Must includeJellyfish JuiceandextinguishablefireplaceMust usenormalMissileLauncherSomeone/somethingin the mod is 20years old orhappened 20 yearsagoGiven WhimsicalStar before 1stweapon (maybeincreasedamage)Use at leastone of eachfan direction(NPCs 96-99)Include an<MLP thatisn't from theMap SystemIncludeapuzzleThe mod isan analogyabout____Replace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)I had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionAt leasttwoendingsIncludesomethingoptionalthat's reallydifficultAn NPC issad aboutthe lack of____ in themodAn NPCdieswithin 60secondsPlacechinfish(es) asactualobstacles toavoid (NPC 71)Give the playerat least 1 key(with <IT+) thatdoesn't doanythingA SaveDisk and/orRefill wasstolenThe musicsuddenly cutsout at a certainpoint fordramatic effectIncludeanarratorMustUseNemesisUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)There's only1 life capsulethat doublesthe startinghealthEdit Deathspikes to do5-10damage, anduse themMust usethe track"ScorchingBack"Have acharacter thatnever appearson screen, onlymentionedRandomoptionalunimportantenemy has1000 HPAn optionalBalrog fightyou cansay "no" toIncludeproductplacementThe mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcUse thecommand<SSS (<CSSoptional )There are noenemies(except thoserequired byother prompts)Have a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)Include aweapontrade(<TAM)Useonly 1MapTell the playernot to dosomething. Canbe optional ORrequired to notdo the thingUse soundeffect<SOU0116exactly 4timesHand-holding isa plotpointIncludeatutorialEditmanual.html,either slightlyor a lotUse thecommand<UNI0001The mapnames(<MNA) is acharactertalking to youDisplay MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightTake anidiom andmake itliteralAn NPCperformsa magictrickUseNumahachi(NPC 337)The sportof Golf isa plotpointUse snack(shootable)blocks inevery mapThegameovertext changesbased on aflagThe entiremod or atilesheet isMonochrome(Any 1 Color)Use <BSLon thefirstenemyA character oritem is spelleddifferentlyeach time it'smentioned1 uniqueSong PerMap. NorepeatsAt least 1useful item /weapon istaken awayfrom youYou haveto kill thefirst NPCyou talk toHave a plottwist wheresomeone isthe PC'sparentMake thenumber"232" aplot pointPlace atleast oneEye Door(NPC 59)Must useCounterBomb(NPC 206)A room withEXACTLY15 puppies(NPC 305)IncludeQuote as anNPC insteadof theprotagonistThe nameof the modis said indialogueA picture ofa cat is thebackgroundof a mapExactly half-way through,the mod is nowaboutsomething elseWrite yourusernamein the tilesof a mapAt least onesign (NPC37) that justliesMust useBooster0.8Make theMap Systemuseful, atleast onceTheprotagonisttalksMustuse theBubblerInvert thecolors of aspritesheetfor noreasonAn NPC /Enemy /Boss isnamed John.An NPChas thewrongfacepicAt least10punsFinalboss has1 HPAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksAt least oneroom using<FON thatdoesn't use<FOMIncludeSandaime(NPC 77)Have a waterleveltraversablewith andwithout air tankPut a favorite/ randombakery recipein an NPCsdialogueInclude(optional)backtrackingMake theplayersecond-guesssomethingA 50 yeartimeskiphappensHave a morallesson said tothe player afterthe screenfades. Genuineor JokeYour modrevolvesaround amysteryHide LittleMan (NPC278)SomewhereInclude aquote from aperson orpiece of mediayou really likeUse atleast 5items(<IT+)Put a favorite/ random fastfood order inan NPCsdialogueReferenceanothergame byPixelThe PCreveals to beanothercharacter indisguiseIncludethe line"Are wethere yet?"A <YNJ thatthe playerdoesn't wantto makeTell theplayer totake a break/ drink waterRecolorsomeone invanilla CS touse differentcolorsSURPRISEHATSUNEMIKOCAMEOAsk the playera rhetorical(unanswerable)questionClaim the modis based on areal event. Youmust swear bythis claimHave a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointMust useRocket(NPC231)Must useat least 10Puchi(NPC 110)Must includeJellyfish JuiceandextinguishablefireplaceMust