Has usedonlinequizzes ortrivia gamesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createdinteractiveonlineactivitiesHas usedonlinesurveys orpollsHas useddiscussionforums inteachingHas integratedmultimedia(videos,podcasts) intolessonsHasflipped aclassroomHas attendeda professionaldevelopmentworkshoponlineHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas used aLearningManagementSystem(LMS)Has usedonlineformativeassessmentsHas usedonlineflashcards orstudy toolsHasparticipated in aMassive OpenOnline Course(MOOC)Has assignedgroupprojects in anonline settingHas usedonline peertutoring ormentoringHas usedonlineannotationtoolsHas usedonlinediscussionboardsHasrecorded alecture ortutorial videoHas usedmobileapps forlearningHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has providedfeedbackthrough anonlineplatformHas usedgamificationin teachingHas createda coursewebsite orblogHas createdan onlinequiz orassessmentHas usede-booksor digitaltextbooksHas usedsocial mediaforeducationalpurposesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinerubrics forgradingHas usedonlinequizzes ortrivia gamesHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createdinteractiveonlineactivitiesHas usedonlinesurveys orpollsHas useddiscussionforums inteachingHas integratedmultimedia(videos,podcasts) intolessonsHasflipped aclassroomHas attendeda professionaldevelopmentworkshoponlineHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas used aLearningManagementSystem(LMS)Has usedonlineformativeassessmentsHas usedonlineflashcards orstudy toolsHasparticipated in aMassive OpenOnline Course(MOOC)Has assignedgroupprojects in anonline settingHas usedonline peertutoring ormentoringHas usedonlineannotationtoolsHas usedonlinediscussionboardsHasrecorded alecture ortutorial videoHas usedmobileapps forlearningHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has providedfeedbackthrough anonlineplatformHas usedgamificationin teachingHas createda coursewebsite orblogHas createdan onlinequiz orassessmentHas usede-booksor digitaltextbooksHas usedsocial mediaforeducationalpurposesHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinerubrics forgrading

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online quizzes or trivia games
  2. Has used online collaboration tools (e.g., Google Docs, Padlet)
  3. Has created interactive online activities
  4. Has used online surveys or polls
  5. Has used discussion forums in teaching
  6. Has integrated multimedia (videos, podcasts) into lessons
  7. Has flipped a classroom
  8. Has attended a professional development workshop online
  9. Has used virtual reality (VR) or augmented reality (AR) in teaching
  10. Has used a Learning Management System (LMS)
  11. Has used online formative assessments
  12. Has used online flashcards or study tools
  13. Has participated in a Massive Open Online Course (MOOC)
  14. Has assigned group projects in an online setting
  15. Has used online peer tutoring or mentoring
  16. Has used online annotation tools
  17. Has used online discussion boards
  18. Has recorded a lecture or tutorial video
  19. Has used mobile apps for learning
  20. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  21. Has provided feedback through an online platform
  22. Has used gamification in teaching
  23. Has created a course website or blog
  24. Has created an online quiz or assessment
  25. Has used e-books or digital textbooks
  26. Has used social media for educational purposes
  27. Has used online feedback tools (e.g., Padlet, Mentimeter)
  28. Has used online rubrics for grading