Molten betweenIntermediateand Fallen, oronly beforeFallennewskin(s)leadbeforehidden (orsame time)casual modehas a badgebut no reward(free,intermediatesame case)35Waveshiddenbeforelead (orsame time)casual modegets no leaks oralmost no leaksbefore theupdatereleasesMoltenWarlordhp: +100khpeasy >casual >inter >molten >fallennew(molten)missionquests+1 towerrebalanceCasualMode finalBoss isnewcasualmode finalboss hp:50-90k hpnewsoundtracks/ost/ ambiencefor molten andcasualsmthngunexpected isin the news log(excludingmentionedbefore)some mode(s)wave structurechanges(excludingmolten, casual)revive ticketsgetsdisabled/bugfixesbugfixes(free?)newbug(s)we have ateaser/leak innews forOperation ICE(or for anotherupdate)newbadge forreworkedmoltencasual willbecome thenew molten(but shorter)CasualModebetweenEasy andIntermediatefallen &inter getharder/easierMolten betweenIntermediateand Fallen, oronly beforeFallennewskin(s)leadbeforehidden (orsame time)casual modehas a badgebut no reward(free,intermediatesame case)35Waveshiddenbeforelead (orsame time)casual modegets no leaks oralmost no leaksbefore theupdatereleasesMoltenWarlordhp: +100khpeasy >casual >inter >molten >fallennew(molten)missionquests+1 towerrebalanceCasualMode finalBoss isnewcasualmode finalboss hp:50-90k hpnewsoundtracks/ost/ ambiencefor molten andcasualsmthngunexpected isin the news log(excludingmentionedbefore)some mode(s)wave structurechanges(excludingmolten, casual)revive ticketsgetsdisabled/bugfixesbugfixes(free?)newbug(s)we have ateaser/leak innews forOperation ICE(or for anotherupdate)newbadge forreworkedmoltencasual willbecome thenew molten(but shorter)CasualModebetweenEasy andIntermediatefallen &inter getharder/easier

Molten Rework & New Casual Mode | Update - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Molten between Intermediate and Fallen, or only before Fallen
  2. new skin(s)
  3. lead before hidden (or same time)
  4. casual mode has a badge but no reward (free, intermediate same case)
  5. 35 Waves
  6. hidden before lead (or same time)
  7. casual mode gets no leaks or almost no leaks before the update releases
  8. Molten Warlord hp: +100k hp
  9. easy > casual > inter > molten > fallen
  10. new (molten) mission quests
  11. +1 tower rebalance
  12. Casual Mode final Boss is new
  13. casual mode final boss hp: 50-90k hp
  14. new soundtracks/ ost/ ambience for molten and casual
  15. smthng unexpected is in the news log (excluding mentioned before)
  16. some mode(s) wave structure changes (excluding molten, casual)
  17. revive tickets gets disabled/bug fixes
  18. bug fixes (free?)
  19. new bug(s)
  20. we have a teaser/leak in news for Operation ICE (or for another update)
  21. new badge for reworked molten
  22. casual will become the new molten (but shorter)
  23. Casual Mode between Easy and Intermediate
  24. fallen & inter get harder/ easier