MoltenWarlordhp: +100khpnewsoundtracks/ost/ ambiencefor molten andcasualeasy >casual >inter >molten >fallennewskin(s)hiddenbeforelead (orsame time)bugfixes(free?)CasualModebetweenEasy andIntermediate35Wavessome mode(s)wave structurechanges(excludingmolten, casual)+1 towerrebalancenewbadge forreworkedmoltenwe have ateaser/leak innews forOperation ICE(or for anotherupdate)Molten betweenIntermediateand Fallen, oronly beforeFallennewbug(s)casual modegets no leaks oralmost no leaksbefore theupdatereleasescasual willbecome thenew molten(but shorter)leadbeforehidden (orsame time)fallen &inter getharder/easiernew(molten)missionquestssmthngunexpected isin the news log(excludingmentionedbefore)CasualMode finalBoss isnewrevive ticketsgetsdisabled/bugfixescasual modehas a badgebut no reward(free,intermediatesame case)casualmode finalboss hp:50-90k hpMoltenWarlordhp: +100khpnewsoundtracks/ost/ ambiencefor molten andcasualeasy >casual >inter >molten >fallennewskin(s)hiddenbeforelead (orsame time)bugfixes(free?)CasualModebetweenEasy andIntermediate35Wavessome mode(s)wave structurechanges(excludingmolten, casual)+1 towerrebalancenewbadge forreworkedmoltenwe have ateaser/leak innews forOperation ICE(or for anotherupdate)Molten betweenIntermediateand Fallen, oronly beforeFallennewbug(s)casual modegets no leaks oralmost no leaksbefore theupdatereleasescasual willbecome thenew molten(but shorter)leadbeforehidden (orsame time)fallen &inter getharder/easiernew(molten)missionquestssmthngunexpected isin the news log(excludingmentionedbefore)CasualMode finalBoss isnewrevive ticketsgetsdisabled/bugfixescasual modehas a badgebut no reward(free,intermediatesame case)casualmode finalboss hp:50-90k hp

Molten Rework & New Casual Mode | Update - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Molten Warlord hp: +100k hp
  2. new soundtracks/ ost/ ambience for molten and casual
  3. easy > casual > inter > molten > fallen
  4. new skin(s)
  5. hidden before lead (or same time)
  6. bug fixes (free?)
  7. Casual Mode between Easy and Intermediate
  8. 35 Waves
  9. some mode(s) wave structure changes (excluding molten, casual)
  10. +1 tower rebalance
  11. new badge for reworked molten
  12. we have a teaser/leak in news for Operation ICE (or for another update)
  13. Molten between Intermediate and Fallen, or only before Fallen
  14. new bug(s)
  15. casual mode gets no leaks or almost no leaks before the update releases
  16. casual will become the new molten (but shorter)
  17. lead before hidden (or same time)
  18. fallen & inter get harder/ easier
  19. new (molten) mission quests
  20. smthng unexpected is in the news log (excluding mentioned before)
  21. Casual Mode final Boss is new
  22. revive tickets gets disabled/bug fixes
  23. casual mode has a badge but no reward (free, intermediate same case)
  24. casual mode final boss hp: 50-90k hp