CasualMode finalBoss isnewbugfixes(free?)newsoundtracks/ost/ ambiencefor molten andcasualleadbeforehidden (orsame time)some mode(s)wave structurechanges(excludingmolten, casual)casual willbecome thenew molten(but shorter)smthngunexpected isin the news log(excludingmentionedbefore)casual modegets no leaks oralmost no leaksbefore theupdatereleasesMolten betweenIntermediateand Fallen, oronly beforeFallennew(molten)missionquestsrevive ticketsgetsdisabled/bugfixeshiddenbeforelead (orsame time)newskin(s)casual modehas a badgebut no reward(free,intermediatesame case)35Wavesnewbadge forreworkedmoltenfallen &inter getharder/easierCasualModebetweenEasy andIntermediatewe have ateaser/leak innews forOperation ICE(or for anotherupdate)easy >casual >inter >molten >fallencasualmode finalboss hp:50-90k hp+1 towerrebalancenewbug(s)MoltenWarlordhp: +100khpCasualMode finalBoss isnewbugfixes(free?)newsoundtracks/ost/ ambiencefor molten andcasualleadbeforehidden (orsame time)some mode(s)wave structurechanges(excludingmolten, casual)casual willbecome thenew molten(but shorter)smthngunexpected isin the news log(excludingmentionedbefore)casual modegets no leaks oralmost no leaksbefore theupdatereleasesMolten betweenIntermediateand Fallen, oronly beforeFallennew(molten)missionquestsrevive ticketsgetsdisabled/bugfixeshiddenbeforelead (orsame time)newskin(s)casual modehas a badgebut no reward(free,intermediatesame case)35Wavesnewbadge forreworkedmoltenfallen &inter getharder/easierCasualModebetweenEasy andIntermediatewe have ateaser/leak innews forOperation ICE(or for anotherupdate)easy >casual >inter >molten >fallencasualmode finalboss hp:50-90k hp+1 towerrebalancenewbug(s)MoltenWarlordhp: +100khp

Molten Rework & New Casual Mode | Update - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Casual Mode final Boss is new
  2. bug fixes (free?)
  3. new soundtracks/ ost/ ambience for molten and casual
  4. lead before hidden (or same time)
  5. some mode(s) wave structure changes (excluding molten, casual)
  6. casual will become the new molten (but shorter)
  7. smthng unexpected is in the news log (excluding mentioned before)
  8. casual mode gets no leaks or almost no leaks before the update releases
  9. Molten between Intermediate and Fallen, or only before Fallen
  10. new (molten) mission quests
  11. revive tickets gets disabled/bug fixes
  12. hidden before lead (or same time)
  13. new skin(s)
  14. casual mode has a badge but no reward (free, intermediate same case)
  15. 35 Waves
  16. new badge for reworked molten
  17. fallen & inter get harder/ easier
  18. Casual Mode between Easy and Intermediate
  19. we have a teaser/leak in news for Operation ICE (or for another update)
  20. easy > casual > inter > molten > fallen
  21. casual mode final boss hp: 50-90k hp
  22. +1 tower rebalance
  23. new bug(s)
  24. Molten Warlord hp: +100k hp