(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Has created or used digital badges
Has used virtual reality (VR) or augmented reality (AR) in teaching
Has facilitated peer reviews online
Has used online annotation tools
Has used online mind mapping tools
Has attended a professional development workshop online
Has participated in a Massive Open Online Course (MOOC)
Has used social media for educational purposes
Has used online peer tutoring or mentoring
Has designed a blended learning course
Has used gamification in teaching
Has recorded a lecture or tutorial video
Has created interactive online activities
Has participated in a virtual classroom
Has used online brainstorming tools
Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
Has used online collaboration tools (e.g., Google Docs, Padlet)
Has created an online quiz or assessment
Has integrated multimedia (videos, podcasts) into lessons
Has used online simulations or virtual labs
Has used mobile apps for learning
Has used discussion forums in teaching
Has flipped a classroom
Has used online formative assessments
Has used adaptive learning technologies
Has used online project management tools (e.g., Trello, Asana)
Has used a Learning Management System (LMS)
Has assigned group projects in an online setting
Has used online flashcards or study tools
Has used e-books or digital textbooks
Has used online feedback tools (e.g., Padlet, Mentimeter)