Has usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has useddiscussionforums inteachingHas providedfeedbackthrough anonlineplatformHas usedsocial mediaforeducationalpurposesHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinerubrics forgradingHas usedgamificationin teachingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlinediscussionboardsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHasflipped aclassroomHas createdan onlinequiz orassessmentHas usedonlineformativeassessmentsHasrecorded alecture ortutorial videoHas attendeda professionaldevelopmentworkshoponlineHas createdinteractiveonlineactivitiesHas assignedgroupprojects in anonline settingHas usede-booksor digitaltextbooksHas usedonline peertutoring ormentoringHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlineannotationtoolsHas createda coursewebsite orblogHas usedmobileapps forlearningHas used aLearningManagementSystem(LMS)Has usedonlineflashcards orstudy toolsHas usedonlinesurveys orpollsHas usedonlinequizzes ortrivia gamesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has useddiscussionforums inteachingHas providedfeedbackthrough anonlineplatformHas usedsocial mediaforeducationalpurposesHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinerubrics forgradingHas usedgamificationin teachingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usedonlinediscussionboardsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHasflipped aclassroomHas createdan onlinequiz orassessmentHas usedonlineformativeassessmentsHasrecorded alecture ortutorial videoHas attendeda professionaldevelopmentworkshoponlineHas createdinteractiveonlineactivitiesHas assignedgroupprojects in anonline settingHas usede-booksor digitaltextbooksHas usedonline peertutoring ormentoringHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlineannotationtoolsHas createda coursewebsite orblogHas usedmobileapps forlearningHas used aLearningManagementSystem(LMS)Has usedonlineflashcards orstudy toolsHas usedonlinesurveys orpollsHas usedonlinequizzes ortrivia games

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online feedback tools (e.g., Padlet, Mentimeter)
  2. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  3. Has used discussion forums in teaching
  4. Has provided feedback through an online platform
  5. Has used social media for educational purposes
  6. Has participated in a Massive Open Online Course (MOOC)
  7. Has used online rubrics for grading
  8. Has used gamification in teaching
  9. Has used online collaboration tools (e.g., Google Docs, Padlet)
  10. Has used online discussion boards
  11. Has used virtual reality (VR) or augmented reality (AR) in teaching
  12. Has flipped a classroom
  13. Has created an online quiz or assessment
  14. Has used online formative assessments
  15. Has recorded a lecture or tutorial video
  16. Has attended a professional development workshop online
  17. Has created interactive online activities
  18. Has assigned group projects in an online setting
  19. Has used e-books or digital textbooks
  20. Has used online peer tutoring or mentoring
  21. Has integrated multimedia (videos, podcasts) into lessons
  22. Has used online annotation tools
  23. Has created a course website or blog
  24. Has used mobile apps for learning
  25. Has used a Learning Management System (LMS)
  26. Has used online flashcards or study tools
  27. Has used online surveys or polls
  28. Has used online quizzes or trivia games