At least10punsUse soundeffect<SOU0116exactly 4timesHave a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)Your modrevolvesaround amysteryMake thenumber"232" aplot pointThe musicsuddenly cutsout at a certainpoint fordramatic effectUse <BSLon thefirstenemyHave a waterleveltraversablewith andwithout air tankThegameovertext changesbased on aflagMust useat least 10Puchi(NPC 110)Take anidiom andmake itliteralThe mod isan analogyabout____An optionalBalrog fightyou cansay "no" toAn NPCperformsa magictrickI had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionA picture ofa cat is thebackgroundof a mapIncludeQuote as anNPC insteadof theprotagonistMustUseNemesisAt least onesign (NPC37) that justliesIncludeanarratorTell theplayer totake a break/ drink waterMust useRocket(NPC231)Hide LittleMan (NPC278)SomewhereA <YNJ thatthe playerdoesn't wantto makeThere are noenemies(except thoserequired byother prompts)The nameof the modis said indialoguePut a favorite/ random fastfood order inan NPCsdialogueIncludeatutorialGive the playerat least 1 key(with <IT+) thatdoesn't doanythingInclude(optional)backtrackingAn NPC issad aboutthe lack of____ in themodMust usethe track"ScorchingBack"At least 1useful item /weapon istaken awayfrom youInclude aweapontrade(<TAM)UseNumahachi(NPC 337)Use thecommand<SSS (<CSSoptional )The sportof Golf isa plotpointInclude an<MLP thatisn't from theMap SystemHave a plottwist wheresomeone isthe PC'sparentGiven WhimsicalStar before 1stweapon (maybeincreasedamage)SURPRISEHATSUNEMIKOCAMEOUse at leastone of eachfan direction(NPCs 96-99)Display MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightA character oritem is spelleddifferentlyeach time it'smentionedThe mapnames(<MNA) is acharactertalking to youReplace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)A 50 yeartimeskiphappensThe PCreveals to beanothercharacter indisguiseRandomoptionalunimportantenemy has1000 HPUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)At leasttwoendingsSomeone/somethingin the mod is 20years old orhappened 20 yearsagoThere's only1 life capsulethat doublesthe startinghealthPlace atleast oneEye Door(NPC 59)IncludeSandaime(NPC 77)Recolorsomeone invanilla CS touse differentcolorsMust useCounterBomb(NPC 206)A SaveDisk and/orRefill wasstolenUseonly 1MapAn NPChas thewrongfacepicTheprotagonisttalksEdit Deathspikes to do5-10damage, anduse themThe entiremod or atilesheet isMonochrome(Any 1 Color)Make theMap Systemuseful, atleast onceMust usenormalMissileLauncherAn NPCdieswithin 60secondsAn NPC /Enemy /Boss isnamed John.Must includeJellyfish JuiceandextinguishablefireplaceUse snack(shootable)blocks inevery mapUse atleast 5items(<IT+)Mustuse theBubblerAt least oneroom using<FON thatdoesn't use<FOMA room withEXACTLY15 puppies(NPC 305)Include aquote from aperson orpiece of mediayou really like1 uniqueSong PerMap. NorepeatsIncludesomethingoptionalthat's reallydifficultEditmanual.html,either slightlyor a lotPlacechinfish(es) asactualobstacles toavoid (NPC 71)Put a favorite/ randombakery recipein an NPCsdialogueUse thecommand<UNI0001Finalboss has1 HPMust useBooster0.8Invert thecolors of aspritesheetfor noreasonHave acharacter thatnever appearson screen, onlymentionedAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksTell the playernot to dosomething. Canbe optional ORrequired to notdo the thingIncludethe line"Are wethere yet?"Write yourusernamein the tilesof a mapMake theplayersecond-guesssomethingClaim the modis based on areal event. Youmust swear bythis claimThe mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcIncludeproductplacementIncludeapuzzleHave a morallesson said tothe player afterthe screenfades. Genuineor JokeHand-holding isa plotpointReferenceanothergame byPixelYou haveto kill thefirst NPCyou talk toHave a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointExactly half-way through,the mod is nowaboutsomething elseAsk the playera rhetorical(unanswerable)questionAt least10punsUse soundeffect<SOU0116exactly 4timesHave a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)Your modrevolvesaround amysteryMake thenumber"232" aplot pointThe musicsuddenly cutsout at a certainpoint fordramatic effectUse <BSLon thefirstenemyHave a waterleveltraversablewith andwithout air tankThegameovertext changesbased on aflagMust useat least 10Puchi(NPC 110)Take