(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Surgical Strike - Defeat an opponent’s Sentinel unit without losing your attacking unit.
Giant Killer - Defeat 3 leaders in a single game.
Rebellions Are Built On Hope - Begin the Action Phase with 5 or less health left on your Base.
Tyrant - Attack each opponent’s Base in a single round.
Fell the Dragon - Defeat a unit with 5+ power.
Alderaanian - Be the first player defeated in a game.
Reinforcements Incoming - Deploy 4 units in a single action phase.
Opportunist - Destroy a damaged unit that wasn’t attacked by your units this round.
Ground General - Control 4 or more units in the Ground lane at once.
Voltron - Upgrade a single unit 3 times in a game.
Co-Managers - Have both of your Leaders in play at once.
I Have The High Ground - Control 4 or more units in the Space lane at once.
Bounty Hunter - Defeat a Leader unit, a Unique Unit, and an Upgrade in the same game.
Unmatched - Defeat 2 players in a single game.
Plans Within Plans - Claim the Plan token 3 times in a game.
Initiator - Claim the Initiative token 3 times in a game.
Endless Legions - Deploy 10 units in a single game.
Natural Leader - Use both of your Leader's Undeployed Ability twice in a game.
Diversifier - Claim all 3 tokens at least once in a single game.
Spread the Love - Deal at least 5 damage to each opponent’s Base in a single game.
Blast 'Em! - Claim the Blast token 3 times in a game.
Hunt the Hunter - Defeat a unit with Ambush using an Ambush unit.
Unlimited Power! - Destroy 5 or more cards in a single action (nested actions included).
Against All Odds - Each opponent controls an odd-costed unit
Confiscator - Defeat 3+ upgrades in a single game.
One-Two Punch - Use both Leaders’ Deployed abilities in a single action phase.
Ultimate Defense - Have 3 units with Sentinel prevent Base damage in the same round.
I've Got a Bad Feeling About This - Have no units in play at the end of the phase while each opponent has a unit in play.
Tactical Genius - Play 3 Events in a single action phase.
Healer - Restore 6 or more damage in a single game.
Hoarder - End a phase with 6 or more cards in hand.
Double Trouble - Use two Leaders' Deployed abilities in the same action phase.
Yoink! - Gain control of an enemy unit.
Adaptable Leader - Use both Leaders’ abilities in the same round (one Undeployed, one Deployed).
Saboteur - Defeat at least 2 units with Sentinel (1 on ground, 1 in space) in a single game.
Pocket Sand! - Play 2 cards with Smuggle in a single game.
Ground Assault - Attack with 3 ground units in a single action phase.
Draw Master - Draw 5 cards in a single round.
Basebreaker - Deal 10 or more damage to a Base in a single action phase.
Sneak Aboard - Deal damage to an opponent's Base with a Saboteur in the same lane as their Sentinel.
Frugal - End a phase with all your resources ready.
KO! Perfect! - Have an undamaged Base at the end of the game.
A Fine Addition - Gain control of an enemy upgrade.
Fortress Builder - Control 3 or more units with Sentinel at once.
Saboteur - Defeat 3 or more shields in a single game.
Lucky Straight - Control 3 units with cost 7.
Stocked Up - Have 10 resources during a game.
Peacekeeper - Do not attack a Base for 3 consecutive phases.
Destroyer - Destroy 5 or more cards in a single game.
Space Race - Attack with 3 space units in a single action phase.