usenormalMissileLauncherSomeone/somethingin the mod is 20years old orhappened 20 yearsagoGiven WhimsicalStar before 1stweapon (maybeincreasedamage)Use at leastone of eachfan direction(NPCs 96-99)Include an<MLP thatisn't from theMap SystemIncludeapuzzleThe mod isan analogyabout____Replace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)I had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionAt leasttwoendingsIncludesomethingoptionalthat's reallydifficultAn NPC issad aboutthe lack of____ in themodAn NPCdieswithin 60secondsPlacechinfish(es) asactualobstacles toavoid (NPC 71)Give the playerat least 1 key(with <IT+) thatdoesn't doanythingA SaveDisk and/orRefill wasstolenThe musicsuddenly cutsout at a certainpoint fordramatic effectIncludeanarratorMustUseNemesisUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)There's only1 life capsulethat doublesthe startinghealthEdit Deathspikes to do5-10damage, anduse themMust usethe track"ScorchingBack"Have acharacter thatnever appearson screen, onlymentionedRandomoptionalunimportantenemy has1000 HPAn optionalBalrog fightyou cansay "no" toIncludeproductplacementThe mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcUse thecommand<SSS (<CSSoptional )There are noenemies(except thoserequired byother prompts)Have a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)Include aweapontrade(<TAM)Useonly 1MapTell the playernot to dosomething. Canbe optional ORrequired to notdo the thingUse soundeffect<SOU0116exactly 4timesHand-holding isa plotpointIncludeatutorialEditmanual.html,either slightlyor a lotUse thecommand<UNI0001The mapnames(<MNA) is acharactertalking to youDisplay MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightTake anidiom andmake itliteralAn NPCperformsa magictrickUseNumahachi(NPC 337)The sportof Golf isa plotpointUse snack(shootable)blocks inevery mapThegameovertext changesbased on aflagThe entiremod or atilesheet isMonochrome(Any 1 Color)Use <BSLon thefirstenemyA character oritem is spelleddifferentlyeach time it'smentioned1 uniqueSong PerMap. NorepeatsAt least 1useful item /weapon istaken awayfrom youYou haveto kill thefirst NPCyou talk toHave a plottwist wheresomeone isthe PC'sparentMake thenumber"232" aplot pointPlace atleast oneEye Door(NPC 59)Must useCounterBomb(NPC 206)A room withEXACTLY15 puppies(NPC 305)IncludeQuote as anNPC insteadof theprotagonistThe nameof the modis said indialogueA picture ofa cat is thebackgroundof a mapExactly half-way through,the mod is nowaboutsomething elseWrite yourusernamein the tilesof a mapAt least onesign (NPC37) that justliesMust useBooster0.8Make theMap Systemuseful, atleast onceTheprotagonisttalksMustuse theBubblerInvert thecolors of aspritesheetfor noreasonAn NPC /Enemy /Boss isnamed John.An NPChas thewrongfacepicAt least10punsFinalboss has1 HPAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksAt least oneroom using<FON thatdoesn't use<FOMIncludeSandaime(NPC 77)Have a waterleveltraversablewith andwithout air tankPut a favorite/ randombakery recipein an NPCsdialogueInclude(optional)backtrackingMake theplayersecond-guesssomethingA 50 yeartimeskiphappensHave a morallesson said tothe player afterthe screenfades. Genuineor JokeYour modrevolvesaround amysteryHide LittleMan (NPC278)SomewhereInclude aquote from aperson orpiece of mediayou really likeUse atleast 5items(<IT+)Put a favorite/ random fastfood order inan NPCsdialogueReferenceanothergame byPixelThe PCreveals to beanothercharacter indisguiseIncludethe line"Are wethere yet?"A <YNJ thatthe playerdoesn't wantto makeTell theplayer totake a break/ drink waterRecolorsomeone invanilla CS touse differentcolorsSURPRISEHATSUNEMIKOCAMEOAsk the playera rhetorical(unanswerable)questionClaim the modis based on areal event. Youmust swear bythis claimHave a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointMust useRocket(NPC231)Must useat least 10Puchi(NPC 110)

Modfest 40 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Must include Jellyfish Juice and extinguishable fireplace
