Tech treeendsaround1960-70'sScienceVictoryrequiresmasteriesStart ofAge andnear-endof AgeBugandashowsupDifferentbonuses forrail betweenCapital, Citiesand TownsHospitalbuildingSpaceRaceScienceVictoryMughalsshowsupInfluence /Diplo tiedto CultureVictoryGandhi...Conquerevery Capaspect ofMil VictoryCorporations/ MonopoliesEconomicVictoryTourismMechanicfor CulturalVictoryDistantLands /Home LandsrevoltmechanicsIdeologiesNukes!Brunel?GreatWorksreturnObregon!!!!!StockMarketmechanic"This ageis definedby rapidchange"AirbaseQuarterStreamends withrocket /nuke launchWW2troops arefinal tierTech treeendsaround1960-70'sScienceVictoryrequiresmasteriesStart ofAge andnear-endof AgeBugandashowsupDifferentbonuses forrail betweenCapital, Citiesand TownsHospitalbuildingSpaceRaceScienceVictoryMughalsshowsupInfluence /Diplo tiedto CultureVictoryGandhi...Conquerevery Capaspect ofMil VictoryCorporations/ MonopoliesEconomicVictoryTourismMechanicfor CulturalVictoryDistantLands /Home LandsrevoltmechanicsIdeologiesNukes!Brunel?GreatWorksreturnObregon!!!!!StockMarketmechanic"This ageis definedby rapidchange"AirbaseQuarterStreamends withrocket /nuke launchWW2troops arefinal tier

ECH Civ 7 Modern - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Tech tree ends around 1960-70's
  2. Science Victory requires masteries
  3. Start of Age and near-end of Age
  4. Buganda shows up
  5. Different bonuses for rail between Capital, Cities and Towns
  6. Hospital building
  7. Space Race Science Victory
  8. Mughals shows up
  9. Influence / Diplo tied to Culture Victory
  10. Gandhi...
  11. Conquer every Cap aspect of Mil Victory
  12. Corporations / Monopolies Economic Victory
  13. Tourism Mechanic for Cultural Victory
  14. Distant Lands / Home Lands revolt mechanics
  15. Ideologies
  16. Nukes!
  17. Brunel?
  18. Great Works return
  19. Obregon!!!!!
  20. Stock Market mechanic
  21. "This age is defined by rapid change"
  22. Airbase Quarter
  23. Stream ends with rocket / nuke launch
  24. WW2 troops are final tier