An NPChas thewrongfacepicIncludeatutorialAt least oneroom using<FON thatdoesn't use<FOMInvert thecolors of aspritesheetfor noreasonThe mod isan analogyabout____I had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionUse <BSLon thefirstenemyMust usethe track"ScorchingBack"Recolorsomeone invanilla CS touse differentcolorsTell the playernot to dosomething. Canbe optional ORrequired to notdo the thingReplace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)Placechinfish(es) asactualobstacles toavoid (NPC 71)Place atleast oneEye Door(NPC 59)Editmanual.html,either slightlyor a lotWrite yourusernamein the tilesof a mapA <YNJ thatthe playerdoesn't wantto makeTell theplayer totake a break/ drink waterYour modrevolvesaround amysteryUse thecommand<UNI0001Someone/somethingin the mod is 20years old orhappened 20 yearsagoHave a morallesson said tothe player afterthe screenfades. Genuineor JokeAt leasttwoendingsHave a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)You haveto kill thefirst NPCyou talk toAn NPCperformsa magictrickA room withEXACTLY15 puppies(NPC 305)Must useat least 10Puchi(NPC 110)Include an<MLP thatisn't from theMap SystemThe nameof the modis said indialogueExactly half-way through,the mod is nowaboutsomething elseMustuse theBubblerIncludeQuote as anNPC insteadof theprotagonistMake thenumber"232" aplot pointPut a favorite/ random fastfood order inan NPCsdialogueAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksPut a favorite/ randombakery recipein an NPCsdialogueUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)Have a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointIncludeproductplacementThe PCreveals to beanothercharacter indisguiseThegameovertext changesbased on aflagMake theMap Systemuseful, atleast onceIncludesomethingoptionalthat's reallydifficultAn NPC /Enemy /Boss isnamed John.Have acharacter thatnever appearson screen, onlymentionedA 50 yeartimeskiphappensInclude aquote from aperson orpiece of mediayou really likeAt least 1useful item /weapon istaken awayfrom youThe mapnames(<MNA) is acharactertalking to youA picture ofa cat is thebackgroundof a mapEdit Deathspikes to do5-10damage, anduse themMust usenormalMissileLauncherMust useRocket(NPC231)Hand-holding isa plotpointUseonly 1MapMustUseNemesisThe entiremod or atilesheet isMonochrome(Any 1 Color)1 uniqueSong PerMap. NorepeatsThere are noenemies(except thoserequired byother prompts)The musicsuddenly cutsout at a certainpoint fordramatic effectGive the playerat least 1 key(with <IT+) thatdoesn't doanythingTake anidiom andmake itliteralInclude aweapontrade(<TAM)An NPCdieswithin 60secondsAt least10punsMust useCounterBomb(NPC 206)Referenceanothergame byPixelFinalboss has1 HPUse snack(shootable)blocks inevery mapMake theplayersecond-guesssomethingThe sportof Golf isa plotpointThere's only1 life capsulethat doublesthe startinghealthIncludeanarratorUseNumahachi(NPC 337)IncludeapuzzleThe mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcAt least onesign (NPC37) that justliesAn NPC issad aboutthe lack of____ in themodDisplay MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightRandomoptionalunimportantenemy has1000 HPMust includeJellyfish JuiceandextinguishablefireplaceA SaveDisk and/orRefill wasstolenUse thecommand<SSS (<CSSoptional )SURPRISEHATSUNEMIKOCAMEOIncludethe line"Are wethere yet?"Given WhimsicalStar before 1stweapon (maybeincreasedamage)Have a waterleveltraversablewith andwithout air tankHave a plottwist wheresomeone isthe PC'sparentIncludeSandaime(NPC 77)Ask the playera rhetorical(unanswerable)questionClaim the modis based on areal event. Youmust swear bythis claimA character oritem is spelleddifferentlyeach time it'smentionedTheprotagonisttalksUse atleast 5items(<IT+)Hide LittleMan (NPC278)SomewhereUse soundeffect<SOU0116exactly 4timesInclude(optional)backtrackingUse at leastone of eachfan direction(NPCs 96-99)An optionalBalrog fightyou cansay "no" toMust useBooster0.8An NPChas thewrongfacepicIncludeatutorialAt least