Streamends withrocket /nuke launchDistantLands /Home LandsrevoltmechanicsSpaceRaceScienceVictoryWW2troops arefinal tierTourismMechanicfor CulturalVictoryBugandashowsupBrunel?ScienceVictoryrequiresmasteriesInfluence /Diplo tiedto CultureVictoryIdeologiesConquerevery Capaspect ofMil VictoryStart ofAge andnear-endof AgeStockMarketmechanic"This ageis definedby rapidchange"Gandhi...Differentbonuses forrail betweenCapital, Citiesand TownsHospitalbuildingObregon!!!!!Nukes!AirbaseQuarterTech treeendsaround1960-70'sCorporations/ MonopoliesEconomicVictoryMughalsshowsupGreatWorksreturnStreamends withrocket /nuke launchDistantLands /Home LandsrevoltmechanicsSpaceRaceScienceVictoryWW2troops arefinal tierTourismMechanicfor CulturalVictoryBugandashowsupBrunel?ScienceVictoryrequiresmasteriesInfluence /Diplo tiedto CultureVictoryIdeologiesConquerevery Capaspect ofMil VictoryStart ofAge andnear-endof AgeStockMarketmechanic"This ageis definedby rapidchange"Gandhi...Differentbonuses forrail betweenCapital, Citiesand TownsHospitalbuildingObregon!!!!!Nukes!AirbaseQuarterTech treeendsaround1960-70'sCorporations/ MonopoliesEconomicVictoryMughalsshowsupGreatWorksreturn

ECH Civ 7 Modern - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stream ends with rocket / nuke launch
  2. Distant Lands / Home Lands revolt mechanics
  3. Space Race Science Victory
  4. WW2 troops are final tier
  5. Tourism Mechanic for Cultural Victory
  6. Buganda shows up
  7. Brunel?
  8. Science Victory requires masteries
  9. Influence / Diplo tied to Culture Victory
  10. Ideologies
  11. Conquer every Cap aspect of Mil Victory
  12. Start of Age and near-end of Age
  13. Stock Market mechanic
  14. "This age is defined by rapid change"
  15. Gandhi...
  16. Different bonuses for rail between Capital, Cities and Towns
  17. Hospital building
  18. Obregon!!!!!
  19. Nukes!
  20. Airbase Quarter
  21. Tech tree ends around 1960-70's
  22. Corporations / Monopolies Economic Victory
  23. Mughals shows up
  24. Great Works return