Has assignedgroupprojects in anonline settingHas providedfeedbackthrough anonlineplatformHas usedmobileapps forlearningHas usedonlineannotationtoolsHas useddiscussionforums inteachingHasflipped aclassroomHas usedonlineflashcards orstudy toolsHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlinerubrics forgradingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createda coursewebsite orblogHasparticipated in aMassive OpenOnline Course(MOOC)Has usede-booksor digitaltextbooksHas attendeda professionaldevelopmentworkshoponlineHas usedonlinesurveys orpollsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas createdinteractiveonlineactivitiesHasrecorded alecture ortutorial videoHas usedsocial mediaforeducationalpurposesHas usedonlinequizzes ortrivia gamesHas createdan onlinequiz orassessmentHas usedonlinediscussionboardsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlineformativeassessmentsHas usedgamificationin teachingHas usedonline peertutoring ormentoringHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has used aLearningManagementSystem(LMS)Has assignedgroupprojects in anonline settingHas providedfeedbackthrough anonlineplatformHas usedmobileapps forlearningHas usedonlineannotationtoolsHas useddiscussionforums inteachingHasflipped aclassroomHas usedonlineflashcards orstudy toolsHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlinerubrics forgradingHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createda coursewebsite orblogHasparticipated in aMassive OpenOnline Course(MOOC)Has usede-booksor digitaltextbooksHas attendeda professionaldevelopmentworkshoponlineHas usedonlinesurveys orpollsHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas createdinteractiveonlineactivitiesHasrecorded alecture ortutorial videoHas usedsocial mediaforeducationalpurposesHas usedonlinequizzes ortrivia gamesHas createdan onlinequiz orassessmentHas usedonlinediscussionboardsHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlineformativeassessmentsHas usedgamificationin teachingHas usedonline peertutoring ormentoringHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has used aLearningManagementSystem(LMS)

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has assigned group projects in an online setting
  2. Has provided feedback through an online platform
  3. Has used mobile apps for learning
  4. Has used online annotation tools
  5. Has used discussion forums in teaching
  6. Has flipped a classroom
  7. Has used online flashcards or study tools
  8. Has integrated multimedia (videos, podcasts) into lessons
  9. Has used online rubrics for grading
  10. Has used online collaboration tools (e.g., Google Docs, Padlet)
  11. Has created a course website or blog
  12. Has participated in a Massive Open Online Course (MOOC)
  13. Has used e-books or digital textbooks
  14. Has attended a professional development workshop online
  15. Has used online surveys or polls
  16. Has used virtual reality (VR) or augmented reality (AR) in teaching
  17. Has created interactive online activities
  18. Has recorded a lecture or tutorial video
  19. Has used social media for educational purposes
  20. Has used online quizzes or trivia games
  21. Has created an online quiz or assessment
  22. Has used online discussion boards
  23. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  24. Has used online formative assessments
  25. Has used gamification in teaching
  26. Has used online peer tutoring or mentoring
  27. Has used online feedback tools (e.g., Padlet, Mentimeter)
  28. Has used a Learning Management System (LMS)