseControlledShockusedGuardwinsGuardleavesNightmare transforms(freddy/chica/bonnie)Flashlightruns outMusicChimeused120degreesDee DeeanimatronicjumpscareFrame 1SpringtrapkillShock/Lure/Chimeused successfullyFrame1 BonBon killVentsealedGeneratorexplosionActuallychecksthe closetI getnightguardSomeotherinterestinginteractionOMC:ZaWarudoEmptymusicboxAudioLureusedSomeonesurvives to2 AM on apresetPhantomjumpscareGetskilledby errorFrame 1MoltenFreddy killMaxnoiseControlledShockusedGuardwinsGuardleavesNightmare transforms(freddy/chica/bonnie)Flashlightruns outMusicChimeused120degreesDee DeeanimatronicjumpscareFrame 1SpringtrapkillShock/Lure/Chimeused successfullyFrame1 BonBon killVentsealedGeneratorexplosionActuallychecksthe closetI getnightguardSomeotherinterestinginteraction

Ultimate Random Night Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OMC: Za Warudo
  2. Empty music box
  3. Audio Lure used
  4. Someone survives to 2 AM on a preset
  5. Phantom jumpscare
  6. Gets killed by error
  7. Frame 1 Molten Freddy kill
  8. Max noise
  9. Controlled Shock used
  10. Guard wins
  11. Guard leaves
  12. Nightmare transforms (freddy/chica/bonnie)
  13. Flashlight runs out
  14. Music Chime used
  15. 120 degrees
  16. Dee Dee animatronic jumpscare
  17. Frame 1 Springtrap kill
  18. Shock/Lure/Chime used successfully
  19. Frame 1 Bon Bon kill
  20. Vent sealed
  21. Generator explosion
  22. Actually checks the closet
  23. I get night guard
  24. Some other interesting interaction