Has usedonlinequizzes ortrivia gamesHas usedonlinestorytellingtoolsHas usedsocial mediaforeducationalpurposesHasdesigned ablendedlearningcourseHasparticipatedin a virtualclassroomHas usedadaptivelearningtechnologiesHas usedonlineformativeassessmentsHas createda coursewebsite orblogHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Hasconducteda webinarHas usedmobileapps forlearningHas providedfeedbackthrough anonlineplatformHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinesurveys orpollsHas assignedgroupprojects in anonline settingHasfacilitatedpeer reviewsonlineHascreated orused digitalbadgesHas usedonlinediscussionboardsHas usedonlineflashcards orstudy toolsHas usedonlinelearninganalyticsHas used aLearningManagementSystem(LMS)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlinesimulationsor virtuallabsHas usedonlinebrainstormingtoolsHasflipped aclassroomHas usede-booksor digitaltextbooksHasrecorded alecture ortutorial videoHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has useddiscussionforums inteachingHas usedonlineannotationtoolsHas usedonlinerubrics forgradingHas createdinteractiveonlineactivitiesHas usedgamificationin teachingHas usedonline mindmappingtoolsHas usedonline peertutoring ormentoringHas createdan onlinequiz orassessmentHas integratedmultimedia(videos,podcasts) intolessonsHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has attendeda professionaldevelopmentworkshoponlineHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinequizzes ortrivia gamesHas usedonlinestorytellingtoolsHas usedsocial mediaforeducationalpurposesHasdesigned ablendedlearningcourseHasparticipatedin a virtualclassroomHas usedadaptivelearningtechnologiesHas usedonlineformativeassessmentsHas createda coursewebsite orblogHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Hasconducteda webinarHas usedmobileapps forlearningHas providedfeedbackthrough anonlineplatformHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinesurveys orpollsHas assignedgroupprojects in anonline settingHasfacilitatedpeer reviewsonlineHascreated orused digitalbadgesHas usedonlinediscussionboardsHas usedonlineflashcards orstudy toolsHas usedonlinelearninganalyticsHas used aLearningManagementSystem(LMS)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlinesimulationsor virtuallabsHas usedonlinebrainstormingtoolsHasflipped aclassroomHas usede-booksor digitaltextbooksHasrecorded alecture ortutorial videoHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has useddiscussionforums inteachingHas usedonlineannotationtoolsHas usedonlinerubrics forgradingHas createdinteractiveonlineactivitiesHas usedgamificationin teachingHas usedonline mindmappingtoolsHas usedonline peertutoring ormentoringHas createdan onlinequiz orassessmentHas integratedmultimedia(videos,podcasts) intolessonsHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has attendeda professionaldevelopmentworkshoponlineHas usedvirtual reality(VR) oraugmentedreality (AR) inteaching

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online quizzes or trivia games
  2. Has used online storytelling tools
  3. Has used social media for educational purposes
  4. Has designed a blended learning course
  5. Has participated in a virtual classroom
  6. Has used adaptive learning technologies
  7. Has used online formative assessments
  8. Has created a course website or blog
  9. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  10. Has conducted a webinar
  11. Has used mobile apps for learning
  12. Has provided feedback through an online platform
  13. Has participated in a Massive Open Online Course (MOOC)
  14. Has used online surveys or polls
  15. Has assigned group projects in an online setting
  16. Has facilitated peer reviews online
  17. Has created or used digital badges
  18. Has used online discussion boards
  19. Has used online flashcards or study tools
  20. Has used online learning analytics
  21. Has used a Learning Management System (LMS)
  22. Has used online collaboration tools (e.g., Google Docs, Padlet)
  23. Has used online simulations or virtual labs
  24. Has used online brainstorming tools
  25. Has flipped a classroom
  26. Has used e-books or digital textbooks
  27. Has recorded a lecture or tutorial video
  28. Has used online feedback tools (e.g., Padlet, Mentimeter)
  29. Has used discussion forums in teaching
  30. Has used online annotation tools
  31. Has used online rubrics for grading
  32. Has created interactive online activities
  33. Has used gamification in teaching
  34. Has used online mind mapping tools
  35. Has used online peer tutoring or mentoring
  36. Has created an online quiz or assessment
  37. Has integrated multimedia (videos, podcasts) into lessons
  38. Has used online project management tools (e.g., Trello, Asana)
  39. Has attended a professional development workshop online
  40. Has used virtual reality (VR) or augmented reality (AR) in teaching