SoftwareA set ofinstructionsthat tell acomputerwhat to doBrandingThe process ofcreating a uniquename, symbol, ordesign for a productor service todifferentiate it fromcompetitors and buildcustomer loyaltyMarketingMix4 P's that acompanyuses tomarket to itstarget marketProfitThe financialgain madewhen revenueexceedsexpensesConsumersPeople whobuy goodsand servicesfor personaluseTargetMarketA specific groupof consumersthat a businessaims to reachwith itsmarketing effortsLLCA limited liabilitycompany, a type ofbusiness structurethat offers liabilityprotection to itsowners, separatingtheir personal assetsfrom the businessSoleProprietorshipA business ownedand run by oneperson, where theowner ispersonally liablefor all debts andobligationsSupplyThe amount of agood or servicethat producers arewilling and able tooffer for sale at agiven priceE-CommerceThe buyingand selling ofgoods andservices overthe internetRevenueThe total incomegenerated by abusiness fromits sales ofgoods orservicesHardwareThe physical partsof a computersystem, such asthe keyboardmonitor, and harddriveDemographicsStatistical datarelating to thepopulation andparticular groupswithin it, especiallyconcerning age,gender, income, andeducationNonprofitNot intendedto make aprofit; not forcommercialgainLiabilityThe state ofbeing legallyresponsibleforsomethingEntrepreneurshipThe activity ofsetting up abusiness, takingon financial risksin the hope ofprofitFranchiseA business modelwhere a franchisorgrants a franchiseethe right to operate abusiness using thefranchisor's brand,products, andoperating methodsConsumerNeedsA factor thatmotivatesconsumersto buyproductsMarketingThe process ofcreating,communicating anddelivering value tocustomers andmanaging customerrelationships in waysthat benefit theorganizationMarketResearchThe systematicgathering, recordingand analysis of dataabout consumers,competitors, andthe market ingeneralResourcesThings that areavailable to beused, such asmoney, labor,materialsDemandThe amount of agood or servicethat consumersare willing andable to buy at agiven priceInformationTechnologyThe use ofcomputers andother electronicdevices to store,process, andtransmitinformationEconomicsThe study of howpeople makechoices aboutusing limitedresources tosatisfy theirunlimited wantsSoftwareA set ofinstructionsthat tell acomputerwhat to doBrandingThe process ofcreating a uniquename, symbol, ordesign for a productor service todifferentiate it fromcompetitors and buildcustomer loyaltyMarketingMix4 P's that acompanyuses tomarket to itstarget marketProfitThe financialgain madewhen revenueexceedsexpensesConsumersPeople whobuy goodsand servicesfor personaluseTargetMarketA specific groupof consumersthat a businessaims to reachwith itsmarketing effortsLLCA limited liabilitycompany, a type ofbusiness structurethat offers liabilityprotection to itsowners, separatingtheir personal assetsfrom the businessSoleProprietorshipA business ownedand run by oneperson, where theowner ispersonally liablefor all debts andobligationsSupplyThe amount of agood or servicethat producers arewilling and able tooffer for sale at agiven priceE-CommerceThe buyingand selling ofgoods andservices overthe internetRevenueThe total incomegenerated by abusiness fromits sales ofgoods orservicesHardwareThe physical partsof a computersystem, such asthe keyboardmonitor, and harddriveDemographicsStatistical datarelating to thepopulation andparticular groupswithin it, especiallyconcerning age,gender, income, andeducationNonprofitNot intendedto make aprofit; not forcommercialgainLiabilityThe state ofbeing legallyresponsibleforsomethingEntrepreneurshipThe activity ofsetting up abusiness, takingon financial risksin the hope ofprofitFranchiseA business modelwhere a franchisorgrants a franchiseethe right to operate abusiness using thefranchisor's brand,products, andoperating methodsConsumerNeedsA factor thatmotivatesconsumersto buyproductsMarketingThe process ofcreating,communicating anddelivering value tocustomers andmanaging customerrelationships in waysthat benefit theorganizationMarketResearchThe systematicgathering, recordingand analysis of dataabout consumers,competitors, andthe market ingeneralResourcesThings that areavailable to beused, such asmoney, labor,materialsDemandThe amount of agood or servicethat consumersare willing andable to buy at agiven priceInformationTechnologyThe use ofcomputers andother electronicdevices to store,process, andtransmitinformationEconomicsThe study of howpeople makechoices aboutusing limitedresources tosatisfy theirunlimited wants

Intro to Business Semester Test Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A set of instructions that tell a computer what to do
    Software
  2. The process of creating a unique name, symbol, or design for a product or service to differentiate it from competitors and build customer loyalty
    Branding
  3. 4 P's that a company uses to market to its target market
    Marketing Mix
  4. The financial gain made when revenue exceeds expenses
    Profit
  5. People who buy goods and services for personal use
    Consumers
  6. A specific group of consumers that a business aims to reach with its marketing efforts
    Target Market
  7. A limited liability company, a type of business structure that offers liability protection to its owners, separating their personal assets from the business
    LLC
  8. A business owned and run by one person, where the owner is personally liable for all debts and obligations
    Sole Proprietorship
  9. The amount of a good or service that producers are willing and able to offer for sale at a given price
    Supply
  10. The buying and selling of goods and services over the internet
    E-Commerce
  11. The total income generated by a business from its sales of goods or services
    Revenue
  12. The physical parts of a computer system, such as the keyboard monitor, and hard drive
    Hardware
  13. Statistical data relating to the population and particular groups within it, especially concerning age, gender, income, and education
    Demographics
  14. Not intended to make a profit; not for commercial gain
    Nonprofit
  15. The state of being legally responsible for something
    Liability
  16. The activity of setting up a business, taking on financial risks in the hope of profit
    Entrepreneurship
  17. A business model where a franchisor grants a franchisee the right to operate a business using the franchisor's brand, products, and operating methods
    Franchise
  18. A factor that motivates consumers to buy products
    Consumer Needs
  19. The process of creating, communicating and delivering value to customers and managing customer relationships in ways that benefit the organization
    Marketing
  20. The systematic gathering, recording and analysis of data about consumers, competitors, and the market in general
    Market Research
  21. Things that are available to be used, such as money, labor, materials
    Resources
  22. The amount of a good or service that consumers are willing and able to buy at a given price
    Demand
  23. The use of computers and other electronic devices to store, process, and transmit information
    Information Technology
  24. The study of how people make choices about using limited resources to satisfy their unlimited wants
    Economics