I had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionAt least10punsAn NPC /Enemy /Boss isnamed John.Have a morallesson said tothe player afterthe screenfades. Genuineor JokeInclude(optional)backtrackingIncludethe line"Are wethere yet?"Hand-holding isa plotpointAn optionalBalrog fightyou cansay "no" toTake anidiom andmake itliteralThe sportof Golf isa plotpointMake thenumber"232" aplot pointGiven WhimsicalStar before 1stweapon (maybeincreasedamage)Finalboss has1 HPThe PCreveals to beanothercharacter indisguiseIncludeatutorialThe mod isan analogyabout____UseNumahachi(NPC 337)Make theMap Systemuseful, atleast onceInvert thecolors of aspritesheetfor noreasonA picture ofa cat is thebackgroundof a mapInclude aquote from aperson orpiece of mediayou really likeMust includeJellyfish JuiceandextinguishablefireplaceA 50 yeartimeskiphappensIncludeSandaime(NPC 77)Use atleast 5items(<IT+)Make theplayersecond-guesssomethingThe musicsuddenly cutsout at a certainpoint fordramatic effectRandomoptionalunimportantenemy has1000 HPA <YNJ thatthe playerdoesn't wantto makeReferenceanothergame byPixelYour modrevolvesaround amysteryIncludeQuote as anNPC insteadof theprotagonistMust useRocket(NPC231)Replace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)Use thecommand<UNI0001A room withEXACTLY15 puppies(NPC 305)Must useCounterBomb(NPC 206)The entiremod or atilesheet isMonochrome(Any 1 Color)Recolorsomeone invanilla CS touse differentcolorsHave a plottwist wheresomeone isthe PC'sparentAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksHave a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)Have a waterleveltraversablewith andwithout air tankAt least onesign (NPC37) that justliesMust usenormalMissileLauncherClaim the modis based on areal event. Youmust swear bythis claimSURPRISEHATSUNEMIKOCAMEOIncludeapuzzleUse <BSLon thefirstenemyUse at leastone of eachfan direction(NPCs 96-99)Tell theplayer totake a break/ drink waterMustUseNemesisHide LittleMan (NPC278)SomewhereTheprotagonisttalksA character oritem is spelleddifferentlyeach time it'smentioned1 uniqueSong PerMap. NorepeatsAt least oneroom using<FON thatdoesn't use<FOMYou haveto kill thefirst NPCyou talk toAn NPCperformsa magictrickMust usethe track"ScorchingBack"Thegameovertext changesbased on aflagAn NPChas thewrongfacepicInclude an<MLP thatisn't from theMap SystemIncludesomethingoptionalthat's reallydifficultExactly half-way through,the mod is nowaboutsomething elseUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)Display MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightA SaveDisk and/orRefill wasstolenEdit Deathspikes to do5-10damage, anduse themMustuse theBubblerUse thecommand<SSS (<CSSoptional )Give the playerat least 1 key(with <IT+) thatdoesn't doanythingPlace atleast oneEye Door(NPC 59)Have a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointPut a favorite/ random fastfood order inan NPCsdialoguePut a favorite/ randombakery recipein an NPCsdialogueUseonly 1MapIncludeanarratorThe nameof the modis said indialogueAn NPCdieswithin 60secondsWrite yourusernamein the tilesof a mapUse snack(shootable)blocks inevery mapUse soundeffect<SOU0116exactly 4timesSomeone/somethingin the mod is 20years old orhappened 20 yearsagoThe mapnames(<MNA) is acharactertalking to youAt least 1useful item /weapon istaken awayfrom youInclude aweapontrade(<TAM)Tell the playernot to dosomething. Canbe optional ORrequired to notdo the thingMust useat least 10Puchi(NPC 110)Must useBooster0.8The mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcIncludeproductplacementHave acharacter thatnever appearson screen, onlymentionedEditmanual.html,either slightlyor a lotThere are noenemies(except thoserequired byother prompts)An NPC issad aboutthe lack of____ in themodAt leasttwoendingsThere's only1 life capsulethat doublesthe startinghealthPlacechinfish(es) asactualobstacles toavoid (NPC 71)Ask the playera rhetorical(unanswerable)questionI had to write100 of theseuh.... HaveBeds (NPC 34)serve a uniquefunctionAt least10punsAn NPC /Enemy /Boss