(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Confiscator - Defeat 3+ upgrades in a single game.
Space Race - Attack with 3 space units in a single action phase.
Tyrant - Attack each opponent’s Base in a single round.
I've Got a Bad Feeling About This - Have no units in play at the end of the phase while each opponent has a unit in play.
Plans Within Plans - Claim the Plan token 3 times in a game.
Natural Leader - Use both of your Leader's Undeployed Ability twice in a game.
Initiator - Claim the Initiative token 3 times in a game.
Voltron - Upgrade a single unit 3 times in a game.
Double Trouble - Use two Leaders' Deployed abilities in the same action phase.
Ground Assault - Attack with 3 ground units in a single action phase.
Unlimited Power! - Destroy 5 or more cards in a single action (nested actions included).
Against All Odds - Each opponent controls an odd-costed unit
Blast 'Em! - Claim the Blast token 3 times in a game.
Hunt the Hunter - Defeat a unit with Ambush using an Ambush unit.
Ultimate Defense - Have 3 units with Sentinel prevent Base damage in the same round.
Diversifier - Claim all 3 tokens at least once in a single game.
Endless Legions - Deploy 10 units in a single game.
Yoink! - Gain control of an enemy unit.
Surgical Strike - Defeat an opponent’s Sentinel unit without losing your attacking unit.
Fell the Dragon - Defeat a unit with 5+ power.
Pocket Sand! - Play 2 cards with Smuggle in a single game.
Basebreaker - Deal 10 or more damage to a Base in a single action phase.
Bounty Hunter - Defeat a Leader unit, a Unique Unit, and an Upgrade in the same game.
Fortress Builder - Control 3 or more units with Sentinel at once.
Frugal - End a phase with all your resources ready.
Sneak Aboard - Deal damage to an opponent's Base with a Saboteur in the same lane as their Sentinel.
A Fine Addition - Gain control of an enemy upgrade.
Giant Killer - Defeat 3 leaders in a single game.
Alderaanian - Be the first player defeated in a game.
Healer - Restore 6 or more damage in a single game.
Peacekeeper - Do not attack a Base for 3 consecutive phases.
Saboteur - Defeat 3 or more shields in a single game.
Co-Managers - Have both of your Leaders in play at once.
Reinforcements Incoming - Deploy 4 units in a single action phase.
Saboteur - Defeat at least 2 units with Sentinel (1 on ground, 1 in space) in a single game.
Spread the Love - Deal at least 5 damage to each opponent’s Base in a single game.
Tactical Genius - Play 3 Events in a single action phase.
Ground General - Control 4 or more units in the Ground lane at once.
Adaptable Leader - Use both Leaders’ abilities in the same round (one Undeployed, one Deployed).
Lucky Straight - Control 3 units with cost 7.
Rebellions Are Built On Hope - Begin the Action Phase with 5 or less health left on your Base.
Hoarder - End a phase with 6 or more cards in hand.
One-Two Punch - Use both Leaders’ Deployed abilities in a single action phase.
Draw Master - Draw 5 cards in a single round.
I Have The High Ground - Control 4 or more units in the Space lane at once.
KO! Perfect! - Have an undamaged Base at the end of the game.
Stocked Up - Have 10 resources during a game.
Unmatched - Defeat 2 players in a single game.
Destroyer - Destroy 5 or more cards in a single game.
Opportunist - Destroy a damaged unit that wasn’t attacked by your units this round.