  2. Must use normal Missile Launcher
  3. Someone/something in the mod is 20 years old or happened 20 years ago
  4. Given Whimsical Star before 1st weapon (maybe increase damage)
  5. Use at least one of each fan direction (NPCs 96-99)
  6. Include an <MLP that isn't from the Map System
  7. Include a puzzle
  8. The mod is an analogy about ____
  9. Replace a critter sprite with a Utility NPC (Chest/Save Disk/Refill etc.)
  10. I had to write 100 of these uh.... Have Beds (NPC 34) serve a unique function
  11. At least two endings
  12. Include something optional that's really difficult
  13. An NPC is sad about the lack of ____ in the mod
  14. An NPC dies within 60 seconds
  15. Place chinfish(es) as actual obstacles to avoid (NPC 71)
  16. Give the player at least 1 key (with <IT+) that doesn't do anything
  17. A Save Disk and/or Refill was stolen
  18. The music suddenly cuts out at a certain point for dramatic effect
  19. Include a narrator
  20. Must Use Nemesis
  21. Use <GIT for an item you can't obtain (Life Capsule doesn't count)
  22. There's only 1 life capsule that doubles the starting health
  23. Edit Death spikes to do 5-10 damage, and use them
  24. Must use the track "Scorching Back"
  25. Have a character that never appears on screen, only mentioned
  26. Random optional unimportant enemy has 1000 HP
  27. An optional Balrog fight you can say "no" to
  28. Include product placement
  29. The mod ends abruptly when you get a good item (Booster 2.0/Spur etc
  30. Use the command <SSS ( <CSS optional )
  31. There are no enemies (except those required by other prompts)
  32. Have a plot twist where the bad guy just gives up (a 2nd bad guy can appear if you want)
  33. Include a weapon trade (<TAM)
  34. Use only 1 Map
  35. Tell the player not to do something. Can be optional OR required to not do the thing
  36. Use sound effect <SOU0116 exactly 4 times
  37. Hand-holding is a plot point
  38. Include a tutorial
  39. Edit manual.html, either slightly or a lot
  40. Use the command <UNI0001
  41. The map names (<MNA) is a character talking to you
  42. Display Monster X, Core, Undead Core, or Heavy Press but do not make it a fight
  43. Take an idiom and make it literal
  44. An NPC performs a magic trick
  45. Use Numahachi (NPC 337)
  46. The sport of Golf is a plot point
  47. Use snack (shootable) blocks in every map
  48. The gameover text changes based on a flag
  49. The entire mod or a tilesheet is Monochrome (Any 1 Color)
  50. Use <BSL on the first enemy
  51. A character or item is spelled differently each time it's mentioned
  52. 1 unique Song Per Map. No repeats
  53. At least 1 useful item / weapon is taken away from you
  54. You have to kill the first NPC you talk to
  55. Have a plot twist where someone is the PC's parent
  56. Make the number "232" a plot point
  57. Place at least one Eye Door (NPC 59)
  58. Must use Counter Bomb (NPC 206)
  59. A room with EXACTLY 15 puppies (NPC 305)
  60. Include Quote as an NPC instead of the protagonist
  61. The name of the mod is said in dialogue
  62. A picture of a cat is the background of a map
  63. Exactly half-way through, the mod is now about something else
  64. Write your username in the tiles of a map
  65. At least one sign (NPC 37) that just lies
  66. Must use Booster 0.8
  67. Make the Map System useful, at least once
  68. The protagonist talks
  69. Must use the Bubbler
  70. Invert the colors of a spritesheet for no reason
  71. An NPC / Enemy / Boss is named John.
  72. An NPC has the wrong facepic
  73. At least 10 puns
  74. Final boss has 1 HP
  75. An inanimate object (Save Disk / Chest / Weapon / Item) talks
  76. At least one room using <FON that doesn't use <FOM
  77. Include Sandaime (NPC 77)
  78. Have a water level traversable with and without air tank
  79. Put a favorite / random bakery recipe in an NPCs dialogue
  80. Include (optional) backtracking
  81. Make the player second-guess something
  82. A 50 year timeskip happens
  83. Have a moral lesson said to the player after the screen fades. Genuine or Joke
  84. Your mod revolves around a mystery
  85. Hide Little Man (NPC 278) Somewhere
  86. Include a quote from a person or piece of media you really like
  87. Use at least 5 items (<IT+)
  88. Put a favorite / random fast food order in an NPCs dialogue
  89. Reference another game by Pixel
  90. The PC reveals to be another character in disguise
  91. Include the line "Are we there yet?"
  92. A <YNJ that the player doesn't want to make
  93. Tell the player to take a break / drink water
  94. Recolor someone in vanilla CS to use different colors
  95. SURPRISE HATSUNE MIKO CAMEO
  96. Ask the player a rhetorical (unanswerable) question
  97. Claim the mod is based on a real event. You must swear by this claim
  98. Have a plot point, an NPC says its stupid, and then its no longer a plot point
  99. Must use Rocket (NPC 231)
  100. Must use at least 10 Puchi (NPC 110)