anidiom andmake itliteralThe mod isan analogyabout____An optionalBalrog fightyou cansay "no" toAn NPCperformsa magictrickI had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionA picture ofa cat is thebackgroundof a mapIncludeQuote as anNPC insteadof theprotagonistMustUseNemesisAt least onesign (NPC37) that justliesIncludeanarratorTell theplayer totake a break/ drink waterMust useRocket(NPC231)Hide LittleMan (NPC278)SomewhereA <YNJ thatthe playerdoesn't wantto makeThere are noenemies(except thoserequired byother prompts)The nameof the modis said indialoguePut a favorite/ random fastfood order inan NPCsdialogueIncludeatutorialGive the playerat least 1 key(with <IT+) thatdoesn't doanythingInclude(optional)backtrackingAn NPC issad aboutthe lack of____ in themodMust usethe track"ScorchingBack"At least 1useful item /weapon istaken awayfrom youInclude aweapontrade(<TAM)UseNumahachi(NPC 337)Use thecommand<SSS (<CSSoptional )The sportof Golf isa plotpointInclude an<MLP thatisn't from theMap SystemHave a plottwist wheresomeone isthe PC'sparentGiven WhimsicalStar before 1stweapon (maybeincreasedamage)SURPRISEHATSUNEMIKOCAMEOUse at leastone of eachfan direction(NPCs 96-99)Display MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightA character oritem is spelleddifferentlyeach time it'smentionedThe mapnames(<MNA) is acharactertalking to youReplace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)A 50 yeartimeskiphappensThe PCreveals to beanothercharacter indisguiseRandomoptionalunimportantenemy has1000 HPUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)At leasttwoendingsSomeone/somethingin the mod is 20years old orhappened 20 yearsagoThere's only1 life capsulethat doublesthe startinghealthPlace atleast oneEye Door(NPC 59)IncludeSandaime(NPC 77)Recolorsomeone invanilla CS touse differentcolorsMust useCounterBomb(NPC 206)A SaveDisk and/orRefill wasstolenUseonly 1MapAn NPChas thewrongfacepicTheprotagonisttalksEdit Deathspikes to do5-10damage, anduse themThe entiremod or atilesheet isMonochrome(Any 1 Color)Make theMap Systemuseful, atleast onceMust usenormalMissileLauncherAn NPCdieswithin 60secondsAn NPC /Enemy /Boss isnamed John.Must includeJellyfish JuiceandextinguishablefireplaceUse snack(shootable)blocks inevery mapUse atleast 5items(<IT+)Mustuse theBubblerAt least oneroom using<FON thatdoesn't use<FOMA room withEXACTLY15 puppies(NPC 305)Include aquote from aperson orpiece of mediayou really like1 uniqueSong PerMap. NorepeatsIncludesomethingoptionalthat's reallydifficultEditmanual.html,either slightlyor a lotPlacechinfish(es) asactualobstacles toavoid (NPC 71)Put a favorite/ randombakery recipein an NPCsdialogueUse thecommand<UNI0001Finalboss has1 HPMust useBooster0.8Invert thecolors of aspritesheetfor noreasonHave acharacter thatnever appearson screen, onlymentionedAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksTell the playernot to dosomething. Canbe optional ORrequired to notdo the thingIncludethe line"Are wethere yet?"Write yourusernamein the tilesof a mapMake theplayersecond-guesssomethingClaim the modis based on areal event. Youmust swear bythis claimThe mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcIncludeproductplacementIncludeapuzzleHave a morallesson said tothe player afterthe screenfades. Genuineor JokeHand-holding isa plotpointReferenceanothergame byPixelYou haveto kill thefirst NPCyou talk toHave a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointExactly half-way through,the mod is nowaboutsomething elseAsk the playera rhetorical(unanswerable)question

Modfest 40 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At least 10 puns
  2. Use sound effect <SOU0116 exactly 4 times
  3. Have a plot twist where the bad guy just gives up (a 2nd bad guy can appear if you want)
  4. Your mod revolves around a mystery
  5. Make the number "232" a plot point
  6. The music suddenly cuts out at a certain point for dramatic effect
  7. Use <BSL on the first enemy
  8. Have a water level traversable with and without air tank
  9. The gameover text changes based on a flag
  10. Must use at least 10 Puchi (NPC 110)
  11. Take an idiom and make it literal
  12. The mod is an analogy about ____
  13. An optional Balrog fight you can say "no" to
  14. An NPC performs a magic trick
  15. I had to write 100 of these uh.... Have Beds (NPC 34) serve a unique function
