tower mapdensity/raresmaplayoutsmelee wants3 weaponsets: more1h/2hflexibilitynomobilitywhilemappingCDoTbadconcoctionscan't useweapon setpassives?why do cull-only targetskills havedamagenumbers?manadrain +tangibleproximitysomezones*feel* toobignotenoughsupportstransmute/augitem basesfeels likeidentify withextra stepswhereis 3rdcharm?first spiritincreaseshould be40, not 30leechbadmanacostsmapdropssanctumimpossiblefor meleeondeatheffectshotkeysfor gemcuttingmenusdyingafterboss diesbleed isignite ispoisonloadingscreen forworld maprespeccostscales toomuch"forced"movement inmelee skills(moltenblast)tower mapdensity/raresmaplayoutsmelee wants3 weaponsets: more1h/2hflexibilitynomobilitywhilemappingCDoTbadconcoctionscan't useweapon setpassives?why do cull-only targetskills havedamagenumbers?manadrain +tangibleproximitysomezones*feel* toobignotenoughsupportstransmute/augitem basesfeels likeidentify withextra stepswhereis 3rdcharm?first spiritincreaseshould be40, not 30leechbadmanacostsmapdropssanctumimpossiblefor meleeondeatheffectshotkeysfor gemcuttingmenusdyingafterboss diesbleed isignite ispoisonloadingscreen forworld maprespeccostscales toomuch"forced"movement inmelee skills(moltenblast)

PoE2 Feedback - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. tower map density/rares
  2. map layouts
  3. melee wants 3 weapon sets: more 1h/2h flexibility
  4. no mobility while mapping
  5. CDoT bad
  6. concoctions can't use weapon set passives?
  7. why do cull-only target skills have damage numbers?
  8. mana drain + tangible proximity
  9. some zones *feel* too big
  10. not enough supports
  11. transmute/aug item bases feels like identify with extra steps
  12. where is 3rd charm?
  13. first spirit increase should be 40, not 30
  14. leech bad
  15. mana costs
  16. map drops
  17. sanctum impossible for melee
  18. on death effects
  19. hotkeys for gem cutting menus
  20. dying after boss dies
  21. bleed is ignite is poison
  22. loading screen for world map
  23. respec cost scales too much
  24. "forced" movement in melee skills (molten blast)