oneroom using<FON thatdoesn't use<FOMInvert thecolors of aspritesheetfor noreasonThe mod isan analogyabout____I had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionUse <BSLon thefirstenemyMust usethe track"ScorchingBack"Recolorsomeone invanilla CS touse differentcolorsTell the playernot to dosomething. Canbe optional ORrequired to notdo the thingReplace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)Placechinfish(es) asactualobstacles toavoid (NPC 71)Place atleast oneEye Door(NPC 59)Editmanual.html,either slightlyor a lotWrite yourusernamein the tilesof a mapA <YNJ thatthe playerdoesn't wantto makeTell theplayer totake a break/ drink waterYour modrevolvesaround amysteryUse thecommand<UNI0001Someone/somethingin the mod is 20years old orhappened 20 yearsagoHave a morallesson said tothe player afterthe screenfades. Genuineor JokeAt leasttwoendingsHave a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)You haveto kill thefirst NPCyou talk toAn NPCperformsa magictrickA room withEXACTLY15 puppies(NPC 305)Must useat least 10Puchi(NPC 110)Include an<MLP thatisn't from theMap SystemThe nameof the modis said indialogueExactly half-way through,the mod is nowaboutsomething elseMustuse theBubblerIncludeQuote as anNPC insteadof theprotagonistMake thenumber"232" aplot pointPut a favorite/ random fastfood order inan NPCsdialogueAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksPut a favorite/ randombakery recipein an NPCsdialogueUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)Have a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointIncludeproductplacementThe PCreveals to beanothercharacter indisguiseThegameovertext changesbased on aflagMake theMap Systemuseful, atleast onceIncludesomethingoptionalthat's reallydifficultAn NPC /Enemy /Boss isnamed John.Have acharacter thatnever appearson screen, onlymentionedA 50 yeartimeskiphappensInclude aquote from aperson orpiece of mediayou really likeAt least 1useful item /weapon istaken awayfrom youThe mapnames(<MNA) is acharactertalking to youA picture ofa cat is thebackgroundof a mapEdit Deathspikes to do5-10damage, anduse themMust usenormalMissileLauncherMust useRocket(NPC231)Hand-holding isa plotpointUseonly 1MapMustUseNemesisThe entiremod or atilesheet isMonochrome(Any 1 Color)1 uniqueSong PerMap. NorepeatsThere are noenemies(except thoserequired byother prompts)The musicsuddenly cutsout at a certainpoint fordramatic effectGive the playerat least 1 key(with <IT+) thatdoesn't doanythingTake anidiom andmake itliteralInclude aweapontrade(<TAM)An NPCdieswithin 60secondsAt least10punsMust useCounterBomb(NPC 206)Referenceanothergame byPixelFinalboss has1 HPUse snack(shootable)blocks inevery mapMake theplayersecond-guesssomethingThe sportof Golf isa plotpointThere's only1 life capsulethat doublesthe startinghealthIncludeanarratorUseNumahachi(NPC 337)IncludeapuzzleThe mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcAt least onesign (NPC37) that justliesAn NPC issad aboutthe lack of____ in themodDisplay MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightRandomoptionalunimportantenemy has1000 HPMust includeJellyfish JuiceandextinguishablefireplaceA SaveDisk and/orRefill wasstolenUse thecommand<SSS (<CSSoptional )SURPRISEHATSUNEMIKOCAMEOIncludethe line"Are wethere yet?"Given WhimsicalStar before 1stweapon (maybeincreasedamage)Have a waterleveltraversablewith andwithout air tankHave a plottwist wheresomeone isthe PC'sparentIncludeSandaime(NPC 77)Ask the playera rhetorical(unanswerable)questionClaim the modis based on areal event. Youmust swear bythis claimA character oritem is spelleddifferentlyeach time it'smentionedTheprotagonisttalksUse atleast 5items(<IT+)Hide LittleMan (NPC278)SomewhereUse soundeffect<SOU0116exactly 4timesInclude(optional)backtrackingUse at leastone of eachfan direction(NPCs 96-99)An optionalBalrog fightyou cansay "no" toMust useBooster0.8

Modfest 40 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An NPC has the wrong facepic
