Has assignedgroupprojects in anonline settingHas createda coursewebsite orblogHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usede-booksor digitaltextbooksHas usedonlinediscussionboardsHas usedsocial mediaforeducationalpurposesHas integratedmultimedia(videos,podcasts) intolessonsHas createdinteractiveonlineactivitiesHasflipped aclassroomHas usedonlinequizzes ortrivia gamesHas attendeda professionaldevelopmentworkshoponlineHas usedonlineannotationtoolsHasrecorded alecture ortutorial videoHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinerubrics forgradingHas usedgamificationin teachingHas usedmobileapps forlearningHas used aLearningManagementSystem(LMS)Has providedfeedbackthrough anonlineplatformHas usedonline peertutoring ormentoringHas usedonlineformativeassessmentsHas usedonlineflashcards orstudy toolsHas useddiscussionforums inteachingHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinesurveys orpollsHas createdan onlinequiz orassessmentHas assignedgroupprojects in anonline settingHas createda coursewebsite orblogHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has usede-booksor digitaltextbooksHas usedonlinediscussionboardsHas usedsocial mediaforeducationalpurposesHas integratedmultimedia(videos,podcasts) intolessonsHas createdinteractiveonlineactivitiesHasflipped aclassroomHas usedonlinequizzes ortrivia gamesHas attendeda professionaldevelopmentworkshoponlineHas usedonlineannotationtoolsHasrecorded alecture ortutorial videoHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas usedonlinerubrics forgradingHas usedgamificationin teachingHas usedmobileapps forlearningHas used aLearningManagementSystem(LMS)Has providedfeedbackthrough anonlineplatformHas usedonline peertutoring ormentoringHas usedonlineformativeassessmentsHas usedonlineflashcards orstudy toolsHas useddiscussionforums inteachingHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedonlinesurveys orpollsHas createdan onlinequiz orassessment

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has assigned group projects in an online setting
  2. Has created a course website or blog
  3. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  4. Has used online collaboration tools (e.g., Google Docs, Padlet)
  5. Has used e-books or digital textbooks
  6. Has used online discussion boards
  7. Has used social media for educational purposes
  8. Has integrated multimedia (videos, podcasts) into lessons
  9. Has created interactive online activities
  10. Has flipped a classroom
  11. Has used online quizzes or trivia games
  12. Has attended a professional development workshop online
  13. Has used online annotation tools
  14. Has recorded a lecture or tutorial video
  15. Has used virtual reality (VR) or augmented reality (AR) in teaching
  16. Has used online rubrics for grading
  17. Has used gamification in teaching
  18. Has used mobile apps for learning
  19. Has used a Learning Management System (LMS)
  20. Has provided feedback through an online platform
  21. Has used online peer tutoring or mentoring
  22. Has used online formative assessments
  23. Has used online flashcards or study tools
  24. Has used discussion forums in teaching
  25. Has participated in a Massive Open Online Course (MOOC)
  26. Has used online feedback tools (e.g., Padlet, Mentimeter)
  27. Has used online surveys or polls
  28. Has created an online quiz or assessment