Has usedonlinesurveys orpollsHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has useddiscussionforums inteachingHas used aLearningManagementSystem(LMS)Hasflipped aclassroomHas createdan onlinequiz orassessmentHas usedonlinequizzes ortrivia gamesHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinerubrics forgradingHas usede-booksor digitaltextbooksHas usedgamificationin teachingHas usedmobileapps forlearningHas usedonlinediscussionboardsHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlineformativeassessmentsHas assignedgroupprojects in anonline settingHas createdinteractiveonlineactivitiesHas usedsocial mediaforeducationalpurposesHasrecorded alecture ortutorial videoHas providedfeedbackthrough anonlineplatformHas usedonline peertutoring ormentoringHas createda coursewebsite orblogHas usedonlineflashcards orstudy toolsHas usedonlineannotationtoolsHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas attendeda professionaldevelopmentworkshoponlineHas usedonlinesurveys orpollsHas integratedmultimedia(videos,podcasts) intolessonsHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has useddiscussionforums inteachingHas used aLearningManagementSystem(LMS)Hasflipped aclassroomHas createdan onlinequiz orassessmentHas usedonlinequizzes ortrivia gamesHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlinerubrics forgradingHas usede-booksor digitaltextbooksHas usedgamificationin teachingHas usedmobileapps forlearningHas usedonlinediscussionboardsHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlineformativeassessmentsHas assignedgroupprojects in anonline settingHas createdinteractiveonlineactivitiesHas usedsocial mediaforeducationalpurposesHasrecorded alecture ortutorial videoHas providedfeedbackthrough anonlineplatformHas usedonline peertutoring ormentoringHas createda coursewebsite orblogHas usedonlineflashcards orstudy toolsHas usedonlineannotationtoolsHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas attendeda professionaldevelopmentworkshoponline

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online surveys or polls
  2. Has integrated multimedia (videos, podcasts) into lessons
  3. Has used online collaboration tools (e.g., Google Docs, Padlet)
  4. Has used discussion forums in teaching
  5. Has used a Learning Management System (LMS)
  6. Has flipped a classroom
  7. Has created an online quiz or assessment
  8. Has used online quizzes or trivia games
  9. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  10. Has used online rubrics for grading
  11. Has used e-books or digital textbooks
  12. Has used gamification in teaching
  13. Has used mobile apps for learning
  14. Has used online discussion boards
  15. Has participated in a Massive Open Online Course (MOOC)
  16. Has used online formative assessments
  17. Has assigned group projects in an online setting
  18. Has created interactive online activities
  19. Has used social media for educational purposes
  20. Has recorded a lecture or tutorial video
  21. Has provided feedback through an online platform
  22. Has used online peer tutoring or mentoring
  23. Has created a course website or blog
  24. Has used online flashcards or study tools
  25. Has used online annotation tools
  26. Has used online feedback tools (e.g., Padlet, Mentimeter)
  27. Has used virtual reality (VR) or augmented reality (AR) in teaching
  28. Has attended a professional development workshop online