Has useddiscussionforums inteachingHas usedmobileapps forlearningHas createdan onlinequiz orassessmentHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlineannotationtoolsHas usede-booksor digitaltextbooksHas assignedgroupprojects in anonline settingHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasflipped aclassroomHas usedonlinequizzes ortrivia gamesHas usedonlinerubrics forgradingHas createdinteractiveonlineactivitiesHas usedonlineformativeassessmentsHas usedsocial mediaforeducationalpurposesHas used aLearningManagementSystem(LMS)Has usedonlineflashcards orstudy toolsHasparticipated in aMassive OpenOnline Course(MOOC)Has createda coursewebsite orblogHas usedgamificationin teachingHas attendeda professionaldevelopmentworkshoponlineHas usedonlinediscussionboardsHas usedonline peertutoring ormentoringHasrecorded alecture ortutorial videoHas providedfeedbackthrough anonlineplatformHas integratedmultimedia(videos,podcasts) intolessonsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinesurveys orpollsHas useddiscussionforums inteachingHas usedmobileapps forlearningHas createdan onlinequiz orassessmentHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlineannotationtoolsHas usede-booksor digitaltextbooksHas assignedgroupprojects in anonline settingHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasflipped aclassroomHas usedonlinequizzes ortrivia gamesHas usedonlinerubrics forgradingHas createdinteractiveonlineactivitiesHas usedonlineformativeassessmentsHas usedsocial mediaforeducationalpurposesHas used aLearningManagementSystem(LMS)Has usedonlineflashcards orstudy toolsHasparticipated in aMassive OpenOnline Course(MOOC)Has createda coursewebsite orblogHas usedgamificationin teachingHas attendeda professionaldevelopmentworkshoponlineHas usedonlinediscussionboardsHas usedonline peertutoring ormentoringHasrecorded alecture ortutorial videoHas providedfeedbackthrough anonlineplatformHas integratedmultimedia(videos,podcasts) intolessonsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinesurveys orpolls

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used discussion forums in teaching
  2. Has used mobile apps for learning
  3. Has created an online quiz or assessment
  4. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  5. Has used online annotation tools
  6. Has used e-books or digital textbooks
  7. Has assigned group projects in an online setting
  8. Has used online feedback tools (e.g., Padlet, Mentimeter)
  9. Has used online collaboration tools (e.g., Google Docs, Padlet)
  10. Has flipped a classroom
  11. Has used online quizzes or trivia games
  12. Has used online rubrics for grading
  13. Has created interactive online activities
  14. Has used online formative assessments
  15. Has used social media for educational purposes
  16. Has used a Learning Management System (LMS)
  17. Has used online flashcards or study tools
  18. Has participated in a Massive Open Online Course (MOOC)
  19. Has created a course website or blog
  20. Has used gamification in teaching
  21. Has attended a professional development workshop online
  22. Has used online discussion boards
  23. Has used online peer tutoring or mentoring
  24. Has recorded a lecture or tutorial video
  25. Has provided feedback through an online platform
  26. Has integrated multimedia (videos, podcasts) into lessons
  27. Has used virtual reality (VR) or augmented reality (AR) in teaching
  28. Has used online surveys or polls