CasualModebetweenEasy andIntermediatenewbug(s)fallen &inter getharder/easierleadbeforehidden (orsame time)some mode(s)wave structurechanges(excludingmolten, casual)newbadge forreworkedmoltencasual willbecome thenew molten(but shorter)hiddenbeforelead (orsame time)newskin(s)MoltenWarlordhp: +100khpCasualMode finalBoss isnewcasual modehas a badgebut no reward(free,intermediatesame case)bugfixes(free?)new(molten)missionquests35Wavesrevive ticketsgetsdisabled/bugfixessmthngunexpected isin the news log(excludingmentionedbefore)+1 towerrebalancecasual modegets no leaks oralmost no leaksbefore theupdatereleasescasualmode finalboss hp:50-90k hpwe have ateaser/leak innews forOperation ICE(or for anotherupdate)newsoundtracks/ost/ ambiencefor molten andcasualeasy >casual >inter >molten >fallenMolten betweenIntermediateand Fallen, oronly beforeFallenCasualModebetweenEasy andIntermediatenewbug(s)fallen &inter getharder/easierleadbeforehidden (orsame time)some mode(s)wave structurechanges(excludingmolten, casual)newbadge forreworkedmoltencasual willbecome thenew molten(but shorter)hiddenbeforelead (orsame time)newskin(s)MoltenWarlordhp: +100khpCasualMode finalBoss isnewcasual modehas a badgebut no reward(free,intermediatesame case)bugfixes(free?)new(molten)missionquests35Wavesrevive ticketsgetsdisabled/bugfixessmthngunexpected isin the news log(excludingmentionedbefore)+1 towerrebalancecasual modegets no leaks oralmost no leaksbefore theupdatereleasescasualmode finalboss hp:50-90k hpwe have ateaser/leak innews forOperation ICE(or for anotherupdate)newsoundtracks/ost/ ambiencefor molten andcasualeasy >casual >inter >molten >fallenMolten betweenIntermediateand Fallen, oronly beforeFallen

Molten Rework & New Casual Mode | Update - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Casual Mode between Easy and Intermediate
  2. new bug(s)
  3. fallen & inter get harder/ easier
  4. lead before hidden (or same time)
  5. some mode(s) wave structure changes (excluding molten, casual)
  6. new badge for reworked molten
  7. casual will become the new molten (but shorter)
  8. hidden before lead (or same time)
  9. new skin(s)
  10. Molten Warlord hp: +100k hp
  11. Casual Mode final Boss is new
  12. casual mode has a badge but no reward (free, intermediate same case)
  13. bug fixes (free?)
  14. new (molten) mission quests
  15. 35 Waves
  16. revive tickets gets disabled/bug fixes
  17. smthng unexpected is in the news log (excluding mentioned before)
  18. +1 tower rebalance
  19. casual mode gets no leaks or almost no leaks before the update releases
  20. casual mode final boss hp: 50-90k hp
  21. we have a teaser/leak in news for Operation ICE (or for another update)
  22. new soundtracks/ ost/ ambience for molten and casual
  23. easy > casual > inter > molten > fallen
  24. Molten between Intermediate and Fallen, or only before Fallen