FlynnEffectPredictiveValiditygritTestingbiasSavantSyndromeFluidIntelligenceStereotypeThreatReificationStandardizationEmotionalIntelligenceAptitudeTestRobertSternbergGrowthMindsetSelf-fulfillingprophecyTriarchicTheoryWechslerAdultIntelligence(WAIS)IntelligenceQuotient(IQ)g-factorAchievementTestsHowardGardnerCharlesSpearmanCrystallizedIntelligenceCreativeIntelligenceContentValidityPracticalIntelligenceFixedMindsetAnalyticalIntelligenceMultipleIntelligenceTheoryFlynnEffectPredictiveValiditygritTestingbiasSavantSyndromeFluidIntelligenceStereotypeThreatReificationStandardizationEmotionalIntelligenceAptitudeTestRobertSternbergGrowthMindsetSelf-fulfillingprophecyTriarchicTheoryWechslerAdultIntelligence(WAIS)IntelligenceQuotient(IQ)g-factorAchievementTestsHowardGardnerCharlesSpearmanCrystallizedIntelligenceCreativeIntelligenceContentValidityPracticalIntelligenceFixedMindsetAnalyticalIntelligenceMultipleIntelligenceTheory

Unit 2D: Intelligence - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flynn Effect
  2. Predictive Validity
  3. grit
  4. Testing bias
  5. Savant Syndrome
  6. Fluid Intelligence
  7. Stereotype Threat
  8. Reification
  9. Standardization
  10. Emotional Intelligence
  11. Aptitude Test
  12. Robert Sternberg
  13. Growth Mindset
  14. Self-fulfilling prophecy
  15. Triarchic Theory
  16. Wechsler Adult Intelligence (WAIS)
  17. Intelligence Quotient (IQ)
  18. g-factor
  19. Achievement Tests
  20. Howard Gardner
  21. Charles Spearman
  22. Crystallized Intelligence
  23. Creative Intelligence
  24. Content Validity
  25. Practical Intelligence
  26. Fixed Mindset
  27. Analytical Intelligence
  28. Multiple Intelligence Theory