  2. Include a tutorial
  3. At least one room using <FON that doesn't use <FOM
  4. Invert the colors of a spritesheet for no reason
  5. The mod is an analogy about ____
  6. I had to write 100 of these uh.... Have Beds (NPC 34) serve a unique function
  7. Use <BSL on the first enemy
  8. Must use the track "Scorching Back"
  9. Recolor someone in vanilla CS to use different colors
  10. Tell the player not to do something. Can be optional OR required to not do the thing
  11. Replace a critter sprite with a Utility NPC (Chest/Save Disk/Refill etc.)
  12. Place chinfish(es) as actual obstacles to avoid (NPC 71)
  13. Place at least one Eye Door (NPC 59)
  14. Edit manual.html, either slightly or a lot
  15. Write your username in the tiles of a map
  16. A <YNJ that the player doesn't want to make
  17. Tell the player to take a break / drink water
  18. Your mod revolves around a mystery
  19. Use the command <UNI0001
  20. Someone/something in the mod is 20 years old or happened 20 years ago
  21. Have a moral lesson said to the player after the screen fades. Genuine or Joke
  22. At least two endings
  23. Have a plot twist where the bad guy just gives up (a 2nd bad guy can appear if you want)
  24. You have to kill the first NPC you talk to
  25. An NPC performs a magic trick
  26. A room with EXACTLY 15 puppies (NPC 305)
  27. Must use at least 10 Puchi (NPC 110)
  28. Include an <MLP that isn't from the Map System
  29. The name of the mod is said in dialogue
  30. Exactly half-way through, the mod is now about something else
  31. Must use the Bubbler
  32. Include Quote as an NPC instead of the protagonist
  33. Make the number "232" a plot point
  34. Put a favorite / random fast food order in an NPCs dialogue
  35. An inanimate object (Save Disk / Chest / Weapon / Item) talks
  36. Put a favorite / random bakery recipe in an NPCs dialogue
  37. Use <GIT for an item you can't obtain (Life Capsule doesn't count)
  38. Have a plot point, an NPC says its stupid, and then its no longer a plot point
  39. Include product placement
  40. The PC reveals to be another character in disguise
  41. The gameover text changes based on a flag
  42. Make the Map System useful, at least once
  43. Include something optional that's really difficult
  44. An NPC / Enemy / Boss is named John.
  45. Have a character that never appears on screen, only mentioned
  46. A 50 year timeskip happens
  47. Include a quote from a person or piece of media you really like
  48. At least 1 useful item / weapon is taken away from you
  49. The map names (<MNA) is a character talking to you
  50. A picture of a cat is the background of a map
  51. Edit Death spikes to do 5-10 damage, and use them
  52. Must use normal Missile Launcher
  53. Must use Rocket (NPC 231)
  54. Hand-holding is a plot point
  55. Use only 1 Map
  56. Must Use Nemesis
  57. The entire mod or a tilesheet is Monochrome (Any 1 Color)
  58. 1 unique Song Per Map. No repeats
  59. There are no enemies (except those required by other prompts)
  60. The music suddenly cuts out at a certain point for dramatic effect
  61. Give the player at least 1 key (with <IT+) that doesn't do anything
  62. Take an idiom and make it literal
  63. Include a weapon trade (<TAM)
  64. An NPC dies within 60 seconds
  65. At least 10 puns
  66. Must use Counter Bomb (NPC 206)
  67. Reference another game by Pixel
  68. Final boss has 1 HP
  69. Use snack (shootable) blocks in every map
  70. Make the player second-guess something
  71. The sport of Golf is a plot point
  72. There's only 1 life capsule that doubles the starting health
  73. Include a narrator
  74. Use Numahachi (NPC 337)
  75. Include a puzzle
  76. The mod ends abruptly when you get a good item (Booster 2.0/Spur etc
  77. At least one sign (NPC 37) that just lies
  78. An NPC is sad about the lack of ____ in the mod
  79. Display Monster X, Core, Undead Core, or Heavy Press but do not make it a fight
  80. Random optional unimportant enemy has 1000 HP
  81. Must include Jellyfish Juice and extinguishable fireplace
  82. A Save Disk and/or Refill was stolen
  83. Use the command <SSS ( <CSS optional )
  84. SURPRISE HATSUNE MIKO CAMEO
  85. Include the line "Are we there yet?"
  86. Given Whimsical Star before 1st weapon (maybe increase damage)
  87. Have a water level traversable with and without air tank
  88. Have a plot twist where someone is the PC's parent
  89. Include Sandaime (NPC 77)
  90. Ask the player a rhetorical (unanswerable) question
  91. Claim the mod is based on a real event. You must swear by this claim
  92. A character or item is spelled differently each time it's mentioned
  93. The protagonist talks
  94. Use at least 5 items (<IT+)
  95. Hide Little Man (NPC 278) Somewhere
  96. Use sound effect <SOU0116 exactly 4 times
  97. Include (optional) backtracking
  98. Use at least one of each fan direction (NPCs 96-99)
  99. An optional Balrog fight you can say "no" to
  100. Must use Booster 0.8