casualmode finalboss hp:50-90k hpcasual modehas a badgebut no reward(free,intermediatesame case)fallen &inter getharder/easiersmthngunexpected isin the news log(excludingmentionedbefore)leadbeforehidden (orsame time)we have ateaser/leak innews forOperation ICE(or for anotherupdate)CasualModebetweenEasy andIntermediatenewskin(s)some mode(s)wave structurechanges(excludingmolten, casual)newsoundtracks/ost/ ambiencefor molten andcasualhiddenbeforelead (orsame time)bugfixes(free?)casual modegets no leaks oralmost no leaksbefore theupdatereleasesCasualMode finalBoss isnewnewbadge forreworkedmoltencasual willbecome thenew molten(but shorter)MoltenWarlordhp: +100khpnewbug(s)35Waves+1 towerrebalancerevive ticketsgetsdisabled/bugfixeseasy >casual >inter >molten >fallenMolten betweenIntermediateand Fallen, oronly beforeFallennew(molten)missionquestscasualmode finalboss hp:50-90k hpcasual modehas a badgebut no reward(free,intermediatesame case)fallen &inter getharder/easiersmthngunexpected isin the news log(excludingmentionedbefore)leadbeforehidden (orsame time)we have ateaser/leak innews forOperation ICE(or for anotherupdate)CasualModebetweenEasy andIntermediatenewskin(s)some mode(s)wave structurechanges(excludingmolten, casual)newsoundtracks/ost/ ambiencefor molten andcasualhiddenbeforelead (orsame time)bugfixes(free?)casual modegets no leaks oralmost no leaksbefore theupdatereleasesCasualMode finalBoss isnewnewbadge forreworkedmoltencasual willbecome thenew molten(but shorter)MoltenWarlordhp: +100khpnewbug(s)35Waves+1 towerrebalancerevive ticketsgetsdisabled/bugfixeseasy >casual >inter >molten >fallenMolten betweenIntermediateand Fallen, oronly beforeFallennew(molten)missionquests

Molten Rework & New Casual Mode | Update - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. casual mode final boss hp: 50-90k hp
  2. casual mode has a badge but no reward (free, intermediate same case)
  3. fallen & inter get harder/ easier
  4. smthng unexpected is in the news log (excluding mentioned before)
  5. lead before hidden (or same time)
  6. we have a teaser/leak in news for Operation ICE (or for another update)
  7. Casual Mode between Easy and Intermediate
  8. new skin(s)
  9. some mode(s) wave structure changes (excluding molten, casual)
  10. new soundtracks/ ost/ ambience for molten and casual
  11. hidden before lead (or same time)
  12. bug fixes (free?)
  13. casual mode gets no leaks or almost no leaks before the update releases
  14. Casual Mode final Boss is new
  15. new badge for reworked molten
  16. casual will become the new molten (but shorter)
  17. Molten Warlord hp: +100k hp
  18. new bug(s)
  19. 35 Waves
  20. +1 tower rebalance
  21. revive tickets gets disabled/bug fixes
  22. easy > casual > inter > molten > fallen
  23. Molten between Intermediate and Fallen, or only before Fallen
  24. new (molten) mission quests