Hasrecorded alecture ortutorial videoHas assignedgroupprojects in anonline settingHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonline peertutoring ormentoringHas usedadaptivelearningtechnologiesHasparticipatedin a virtualclassroomHasconducteda webinarHasfacilitatedpeer reviewsonlineHasflipped aclassroomHas usedonline mindmappingtoolsHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedgamificationin teachingHas usedonlinesimulationsor virtuallabsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlineformativeassessmentsHas usedonlinestorytellingtoolsHas usedonlinelearninganalyticsHas usedmobileapps forlearningHas createda coursewebsite orblogHas createdinteractiveonlineactivitiesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlinequizzes ortrivia gamesHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinebrainstormingtoolsHascreated orused digitalbadgesHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinerubrics forgradingHasdesigned ablendedlearningcourseHas usede-booksor digitaltextbooksHas createdan onlinequiz orassessmentHas usedonlineflashcards orstudy toolsHas providedfeedbackthrough anonlineplatformHas used aLearningManagementSystem(LMS)Has usedonlinesurveys orpollsHas usedsocial mediaforeducationalpurposesHas useddiscussionforums inteachingHas attendeda professionaldevelopmentworkshoponlineHas usedonlinediscussionboardsHas usedonlineannotationtoolsHas integratedmultimedia(videos,podcasts) intolessonsHasrecorded alecture ortutorial videoHas assignedgroupprojects in anonline settingHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonline peertutoring ormentoringHas usedadaptivelearningtechnologiesHasparticipatedin a virtualclassroomHasconducteda webinarHasfacilitatedpeer reviewsonlineHasflipped aclassroomHas usedonline mindmappingtoolsHas usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedgamificationin teachingHas usedonlinesimulationsor virtuallabsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlineformativeassessmentsHas usedonlinestorytellingtoolsHas usedonlinelearninganalyticsHas usedmobileapps forlearningHas createda coursewebsite orblogHas createdinteractiveonlineactivitiesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlinequizzes ortrivia gamesHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinebrainstormingtoolsHascreated orused digitalbadgesHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinerubrics forgradingHasdesigned ablendedlearningcourseHas usede-booksor digitaltextbooksHas createdan onlinequiz orassessmentHas usedonlineflashcards orstudy toolsHas providedfeedbackthrough anonlineplatformHas used aLearningManagementSystem(LMS)Has usedonlinesurveys orpollsHas usedsocial mediaforeducationalpurposesHas useddiscussionforums inteachingHas attendeda professionaldevelopmentworkshoponlineHas usedonlinediscussionboardsHas usedonlineannotationtoolsHas integratedmultimedia(videos,podcasts) intolessons

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has recorded a lecture or tutorial video
  2. Has assigned group projects in an online setting
  3. Has used online feedback tools (e.g., Padlet, Mentimeter)
  4. Has used online peer tutoring or mentoring
  5. Has used adaptive learning technologies
  6. Has participated in a virtual classroom
  7. Has conducted a webinar
  8. Has facilitated peer reviews online
  9. Has flipped a classroom
  10. Has used online mind mapping tools
  11. Has used online project management tools (e.g., Trello, Asana)
  12. Has used gamification in teaching
  13. Has used online simulations or virtual labs
  14. Has used virtual reality (VR) or augmented reality (AR) in teaching
  15. Has used online formative assessments
  16. Has used online storytelling tools
  17. Has used online learning analytics
  18. Has used mobile apps for learning
  19. Has created a course website or blog
  20. Has created interactive online activities
  21. Has used online collaboration tools (e.g., Google Docs, Padlet)
  22. Has used online quizzes or trivia games
  23. Has participated in a Massive Open Online Course (MOOC)
  24. Has used online brainstorming tools
  25. Has created or used digital badges
  26. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  27. Has used online rubrics for grading
  28. Has designed a blended learning course
  29. Has used e-books or digital textbooks
  30. Has created an online quiz or assessment
  31. Has used online flashcards or study tools
  32. Has provided feedback through an online platform
  33. Has used a Learning Management System (LMS)
  34. Has used online surveys or polls
  35. Has used social media for educational purposes
  36. Has used discussion forums in teaching
  37. Has attended a professional development workshop online
  38. Has used online discussion boards
  39. Has used online annotation tools
  40. Has integrated multimedia (videos, podcasts) into lessons