Has assignedgroupprojects in anonline settingHas usedonlineflashcards orstudy toolsHas usedonlineformativeassessmentsHas usedonlinediscussionboardsHas attendeda professionaldevelopmentworkshoponlineHas createdan onlinequiz orassessmentHas usede-booksor digitaltextbooksHasrecorded alecture ortutorial videoHas createda coursewebsite orblogHas usedonline peertutoring ormentoringHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedsocial mediaforeducationalpurposesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinerubrics forgradingHasflipped aclassroomHas used aLearningManagementSystem(LMS)Has integratedmultimedia(videos,podcasts) intolessonsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedmobileapps forlearningHas usedonlinequizzes ortrivia gamesHasparticipated in aMassive OpenOnline Course(MOOC)Has providedfeedbackthrough anonlineplatformHas useddiscussionforums inteachingHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedgamificationin teachingHas usedonlinesurveys orpollsHas usedonlineannotationtoolsHas createdinteractiveonlineactivitiesHas assignedgroupprojects in anonline settingHas usedonlineflashcards orstudy toolsHas usedonlineformativeassessmentsHas usedonlinediscussionboardsHas attendeda professionaldevelopmentworkshoponlineHas createdan onlinequiz orassessmentHas usede-booksor digitaltextbooksHasrecorded alecture ortutorial videoHas createda coursewebsite orblogHas usedonline peertutoring ormentoringHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedsocial mediaforeducationalpurposesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinerubrics forgradingHasflipped aclassroomHas used aLearningManagementSystem(LMS)Has integratedmultimedia(videos,podcasts) intolessonsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedmobileapps forlearningHas usedonlinequizzes ortrivia gamesHasparticipated in aMassive OpenOnline Course(MOOC)Has providedfeedbackthrough anonlineplatformHas useddiscussionforums inteachingHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedgamificationin teachingHas usedonlinesurveys orpollsHas usedonlineannotationtoolsHas createdinteractiveonlineactivities

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has assigned group projects in an online setting
  2. Has used online flashcards or study tools
  3. Has used online formative assessments
  4. Has used online discussion boards
  5. Has attended a professional development workshop online
  6. Has created an online quiz or assessment
  7. Has used e-books or digital textbooks
  8. Has recorded a lecture or tutorial video
  9. Has created a course website or blog
  10. Has used online peer tutoring or mentoring
  11. Has used online collaboration tools (e.g., Google Docs, Padlet)
  12. Has used social media for educational purposes
  13. Has used online feedback tools (e.g., Padlet, Mentimeter)
  14. Has used online rubrics for grading
  15. Has flipped a classroom
  16. Has used a Learning Management System (LMS)
  17. Has integrated multimedia (videos, podcasts) into lessons
  18. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  19. Has used mobile apps for learning
  20. Has used online quizzes or trivia games
  21. Has participated in a Massive Open Online Course (MOOC)
  22. Has provided feedback through an online platform
  23. Has used discussion forums in teaching
  24. Has used virtual reality (VR) or augmented reality (AR) in teaching
  25. Has used gamification in teaching
  26. Has used online surveys or polls
  27. Has used online annotation tools
  28. Has created interactive online activities