Has providedfeedbackthrough anonlineplatformHas usedonlinestorytellingtoolsHasflipped aclassroomHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedonlineflashcards orstudy toolsHas usedonlineformativeassessmentsHasparticipated in aMassive OpenOnline Course(MOOC)Hasparticipatedin a virtualclassroomHas used aLearningManagementSystem(LMS)Has usedsocial mediaforeducationalpurposesHas usede-booksor digitaltextbooksHas createda coursewebsite orblogHas createdan onlinequiz orassessmentHas usedonlinediscussionboardsHascreated orused digitalbadgesHas usedonlinesurveys orpollsHas usedadaptivelearningtechnologiesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedmobileapps forlearningHas createdinteractiveonlineactivitiesHasrecorded alecture ortutorial videoHas useddiscussionforums inteachingHas usedonlinelearninganalyticsHas usedonlinerubrics forgradingHas usedonlinequizzes ortrivia gamesHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedgamificationin teachingHas assignedgroupprojects in anonline settingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasfacilitatedpeer reviewsonlineHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinebrainstormingtoolsHas attendeda professionaldevelopmentworkshoponlineHas usedonlinesimulationsor virtuallabsHas usedonlineannotationtoolsHas usedonline mindmappingtoolsHas usedonline peertutoring ormentoringHasdesigned ablendedlearningcourseHasconducteda webinarHas integratedmultimedia(videos,podcasts) intolessonsHas providedfeedbackthrough anonlineplatformHas usedonlinestorytellingtoolsHasflipped aclassroomHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedonlineflashcards orstudy toolsHas usedonlineformativeassessmentsHasparticipated in aMassive OpenOnline Course(MOOC)Hasparticipatedin a virtualclassroomHas used aLearningManagementSystem(LMS)Has usedsocial mediaforeducationalpurposesHas usede-booksor digitaltextbooksHas createda coursewebsite orblogHas createdan onlinequiz orassessmentHas usedonlinediscussionboardsHascreated orused digitalbadgesHas usedonlinesurveys orpollsHas usedadaptivelearningtechnologiesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedmobileapps forlearningHas createdinteractiveonlineactivitiesHasrecorded alecture ortutorial videoHas useddiscussionforums inteachingHas usedonlinelearninganalyticsHas usedonlinerubrics forgradingHas usedonlinequizzes ortrivia gamesHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedgamificationin teachingHas assignedgroupprojects in anonline settingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasfacilitatedpeer reviewsonlineHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinebrainstormingtoolsHas attendeda professionaldevelopmentworkshoponlineHas usedonlinesimulationsor virtuallabsHas usedonlineannotationtoolsHas usedonline mindmappingtoolsHas usedonline peertutoring ormentoringHasdesigned ablendedlearningcourseHasconducteda webinarHas integratedmultimedia(videos,podcasts) intolessons

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has provided feedback through an online platform
  2. Has used online storytelling tools
  3. Has flipped a classroom
  4. Has used online project management tools (e.g., Trello, Asana)
  5. Has used online flashcards or study tools
  6. Has used online formative assessments
  7. Has participated in a Massive Open Online Course (MOOC)
  8. Has participated in a virtual classroom
  9. Has used a Learning Management System (LMS)
  10. Has used social media for educational purposes
  11. Has used e-books or digital textbooks
  12. Has created a course website or blog
  13. Has created an online quiz or assessment
  14. Has used online discussion boards
  15. Has created or used digital badges
  16. Has used online surveys or polls
  17. Has used adaptive learning technologies
  18. Has used online feedback tools (e.g., Padlet, Mentimeter)
  19. Has used mobile apps for learning
  20. Has created interactive online activities
  21. Has recorded a lecture or tutorial video
  22. Has used discussion forums in teaching
  23. Has used online learning analytics
  24. Has used online rubrics for grading
  25. Has used online quizzes or trivia games
  26. Has used virtual reality (VR) or augmented reality (AR) in teaching
  27. Has used gamification in teaching
  28. Has assigned group projects in an online setting
  29. Has used online collaboration tools (e.g., Google Docs, Padlet)
  30. Has facilitated peer reviews online
  31. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  32. Has used online brainstorming tools
  33. Has attended a professional development workshop online
  34. Has used online simulations or virtual labs
  35. Has used online annotation tools
  36. Has used online mind mapping tools
  37. Has used online peer tutoring or mentoring
  38. Has designed a blended learning course
  39. Has conducted a webinar
  40. Has integrated multimedia (videos, podcasts) into lessons