tower mapdensity/raresondeatheffectsmanadrain +tangibleproximitytransmute/augitem basesfeels likeidentify withextra stepsCDoTbadleechbadfirst spiritincreaseshould be40, not 30dyingafterboss diessanctumimpossiblefor meleebleed isignite ispoisonrespeccostscales toomuchwhereis 3rdcharm?manacostswhy do cull-only targetskills havedamagenumbers?maplayoutsloadingscreen forworld maphotkeysfor gemcuttingmenusconcoctionscan't useweapon setpassives?notenoughsupportssomezones*feel* toobigmelee wants3 weaponsets: more1h/2hflexibilitynomobilitywhilemapping"forced"movement inmelee skills(moltenblast)mapdropstower mapdensity/raresondeatheffectsmanadrain +tangibleproximitytransmute/augitem basesfeels likeidentify withextra stepsCDoTbadleechbadfirst spiritincreaseshould be40, not 30dyingafterboss diessanctumimpossiblefor meleebleed isignite ispoisonrespeccostscales toomuchwhereis 3rdcharm?manacostswhy do cull-only targetskills havedamagenumbers?maplayoutsloadingscreen forworld maphotkeysfor gemcuttingmenusconcoctionscan't useweapon setpassives?notenoughsupportssomezones*feel* toobigmelee wants3 weaponsets: more1h/2hflexibilitynomobilitywhilemapping"forced"movement inmelee skills(moltenblast)mapdrops

PoE2 Feedback - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. tower map density/rares
  2. on death effects
  3. mana drain + tangible proximity
  4. transmute/aug item bases feels like identify with extra steps
  5. CDoT bad
  6. leech bad
  7. first spirit increase should be 40, not 30
  8. dying after boss dies
  9. sanctum impossible for melee
  10. bleed is ignite is poison
  11. respec cost scales too much
  12. where is 3rd charm?
  13. mana costs
  14. why do cull-only target skills have damage numbers?
  15. map layouts
  16. loading screen for world map
  17. hotkeys for gem cutting menus
  18. concoctions can't use weapon set passives?
  19. not enough supports
  20. some zones *feel* too big
  21. melee wants 3 weapon sets: more 1h/2h flexibility
  22. no mobility while mapping
  23. "forced" movement in melee skills (molten blast)
  24. map drops