why do cull- only target skills have damage numbers? on death effects transmute/aug item bases feels like identify with extra steps hotkeys for gem cutting menus sanctum impossible for melee tower map density/rares bleed is ignite is poison no mobility while mapping mana costs dying after boss dies concoctions can't use weapon set passives? first spirit increase should be 40, not 30 CDoT bad loading screen for world map leech bad where is 3rd charm? not enough supports some zones *feel* too big mana drain + tangible proximity melee wants 3 weapon sets: more 1h/2h flexibility map drops map layouts respec cost scales too much "forced" movement in melee skills (molten blast) why do cull- only target skills have damage numbers? on death effects transmute/aug item bases feels like identify with extra steps hotkeys for gem cutting menus sanctum impossible for melee tower map density/rares bleed is ignite is poison no mobility while mapping mana costs dying after boss dies concoctions can't use weapon set passives? first spirit increase should be 40, not 30 CDoT bad loading screen for world map leech bad where is 3rd charm? not enough supports some zones *feel* too big mana drain + tangible proximity melee wants 3 weapon sets: more 1h/2h flexibility map drops map layouts respec cost scales too much "forced" movement in melee skills (molten blast)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
why do cull-only target skills have damage numbers?
on death effects
transmute/aug item bases feels like identify with extra steps
hotkeys for gem cutting menus
sanctum impossible for melee
tower map density/rares
bleed is ignite is poison
no mobility while mapping
mana costs
dying after boss dies
concoctions can't use weapon set passives?
first spirit increase should be 40, not 30
CDoT bad
loading screen for world map
leech bad
where is 3rd charm?
not enough supports
some zones *feel* too big
mana drain + tangible proximity
melee wants 3 weapon sets: more 1h/2h flexibility
map drops
map layouts
respec cost scales too much
"forced" movement in melee skills (molten blast)