newbadge forreworkedmoltenbugfixes(free?)casualmode finalboss hp:50-90k hpfallen &inter getharder/easierCasualModebetweenEasy andIntermediatenewbug(s)35WavesCasualMode finalBoss isnewcasual willbecome thenew molten(but shorter)leadbeforehidden (orsame time)casual modehas a badgebut no reward(free,intermediatesame case)new(molten)missionquests+1 towerrebalanceeasy >casual >inter >molten >fallensome mode(s)wave structurechanges(excludingmolten, casual)revive ticketsgetsdisabled/bugfixesnewsoundtracks/ost/ ambiencefor molten andcasualsmthngunexpected isin the news log(excludingmentionedbefore)we have ateaser/leak innews forOperation ICE(or for anotherupdate)casual modegets no leaks oralmost no leaksbefore theupdatereleaseshiddenbeforelead (orsame time)newskin(s)MoltenWarlordhp: +100khpMolten betweenIntermediateand Fallen, oronly beforeFallennewbadge forreworkedmoltenbugfixes(free?)casualmode finalboss hp:50-90k hpfallen &inter getharder/easierCasualModebetweenEasy andIntermediatenewbug(s)35WavesCasualMode finalBoss isnewcasual willbecome thenew molten(but shorter)leadbeforehidden (orsame time)casual modehas a badgebut no reward(free,intermediatesame case)new(molten)missionquests+1 towerrebalanceeasy >casual >inter >molten >fallensome mode(s)wave structurechanges(excludingmolten, casual)revive ticketsgetsdisabled/bugfixesnewsoundtracks/ost/ ambiencefor molten andcasualsmthngunexpected isin the news log(excludingmentionedbefore)we have ateaser/leak innews forOperation ICE(or for anotherupdate)casual modegets no leaks oralmost no leaksbefore theupdatereleaseshiddenbeforelead (orsame time)newskin(s)MoltenWarlordhp: +100khpMolten betweenIntermediateand Fallen, oronly beforeFallen

Molten Rework & New Casual Mode | Update - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. new badge for reworked molten
  2. bug fixes (free?)
  3. casual mode final boss hp: 50-90k hp
  4. fallen & inter get harder/ easier
  5. Casual Mode between Easy and Intermediate
  6. new bug(s)
  7. 35 Waves
  8. Casual Mode final Boss is new
  9. casual will become the new molten (but shorter)
  10. lead before hidden (or same time)
  11. casual mode has a badge but no reward (free, intermediate same case)
  12. new (molten) mission quests
  13. +1 tower rebalance
  14. easy > casual > inter > molten > fallen
  15. some mode(s) wave structure changes (excluding molten, casual)
  16. revive tickets gets disabled/bug fixes
  17. new soundtracks/ ost/ ambience for molten and casual
  18. smthng unexpected is in the news log (excluding mentioned before)
  19. we have a teaser/leak in news for Operation ICE (or for another update)
  20. casual mode gets no leaks or almost no leaks before the update releases
  21. hidden before lead (or same time)
  22. new skin(s)
  23. Molten Warlord hp: +100k hp
  24. Molten between Intermediate and Fallen, or only before Fallen