isnamed John.Have a morallesson said tothe player afterthe screenfades. Genuineor JokeInclude(optional)backtrackingIncludethe line"Are wethere yet?"Hand-holding isa plotpointAn optionalBalrog fightyou cansay "no" toTake anidiom andmake itliteralThe sportof Golf isa plotpointMake thenumber"232" aplot pointGiven WhimsicalStar before 1stweapon (maybeincreasedamage)Finalboss has1 HPThe PCreveals to beanothercharacter indisguiseIncludeatutorialThe mod isan analogyabout____UseNumahachi(NPC 337)Make theMap Systemuseful, atleast onceInvert thecolors of aspritesheetfor noreasonA picture ofa cat is thebackgroundof a mapInclude aquote from aperson orpiece of mediayou really likeMust includeJellyfish JuiceandextinguishablefireplaceA 50 yeartimeskiphappensIncludeSandaime(NPC 77)Use atleast 5items(<IT+)Make theplayersecond-guesssomethingThe musicsuddenly cutsout at a certainpoint fordramatic effectRandomoptionalunimportantenemy has1000 HPA <YNJ thatthe playerdoesn't wantto makeReferenceanothergame byPixelYour modrevolvesaround amysteryIncludeQuote as anNPC insteadof theprotagonistMust useRocket(NPC231)Replace acritter spritewith a UtilityNPC(Chest/SaveDisk/Refill etc.)Use thecommand<UNI0001A room withEXACTLY15 puppies(NPC 305)Must useCounterBomb(NPC 206)The entiremod or atilesheet isMonochrome(Any 1 Color)Recolorsomeone invanilla CS touse differentcolorsHave a plottwist wheresomeone isthe PC'sparentAn inanimateobject (SaveDisk / Chest/ Weapon /Item) talksHave a plot twistwhere the badguy just gives up(a 2nd bad guycan appear ifyou want)Have a waterleveltraversablewith andwithout air tankAt least onesign (NPC37) that justliesMust usenormalMissileLauncherClaim the modis based on areal event. Youmust swear bythis claimSURPRISEHATSUNEMIKOCAMEOIncludeapuzzleUse <BSLon thefirstenemyUse at leastone of eachfan direction(NPCs 96-99)Tell theplayer totake a break/ drink waterMustUseNemesisHide LittleMan (NPC278)SomewhereTheprotagonisttalksA character oritem is spelleddifferentlyeach time it'smentioned1 uniqueSong PerMap. NorepeatsAt least oneroom using<FON thatdoesn't use<FOMYou haveto kill thefirst NPCyou talk toAn NPCperformsa magictrickMust usethe track"ScorchingBack"Thegameovertext changesbased on aflagAn NPChas thewrongfacepicInclude an<MLP thatisn't from theMap SystemIncludesomethingoptionalthat's reallydifficultExactly half-way through,the mod is nowaboutsomething elseUse <GIT foran item youcan't obtain(Life Capsuledoesn't count)Display MonsterX, Core, UndeadCore, or HeavyPress but do notmake it a fightA SaveDisk and/orRefill wasstolenEdit Deathspikes to do5-10damage, anduse themMustuse theBubblerUse thecommand<SSS (<CSSoptional )Give the playerat least 1 key(with <IT+) thatdoesn't doanythingPlace atleast oneEye Door(NPC 59)Have a plotpoint, an NPCsays its stupid,and then its nolonger a plotpointPut a favorite/ random fastfood order inan NPCsdialoguePut a favorite/ randombakery recipein an NPCsdialogueUseonly 1MapIncludeanarratorThe nameof the modis said indialogueAn NPCdieswithin 60secondsWrite yourusernamein the tilesof a mapUse snack(shootable)blocks inevery mapUse soundeffect<SOU0116exactly 4timesSomeone/somethingin the mod is 20years old orhappened 20 yearsagoThe mapnames(<MNA) is acharactertalking to youAt least 1useful item /weapon istaken awayfrom youInclude aweapontrade(<TAM)Tell the playernot to dosomething. Canbe optional ORrequired to notdo the thingMust useat least 10Puchi(NPC 110)Must useBooster0.8The mod endsabruptly whenyou get a gooditem (Booster2.0/Spur etcIncludeproductplacementHave acharacter thatnever appearson screen, onlymentionedEditmanual.html,either slightlyor a lotThere are noenemies(except thoserequired byother prompts)An NPC issad aboutthe lack of____ in themodAt leasttwoendingsThere's only1 life capsulethat doublesthe startinghealthPlacechinfish(es) asactualobstacles toavoid (NPC 71)Ask the playera rhetorical(unanswerable)question

Modfest 40 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. I had to write 100 of these uh.... Have Beds (NPC 34) serve a unique function
