32% Physical Proximity Boys Impulsive Attention Deficit Hyperactivity Disorder 77% Visual Cues Hyperactivity Poor Sense of Time Interrupting or Speaking Out of Turn Inattentive Absent- mindedness Buddy System 7 years old Frequent Breaks Positive Reinforcement Color Coding Impulsivity 6 in 10 Emotional Dysregulation Poor Working Memory Repetition or Clarification Disorganized Speech Hyperactive 32% Physical Proximity Boys Impulsive Attention Deficit Hyperactivity Disorder 77% Visual Cues Hyperactivity Poor Sense of Time Interrupting or Speaking Out of Turn Inattentive Absent- mindedness Buddy System 7 years old Frequent Breaks Positive Reinforcement Color Coding Impulsivity 6 in 10 Emotional Dysregulation Poor Working Memory Repetition or Clarification Disorganized Speech Hyperactive
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
32%
Physical Proximity
Boys
Impulsive
Attention Deficit Hyperactivity Disorder
77%
Visual Cues
Hyperactivity
Poor Sense of Time
Interrupting or Speaking Out of Turn
Inattentive
Absent-mindedness
Buddy System
7 years old
Frequent Breaks
Positive Reinforcement
Color Coding
Impulsivity
6 in 10
Emotional Dysregulation
Poor Working Memory
Repetition or Clarification
Disorganized Speech
Hyperactive