Has usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlineflashcards orstudy toolsHas integratedmultimedia(videos,podcasts) intolessonsHasrecorded alecture ortutorial videoHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinerubrics forgradingHas usedonlinequizzes ortrivia gamesHas usedonlineannotationtoolsHas usedonlinesurveys orpollsHas assignedgroupprojects in anonline settingHas createdan onlinequiz orassessmentHas usede-booksor digitaltextbooksHas usedonlinediscussionboardsHasflipped aclassroomHas usedgamificationin teachingHas used aLearningManagementSystem(LMS)Has usedmobileapps forlearningHas providedfeedbackthrough anonlineplatformHas usedsocial mediaforeducationalpurposesHas useddiscussionforums inteachingHas createdinteractiveonlineactivitiesHas usedonlineformativeassessmentsHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonline peertutoring ormentoringHas attendeda professionaldevelopmentworkshoponlineHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlineflashcards orstudy toolsHas integratedmultimedia(videos,podcasts) intolessonsHasrecorded alecture ortutorial videoHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinerubrics forgradingHas usedonlinequizzes ortrivia gamesHas usedonlineannotationtoolsHas usedonlinesurveys orpollsHas assignedgroupprojects in anonline settingHas createdan onlinequiz orassessmentHas usede-booksor digitaltextbooksHas usedonlinediscussionboardsHasflipped aclassroomHas usedgamificationin teachingHas used aLearningManagementSystem(LMS)Has usedmobileapps forlearningHas providedfeedbackthrough anonlineplatformHas usedsocial mediaforeducationalpurposesHas useddiscussionforums inteachingHas createdinteractiveonlineactivitiesHas usedonlineformativeassessmentsHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonline peertutoring ormentoringHas attendeda professionaldevelopmentworkshoponlineHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online feedback tools (e.g., Padlet, Mentimeter)
  2. Has created a course website or blog
  3. Has participated in a Massive Open Online Course (MOOC)
  4. Has used online flashcards or study tools
  5. Has integrated multimedia (videos, podcasts) into lessons
  6. Has recorded a lecture or tutorial video
  7. Has used virtual reality (VR) or augmented reality (AR) in teaching
  8. Has used online rubrics for grading
  9. Has used online quizzes or trivia games
  10. Has used online annotation tools
  11. Has used online surveys or polls
  12. Has assigned group projects in an online setting
  13. Has created an online quiz or assessment
  14. Has used e-books or digital textbooks
  15. Has used online discussion boards
  16. Has flipped a classroom
  17. Has used gamification in teaching
  18. Has used a Learning Management System (LMS)
  19. Has used mobile apps for learning
  20. Has provided feedback through an online platform
  21. Has used social media for educational purposes
  22. Has used discussion forums in teaching
  23. Has created interactive online activities
  24. Has used online formative assessments
  25. Has used online collaboration tools (e.g., Google Docs, Padlet)
  26. Has used online peer tutoring or mentoring
  27. Has attended a professional development workshop online
  28. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)