(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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An NPC has the wrong facepic
Include a tutorial
At least one room using <FON that doesn't use <FOM
Invert the colors of a spritesheet for no reason
The mod is an analogy about ____
I had to write 100 of these uh.... Have Beds (NPC 34) serve a unique function
Use <BSL on the first enemy
Must use the track "Scorching Back"
Recolor someone in vanilla CS to use different colors
Tell the player not to do something. Can be optional OR required to not do the thing
Replace a critter sprite with a Utility NPC (Chest/Save Disk/Refill etc.)
Place chinfish(es) as actual obstacles to avoid (NPC 71)
Place at least one Eye Door (NPC 59)
Edit manual.html, either slightly or a lot
Write your username in the tiles of a map
A <YNJ that the player doesn't want to make
Tell the player to take a break / drink water
Your mod revolves around a mystery
Use the command <UNI0001
Someone/something in the mod is 20 years old or happened 20 years ago
Have a moral lesson said to the player after the screen fades. Genuine or Joke
At least two endings
Have a plot twist where the bad guy just gives up (a 2nd bad guy can appear if you want)
You have to kill the first NPC you talk to
An NPC performs a magic trick
A room with EXACTLY 15 puppies (NPC 305)
Must use at least 10 Puchi (NPC 110)
Include an <MLP that isn't from the Map System
The name of the mod is said in dialogue
Exactly half-way through, the mod is now about something else
Must use the Bubbler
Include Quote as an NPC instead of the protagonist
Make the number "232" a plot point
Put a favorite / random fast food order in an NPCs dialogue
An inanimate object (Save Disk / Chest / Weapon / Item) talks
Put a favorite / random bakery recipe in an NPCs dialogue
Use <GIT for an item you can't obtain (Life Capsule doesn't count)
Have a plot point, an NPC says its stupid, and then its no longer a plot point
Include product placement
The PC reveals to be another character in disguise
The gameover text changes based on a flag
Make the Map System useful, at least once
Include something optional that's really difficult
An NPC / Enemy / Boss is named John.
Have a character that never appears on screen, only mentioned
A 50 year timeskip happens
Include a quote from a person or piece of media you really like
At least 1 useful item / weapon is taken away from you
The map names (<MNA) is a character talking to you
A picture of a cat is the background of a map
Edit Death spikes to do 5-10 damage, and use them
Must use normal Missile Launcher
Must use Rocket (NPC 231)
Hand-holding is a plot point
Use only 1 Map
Must Use Nemesis
The entire mod or a tilesheet is Monochrome (Any 1 Color)
1 unique Song Per Map. No repeats
There are no enemies (except those required by other prompts)
The music suddenly cuts out at a certain point for dramatic effect
Give the player at least 1 key (with <IT+) that doesn't do anything
Take an idiom and make it literal
Include a weapon trade (<TAM)
An NPC dies within 60 seconds
At least 10 puns
Must use Counter Bomb (NPC 206)
Reference another game by Pixel
Final boss has 1 HP
Use snack (shootable) blocks in every map
Make the player second-guess something
The sport of Golf is a plot point
There's only 1 life capsule that doubles the starting health
Include a narrator
Use Numahachi (NPC 337)
Include a puzzle
The mod ends abruptly when you get a good item (Booster 2.0/Spur etc
At least one sign (NPC 37) that just lies
An NPC is sad about the lack of ____ in the mod
Display Monster X, Core, Undead Core, or Heavy Press but do not make it a fight
Random optional unimportant enemy has 1000 HP
Must include Jellyfish Juice and extinguishable fireplace
A Save Disk and/or Refill was stolen
Use the command <SSS ( <CSS optional )
SURPRISE HATSUNE MIKO CAMEO
Include the line "Are we there yet?"
Given Whimsical Star before 1st weapon (maybe increase damage)
Have a water level traversable with and without air tank
Have a plot twist where someone is the PC's parent
Include Sandaime (NPC 77)
Ask the player a rhetorical (unanswerable) question
Claim the mod is based on a real event. You must swear by this claim
A character or item is spelled differently each time it's mentioned
The protagonist talks
Use at least 5 items (<IT+)
Hide Little Man (NPC 278) Somewhere
Use sound effect <SOU0116 exactly 4 times
Include (optional) backtracking
Use at least one of each fan direction (NPCs 96-99)