Has usedonlineformativeassessmentsHas usede-booksor digitaltextbooksHas usedonlinerubrics forgradingHas usedgamificationin teachingHas usedonlinequizzes ortrivia gamesHas providedfeedbackthrough anonlineplatformHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlineflashcards orstudy toolsHasrecorded alecture ortutorial videoHas createda coursewebsite orblogHas usedonlineannotationtoolsHas usedonlinediscussionboardsHas usedmobileapps forlearningHas used aLearningManagementSystem(LMS)Has useddiscussionforums inteachingHas usedonline peertutoring ormentoringHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas assignedgroupprojects in anonline settingHas usedonlinesurveys orpollsHas attendeda professionaldevelopmentworkshoponlineHas createdan onlinequiz orassessmentHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedsocial mediaforeducationalpurposesHas createdinteractiveonlineactivitiesHasflipped aclassroomHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlineformativeassessmentsHas usede-booksor digitaltextbooksHas usedonlinerubrics forgradingHas usedgamificationin teachingHas usedonlinequizzes ortrivia gamesHas providedfeedbackthrough anonlineplatformHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlineflashcards orstudy toolsHasrecorded alecture ortutorial videoHas createda coursewebsite orblogHas usedonlineannotationtoolsHas usedonlinediscussionboardsHas usedmobileapps forlearningHas used aLearningManagementSystem(LMS)Has useddiscussionforums inteachingHas usedonline peertutoring ormentoringHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas assignedgroupprojects in anonline settingHas usedonlinesurveys orpollsHas attendeda professionaldevelopmentworkshoponlineHas createdan onlinequiz orassessmentHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedsocial mediaforeducationalpurposesHas createdinteractiveonlineactivitiesHasflipped aclassroomHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Hasparticipated in aMassive OpenOnline Course(MOOC)

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online formative assessments
  2. Has used e-books or digital textbooks
  3. Has used online rubrics for grading
  4. Has used gamification in teaching
  5. Has used online quizzes or trivia games
  6. Has provided feedback through an online platform
  7. Has integrated multimedia (videos, podcasts) into lessons
  8. Has used online flashcards or study tools
  9. Has recorded a lecture or tutorial video
  10. Has created a course website or blog
  11. Has used online annotation tools
  12. Has used online discussion boards
  13. Has used mobile apps for learning
  14. Has used a Learning Management System (LMS)
  15. Has used discussion forums in teaching
  16. Has used online peer tutoring or mentoring
  17. Has used virtual reality (VR) or augmented reality (AR) in teaching
  18. Has assigned group projects in an online setting
  19. Has used online surveys or polls
  20. Has attended a professional development workshop online
  21. Has created an online quiz or assessment
  22. Has used online feedback tools (e.g., Padlet, Mentimeter)
  23. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  24. Has used social media for educational purposes
  25. Has created interactive online activities
  26. Has flipped a classroom
  27. Has used online collaboration tools (e.g., Google Docs, Padlet)
  28. Has participated in a Massive Open Online Course (MOOC)