(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Has used gamification in teaching
Has used online learning analytics
Has used discussion forums in teaching
Has used online mind mapping tools
Has flipped a classroom
Has used online annotation tools
Has participated in a Massive Open Online Course (MOOC)
Has designed a blended learning course
Has used online formative assessments
Has created interactive online activities
Has used online brainstorming tools
Has used social media for educational purposes
Has attended a professional development workshop online
Has used online feedback tools (e.g., Padlet, Mentimeter)
Has used virtual reality (VR) or augmented reality (AR) in teaching
Has conducted a webinar
Has used online collaboration tools (e.g., Google Docs, Padlet)
Has facilitated peer reviews online
Has used online simulations or virtual labs
Has assigned group projects in an online setting
Has used e-books or digital textbooks
Has used online discussion boards
Has created a course website or blog
Has used online quizzes or trivia games
Has used mobile apps for learning
Has used a Learning Management System (LMS)
Has created or used digital badges
Has provided feedback through an online platform
Has used online rubrics for grading
Has used adaptive learning technologies
Has integrated multimedia (videos, podcasts) into lessons
Has used online project management tools (e.g., Trello, Asana)
Has used online surveys or polls
Has used video conferencing tools (e.g., Zoom, Microsoft Teams)