  16. A picture of a cat is the background of a map
  17. Include Quote as an NPC instead of the protagonist
  18. Must Use Nemesis
  19. At least one sign (NPC 37) that just lies
  20. Include a narrator
  21. Tell the player to take a break / drink water
  22. Must use Rocket (NPC 231)
  23. Hide Little Man (NPC 278) Somewhere
  24. A <YNJ that the player doesn't want to make
  25. There are no enemies (except those required by other prompts)
  26. The name of the mod is said in dialogue
  27. Put a favorite / random fast food order in an NPCs dialogue
  28. Include a tutorial
  29. Give the player at least 1 key (with <IT+) that doesn't do anything
  30. Include (optional) backtracking
  31. An NPC is sad about the lack of ____ in the mod
  32. Must use the track "Scorching Back"
  33. At least 1 useful item / weapon is taken away from you
  34. Include a weapon trade (<TAM)
  35. Use Numahachi (NPC 337)
  36. Use the command <SSS ( <CSS optional )
  37. The sport of Golf is a plot point
  38. Include an <MLP that isn't from the Map System
  39. Have a plot twist where someone is the PC's parent
  40. Given Whimsical Star before 1st weapon (maybe increase damage)
  41. SURPRISE HATSUNE MIKO CAMEO
  42. Use at least one of each fan direction (NPCs 96-99)
  43. Display Monster X, Core, Undead Core, or Heavy Press but do not make it a fight
  44. A character or item is spelled differently each time it's mentioned
  45. The map names (<MNA) is a character talking to you
  46. Replace a critter sprite with a Utility NPC (Chest/Save Disk/Refill etc.)
  47. A 50 year timeskip happens
  48. The PC reveals to be another character in disguise
  49. Random optional unimportant enemy has 1000 HP
  50. Use <GIT for an item you can't obtain (Life Capsule doesn't count)
  51. At least two endings
  52. Someone/something in the mod is 20 years old or happened 20 years ago
  53. There's only 1 life capsule that doubles the starting health
  54. Place at least one Eye Door (NPC 59)
  55. Include Sandaime (NPC 77)
  56. Recolor someone in vanilla CS to use different colors
  57. Must use Counter Bomb (NPC 206)
  58. A Save Disk and/or Refill was stolen
  59. Use only 1 Map
  60. An NPC has the wrong facepic
  61. The protagonist talks
  62. Edit Death spikes to do 5-10 damage, and use them
  63. The entire mod or a tilesheet is Monochrome (Any 1 Color)
  64. Make the Map System useful, at least once
  65. Must use normal Missile Launcher
  66. An NPC dies within 60 seconds
  67. An NPC / Enemy / Boss is named John.
  68. Must include Jellyfish Juice and extinguishable fireplace
  69. Use snack (shootable) blocks in every map
  70. Use at least 5 items (<IT+)
  71. Must use the Bubbler
  72. At least one room using <FON that doesn't use <FOM
  73. A room with EXACTLY 15 puppies (NPC 305)
  74. Include a quote from a person or piece of media you really like
  75. 1 unique Song Per Map. No repeats
  76. Include something optional that's really difficult
  77. Edit manual.html, either slightly or a lot
  78. Place chinfish(es) as actual obstacles to avoid (NPC 71)
  79. Put a favorite / random bakery recipe in an NPCs dialogue
  80. Use the command <UNI0001
  81. Final boss has 1 HP
  82. Must use Booster 0.8
  83. Invert the colors of a spritesheet for no reason
  84. Have a character that never appears on screen, only mentioned
  85. An inanimate object (Save Disk / Chest / Weapon / Item) talks
  86. Tell the player not to do something. Can be optional OR required to not do the thing
  87. Include the line "Are we there yet?"
  88. Write your username in the tiles of a map
  89. Make the player second-guess something
  90. Claim the mod is based on a real event. You must swear by this claim
  91. The mod ends abruptly when you get a good item (Booster 2.0/Spur etc
  92. Include product placement
  93. Include a puzzle
  94. Have a moral lesson said to the player after the screen fades. Genuine or Joke
  95. Hand-holding is a plot point
  96. Reference another game by Pixel
  97. You have to kill the first NPC you talk to
  98. Have a plot point, an NPC says its stupid, and then its no longer a plot point
  99. Exactly half-way through, the mod is now about something else
  100. Ask the player a rhetorical (unanswerable) question