  2. At least 10 puns
  3. An NPC / Enemy / Boss is named John.
  4. Have a moral lesson said to the player after the screen fades. Genuine or Joke
  5. Include (optional) backtracking
  6. Include the line "Are we there yet?"
  7. Hand-holding is a plot point
  8. An optional Balrog fight you can say "no" to
  9. Take an idiom and make it literal
  10. The sport of Golf is a plot point
  11. Make the number "232" a plot point
  12. Given Whimsical Star before 1st weapon (maybe increase damage)
  13. Final boss has 1 HP
  14. The PC reveals to be another character in disguise
  15. Include a tutorial
  16. The mod is an analogy about ____
  17. Use Numahachi (NPC 337)
  18. Make the Map System useful, at least once
  19. Invert the colors of a spritesheet for no reason
  20. A picture of a cat is the background of a map
  21. Include a quote from a person or piece of media you really like
  22. Must include Jellyfish Juice and extinguishable fireplace
  23. A 50 year timeskip happens
  24. Include Sandaime (NPC 77)
  25. Use at least 5 items (<IT+)
  26. Make the player second-guess something
  27. The music suddenly cuts out at a certain point for dramatic effect
  28. Random optional unimportant enemy has 1000 HP
  29. A <YNJ that the player doesn't want to make
  30. Reference another game by Pixel
  31. Your mod revolves around a mystery
  32. Include Quote as an NPC instead of the protagonist
  33. Must use Rocket (NPC 231)
  34. Replace a critter sprite with a Utility NPC (Chest/Save Disk/Refill etc.)
  35. Use the command <UNI0001
  36. A room with EXACTLY 15 puppies (NPC 305)
  37. Must use Counter Bomb (NPC 206)
  38. The entire mod or a tilesheet is Monochrome (Any 1 Color)
  39. Recolor someone in vanilla CS to use different colors
  40. Have a plot twist where someone is the PC's parent
  41. An inanimate object (Save Disk / Chest / Weapon / Item) talks
  42. Have a plot twist where the bad guy just gives up (a 2nd bad guy can appear if you want)
  43. Have a water level traversable with and without air tank
  44. At least one sign (NPC 37) that just lies
  45. Must use normal Missile Launcher
  46. Claim the mod is based on a real event. You must swear by this claim
  47. SURPRISE HATSUNE MIKO CAMEO
  48. Include a puzzle
  49. Use <BSL on the first enemy
  50. Use at least one of each fan direction (NPCs 96-99)
  51. Tell the player to take a break / drink water
  52. Must Use Nemesis
  53. Hide Little Man (NPC 278) Somewhere
  54. The protagonist talks
  55. A character or item is spelled differently each time it's mentioned
  56. 1 unique Song Per Map. No repeats
  57. At least one room using <FON that doesn't use <FOM
  58. You have to kill the first NPC you talk to
  59. An NPC performs a magic trick
  60. Must use the track "Scorching Back"
  61. The gameover text changes based on a flag
  62. An NPC has the wrong facepic
  63. Include an <MLP that isn't from the Map System
  64. Include something optional that's really difficult
  65. Exactly half-way through, the mod is now about something else
  66. Use <GIT for an item you can't obtain (Life Capsule doesn't count)
  67. Display Monster X, Core, Undead Core, or Heavy Press but do not make it a fight
  68. A Save Disk and/or Refill was stolen
  69. Edit Death spikes to do 5-10 damage, and use them
  70. Must use the Bubbler
  71. Use the command <SSS ( <CSS optional )
  72. Give the player at least 1 key (with <IT+) that doesn't do anything
  73. Place at least one Eye Door (NPC 59)
  74. Have a plot point, an NPC says its stupid, and then its no longer a plot point
  75. Put a favorite / random fast food order in an NPCs dialogue
  76. Put a favorite / random bakery recipe in an NPCs dialogue
  77. Use only 1 Map
  78. Include a narrator
  79. The name of the mod is said in dialogue
  80. An NPC dies within 60 seconds
  81. Write your username in the tiles of a map
  82. Use snack (shootable) blocks in every map
  83. Use sound effect <SOU0116 exactly 4 times
  84. Someone/something in the mod is 20 years old or happened 20 years ago
  85. The map names (<MNA) is a character talking to you
  86. At least 1 useful item / weapon is taken away from you
  87. Include a weapon trade (<TAM)
  88. Tell the player not to do something. Can be optional OR required to not do the thing
  89. Must use at least 10 Puchi (NPC 110)
  90. Must use Booster 0.8
  91. The mod ends abruptly when you get a good item (Booster 2.0/Spur etc
  92. Include product placement
  93. Have a character that never appears on screen, only mentioned
  94. Edit manual.html, either slightly or a lot
  95. There are no enemies (except those required by other prompts)
  96. An NPC is sad about the lack of ____ in the mod
  97. At least two endings
  98. There's only 1 life capsule that doubles the starting health
  99. Place chinfish(es) as actual obstacles to avoid (NPC 71)
  100. Ask the player a rhetorical (unanswerable) question