Has usedonline peertutoring ormentoringHas createdinteractiveonlineactivitiesHasrecorded alecture ortutorial videoHas usedonlinelearninganalyticsHas providedfeedbackthrough anonlineplatformHasparticipated in aMassive OpenOnline Course(MOOC)Has usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas attendeda professionaldevelopmentworkshoponlineHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonline mindmappingtoolsHas usede-booksor digitaltextbooksHas usedonlinebrainstormingtoolsHasparticipatedin a virtualclassroomHas usedmobileapps forlearningHas usedonlineformativeassessmentsHasconducteda webinarHasfacilitatedpeer reviewsonlineHas usedonlinesurveys orpollsHas usedonlinestorytellingtoolsHas createdan onlinequiz orassessmentHascreated orused digitalbadgesHas useddiscussionforums inteachingHas used aLearningManagementSystem(LMS)Has usedonlineflashcards orstudy toolsHasflipped aclassroomHas usedonlinediscussionboardsHas createda coursewebsite orblogHas usedadaptivelearningtechnologiesHasdesigned ablendedlearningcourseHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has assignedgroupprojects in anonline settingHas usedgamificationin teachingHas usedonlinerubrics forgradingHas usedonlineannotationtoolsHas usedonlinesimulationsor virtuallabsHas integratedmultimedia(videos,podcasts) intolessonsHas usedsocial mediaforeducationalpurposesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedonlinequizzes ortrivia gamesHas usedonline peertutoring ormentoringHas createdinteractiveonlineactivitiesHasrecorded alecture ortutorial videoHas usedonlinelearninganalyticsHas providedfeedbackthrough anonlineplatformHasparticipated in aMassive OpenOnline Course(MOOC)Has usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas attendeda professionaldevelopmentworkshoponlineHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonline mindmappingtoolsHas usede-booksor digitaltextbooksHas usedonlinebrainstormingtoolsHasparticipatedin a virtualclassroomHas usedmobileapps forlearningHas usedonlineformativeassessmentsHasconducteda webinarHasfacilitatedpeer reviewsonlineHas usedonlinesurveys orpollsHas usedonlinestorytellingtoolsHas createdan onlinequiz orassessmentHascreated orused digitalbadgesHas useddiscussionforums inteachingHas used aLearningManagementSystem(LMS)Has usedonlineflashcards orstudy toolsHasflipped aclassroomHas usedonlinediscussionboardsHas createda coursewebsite orblogHas usedadaptivelearningtechnologiesHasdesigned ablendedlearningcourseHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has assignedgroupprojects in anonline settingHas usedgamificationin teachingHas usedonlinerubrics forgradingHas usedonlineannotationtoolsHas usedonlinesimulationsor virtuallabsHas integratedmultimedia(videos,podcasts) intolessonsHas usedsocial mediaforeducationalpurposesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonline projectmanagementtools (e.g.,Trello, Asana)Has usedonlinequizzes ortrivia games

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
  1. Has used online peer tutoring or mentoring
  2. Has created interactive online activities
  3. Has recorded a lecture or tutorial video
  4. Has used online learning analytics
  5. Has provided feedback through an online platform
  6. Has participated in a Massive Open Online Course (MOOC)
  7. Has used virtual reality (VR) or augmented reality (AR) in teaching
  8. Has attended a professional development workshop online
  9. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  10. Has used online mind mapping tools
  11. Has used e-books or digital textbooks
  12. Has used online brainstorming tools
  13. Has participated in a virtual classroom
  14. Has used mobile apps for learning
  15. Has used online formative assessments
  16. Has conducted a webinar
  17. Has facilitated peer reviews online
  18. Has used online surveys or polls
  19. Has used online storytelling tools
  20. Has created an online quiz or assessment
  21. Has created or used digital badges
  22. Has used discussion forums in teaching
  23. Has used a Learning Management System (LMS)
  24. Has used online flashcards or study tools
  25. Has flipped a classroom
  26. Has used online discussion boards
  27. Has created a course website or blog
  28. Has used adaptive learning technologies
  29. Has designed a blended learning course
  30. Has used online feedback tools (e.g., Padlet, Mentimeter)
  31. Has assigned group projects in an online setting
  32. Has used gamification in teaching
  33. Has used online rubrics for grading
  34. Has used online annotation tools
  35. Has used online simulations or virtual labs
  36. Has integrated multimedia (videos, podcasts) into lessons
  37. Has used social media for educational purposes
  38. Has used online collaboration tools (e.g., Google Docs, Padlet)
  39. Has used online project management tools (e.g., Trello, Asana)
  40. Has used online quizzes or trivia games