Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasparticipated in aMassive OpenOnline Course(MOOC)Has usede-booksor digitaltextbooksHas assignedgroupprojects in anonline settingHas usedonlinesurveys orpollsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has createdinteractiveonlineactivitiesHas usedonlinesimulationsor virtuallabsHas usedonlinediscussionboardsHas usedadaptivelearningtechnologiesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHasconducteda webinarHas providedfeedbackthrough anonlineplatformHasdesigned ablendedlearningcourseHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas used aLearningManagementSystem(LMS)Hasflipped aclassroomHas usedonlinestorytellingtoolsHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlineannotationtoolsHas usedonline peertutoring ormentoringHascreated orused digitalbadgesHas usedgamificationin teachingHasfacilitatedpeer reviewsonlineHas createdan onlinequiz orassessmentHas usedmobileapps forlearningHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedonline mindmappingtoolsHas usedonlineformativeassessmentsHas usedonlinerubrics forgradingHasrecorded alecture ortutorial videoHasparticipatedin a virtualclassroomHas usedonlinebrainstormingtoolsHas usedonlinelearninganalyticsHas usedsocial mediaforeducationalpurposesHas useddiscussionforums inteachingHas usedonlineflashcards orstudy toolsHas attendeda professionaldevelopmentworkshoponlineHas usedonlinequizzes ortrivia gamesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasparticipated in aMassive OpenOnline Course(MOOC)Has usede-booksor digitaltextbooksHas assignedgroupprojects in anonline settingHas usedonlinesurveys orpollsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has createdinteractiveonlineactivitiesHas usedonlinesimulationsor virtuallabsHas usedonlinediscussionboardsHas usedadaptivelearningtechnologiesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHasconducteda webinarHas providedfeedbackthrough anonlineplatformHasdesigned ablendedlearningcourseHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas used aLearningManagementSystem(LMS)Hasflipped aclassroomHas usedonlinestorytellingtoolsHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlineannotationtoolsHas usedonline peertutoring ormentoringHascreated orused digitalbadgesHas usedgamificationin teachingHasfacilitatedpeer reviewsonlineHas createdan onlinequiz orassessmentHas usedmobileapps forlearningHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedonline mindmappingtoolsHas usedonlineformativeassessmentsHas usedonlinerubrics forgradingHasrecorded alecture ortutorial videoHasparticipatedin a virtualclassroomHas usedonlinebrainstormingtoolsHas usedonlinelearninganalyticsHas usedsocial mediaforeducationalpurposesHas useddiscussionforums inteachingHas usedonlineflashcards orstudy toolsHas attendeda professionaldevelopmentworkshoponlineHas usedonlinequizzes ortrivia games

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online collaboration tools (e.g., Google Docs, Padlet)
  2. Has participated in a Massive Open Online Course (MOOC)
  3. Has used e-books or digital textbooks
  4. Has assigned group projects in an online setting
  5. Has used online surveys or polls
  6. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  7. Has created interactive online activities
  8. Has used online simulations or virtual labs
  9. Has used online discussion boards
  10. Has used adaptive learning technologies
  11. Has used online feedback tools (e.g., Padlet, Mentimeter)
  12. Has created a course website or blog
  13. Has conducted a webinar
  14. Has provided feedback through an online platform
  15. Has designed a blended learning course
  16. Has used virtual reality (VR) or augmented reality (AR) in teaching
  17. Has used a Learning Management System (LMS)
  18. Has flipped a classroom
  19. Has used online storytelling tools
  20. Has integrated multimedia (videos, podcasts) into lessons
  21. Has used online annotation tools
  22. Has used online peer tutoring or mentoring
  23. Has created or used digital badges
  24. Has used gamification in teaching
  25. Has facilitated peer reviews online
  26. Has created an online quiz or assessment
  27. Has used mobile apps for learning
  28. Has used online project management tools (e.g., Trello, Asana)
  29. Has used online mind mapping tools
  30. Has used online formative assessments
  31. Has used online rubrics for grading
  32. Has recorded a lecture or tutorial video
  33. Has participated in a virtual classroom
  34. Has used online brainstorming tools
  35. Has used online learning analytics
  36. Has used social media for educational purposes
  37. Has used discussion forums in teaching
  38. Has used online flashcards or study tools
  39. Has attended a professional development workshop online
  40. Has used online quizzes or trivia games