Hascreated orused digitalbadgesHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHasfacilitatedpeer reviewsonlineHas usedonlineannotationtoolsHas usedonline mindmappingtoolsHas attendeda professionaldevelopmentworkshoponlineHasparticipated in aMassive OpenOnline Course(MOOC)Has usedsocial mediaforeducationalpurposesHas usedonline peertutoring ormentoringHasdesigned ablendedlearningcourseHas usedgamificationin teachingHasrecorded alecture ortutorial videoHas createdinteractiveonlineactivitiesHasparticipatedin a virtualclassroomHas usedonlinebrainstormingtoolsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createdan onlinequiz orassessmentHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlinesimulationsor virtuallabsHas usedmobileapps forlearningHas useddiscussionforums inteachingHasflipped aclassroomHas usedonlineformativeassessmentsHas usedadaptivelearningtechnologiesHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has used aLearningManagementSystem(LMS)Has assignedgroupprojects in anonline settingHas usedonlineflashcards orstudy toolsHas usede-booksor digitaltextbooksHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHas usedonlinesurveys orpollsHas usedonlinestorytellingtoolsHas providedfeedbackthrough anonlineplatformHas usedonlinelearninganalyticsHas usedonlinediscussionboardsHasconducteda webinarHas usedonlinequizzes ortrivia gamesHas usedonlinerubrics forgradingHascreated orused digitalbadgesHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHasfacilitatedpeer reviewsonlineHas usedonlineannotationtoolsHas usedonline mindmappingtoolsHas attendeda professionaldevelopmentworkshoponlineHasparticipated in aMassive OpenOnline Course(MOOC)Has usedsocial mediaforeducationalpurposesHas usedonline peertutoring ormentoringHasdesigned ablendedlearningcourseHas usedgamificationin teachingHasrecorded alecture ortutorial videoHas createdinteractiveonlineactivitiesHasparticipatedin a virtualclassroomHas usedonlinebrainstormingtoolsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createdan onlinequiz orassessmentHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlinesimulationsor virtuallabsHas usedmobileapps forlearningHas useddiscussionforums inteachingHasflipped aclassroomHas usedonlineformativeassessmentsHas usedadaptivelearningtechnologiesHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has used aLearningManagementSystem(LMS)Has assignedgroupprojects in anonline settingHas usedonlineflashcards orstudy toolsHas usede-booksor digitaltextbooksHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHas usedonlinesurveys orpollsHas usedonlinestorytellingtoolsHas providedfeedbackthrough anonlineplatformHas usedonlinelearninganalyticsHas usedonlinediscussionboardsHasconducteda webinarHas usedonlinequizzes ortrivia gamesHas usedonlinerubrics forgrading

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has created or used digital badges
  2. Has used virtual reality (VR) or augmented reality (AR) in teaching
  3. Has facilitated peer reviews online
  4. Has used online annotation tools
  5. Has used online mind mapping tools
  6. Has attended a professional development workshop online
  7. Has participated in a Massive Open Online Course (MOOC)
  8. Has used social media for educational purposes
  9. Has used online peer tutoring or mentoring
  10. Has designed a blended learning course
  11. Has used gamification in teaching
  12. Has recorded a lecture or tutorial video
  13. Has created interactive online activities
  14. Has participated in a virtual classroom
  15. Has used online brainstorming tools
  16. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  17. Has used online collaboration tools (e.g., Google Docs, Padlet)
  18. Has created an online quiz or assessment
  19. Has integrated multimedia (videos, podcasts) into lessons
  20. Has used online simulations or virtual labs
  21. Has used mobile apps for learning
  22. Has used discussion forums in teaching
  23. Has flipped a classroom
  24. Has used online formative assessments
  25. Has used adaptive learning technologies
  26. Has used online project management tools (e.g., Trello, Asana)
  27. Has used a Learning Management System (LMS)
  28. Has assigned group projects in an online setting
  29. Has used online flashcards or study tools
  30. Has used e-books or digital textbooks
  31. Has used online feedback tools (e.g., Padlet, Mentimeter)
  32. Has created a course website or blog
  33. Has used online surveys or polls
  34. Has used online storytelling tools
  35. Has provided feedback through an online platform
  36. Has used online learning analytics
  37. Has used online discussion boards
  38. Has conducted a webinar
  39. Has used online quizzes or trivia games
  40. Has used online rubrics for grading