Hasflipped aclassroomHas used aLearningManagementSystem(LMS)Has usedonlinerubrics forgradingHas createdinteractiveonlineactivitiesHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usede-booksor digitaltextbooksHas usedgamificationin teachingHas useddiscussionforums inteachingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlineformativeassessmentsHas usedonlineflashcards orstudy toolsHas usedsocial mediaforeducationalpurposesHas providedfeedbackthrough anonlineplatformHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinediscussionboardsHas integratedmultimedia(videos,podcasts) intolessonsHas createda coursewebsite orblogHas usedonlineannotationtoolsHas attendeda professionaldevelopmentworkshoponlineHas createdan onlinequiz orassessmentHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinequizzes ortrivia gamesHas usedmobileapps forlearningHas assignedgroupprojects in anonline settingHasrecorded alecture ortutorial videoHas usedonlinesurveys orpollsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonline peertutoring ormentoringHasflipped aclassroomHas used aLearningManagementSystem(LMS)Has usedonlinerubrics forgradingHas createdinteractiveonlineactivitiesHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usede-booksor digitaltextbooksHas usedgamificationin teachingHas useddiscussionforums inteachingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlineformativeassessmentsHas usedonlineflashcards orstudy toolsHas usedsocial mediaforeducationalpurposesHas providedfeedbackthrough anonlineplatformHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinediscussionboardsHas integratedmultimedia(videos,podcasts) intolessonsHas createda coursewebsite orblogHas usedonlineannotationtoolsHas attendeda professionaldevelopmentworkshoponlineHas createdan onlinequiz orassessmentHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinequizzes ortrivia gamesHas usedmobileapps forlearningHas assignedgroupprojects in anonline settingHasrecorded alecture ortutorial videoHas usedonlinesurveys orpollsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonline peertutoring ormentoring

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has flipped a classroom
  2. Has used a Learning Management System (LMS)
  3. Has used online rubrics for grading
  4. Has created interactive online activities
  5. Has used virtual reality (VR) or augmented reality (AR) in teaching
  6. Has used e-books or digital textbooks
  7. Has used gamification in teaching
  8. Has used discussion forums in teaching
  9. Has used online collaboration tools (e.g., Google Docs, Padlet)
  10. Has used online formative assessments
  11. Has used online flashcards or study tools
  12. Has used social media for educational purposes
  13. Has provided feedback through an online platform
  14. Has used online feedback tools (e.g., Padlet, Mentimeter)
  15. Has used online discussion boards
  16. Has integrated multimedia (videos, podcasts) into lessons
  17. Has created a course website or blog
  18. Has used online annotation tools
  19. Has attended a professional development workshop online
  20. Has created an online quiz or assessment
  21. Has participated in a Massive Open Online Course (MOOC)
  22. Has used online quizzes or trivia games
  23. Has used mobile apps for learning
  24. Has assigned group projects in an online setting
  25. Has recorded a lecture or tutorial video
  26. Has used online surveys or polls
  27. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  28. Has used online peer tutoring or mentoring