Has usedonlinerubrics forgradingHas usedonlinediscussionboardsHasflipped aclassroomHas usedsocial mediaforeducationalpurposesHas assignedgroupprojects in anonline settingHas usedgamificationin teachingHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlineannotationtoolsHas usedonlineflashcards orstudy toolsHas used aLearningManagementSystem(LMS)Has usedonlinesurveys orpollsHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createdan onlinequiz orassessmentHas usedonlineformativeassessmentsHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHas usedonlinequizzes ortrivia gamesHasrecorded alecture ortutorial videoHas usede-booksor digitaltextbooksHas usedmobileapps forlearningHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas attendeda professionaldevelopmentworkshoponlineHas providedfeedbackthrough anonlineplatformHas integratedmultimedia(videos,podcasts) intolessonsHas usedonline peertutoring ormentoringHas useddiscussionforums inteachingHas createdinteractiveonlineactivitiesHasparticipated in aMassive OpenOnline Course(MOOC)Has usedonlinerubrics forgradingHas usedonlinediscussionboardsHasflipped aclassroomHas usedsocial mediaforeducationalpurposesHas assignedgroupprojects in anonline settingHas usedgamificationin teachingHas used videoconferencingtools (e.g.,Zoom,MicrosoftTeams)Has usedonlineannotationtoolsHas usedonlineflashcards orstudy toolsHas used aLearningManagementSystem(LMS)Has usedonlinesurveys orpollsHas usedonlinecollaborationtools (e.g.,Google Docs,Padlet)Has createdan onlinequiz orassessmentHas usedonlineformativeassessmentsHas usedonlinefeedback tools(e.g., Padlet,Mentimeter)Has createda coursewebsite orblogHas usedonlinequizzes ortrivia gamesHasrecorded alecture ortutorial videoHas usede-booksor digitaltextbooksHas usedmobileapps forlearningHas usedvirtual reality(VR) oraugmentedreality (AR) inteachingHas attendeda professionaldevelopmentworkshoponlineHas providedfeedbackthrough anonlineplatformHas integratedmultimedia(videos,podcasts) intolessonsHas usedonline peertutoring ormentoringHas useddiscussionforums inteachingHas createdinteractiveonlineactivitiesHasparticipated in aMassive OpenOnline Course(MOOC)

Blended Learning Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has used online rubrics for grading
  2. Has used online discussion boards
  3. Has flipped a classroom
  4. Has used social media for educational purposes
  5. Has assigned group projects in an online setting
  6. Has used gamification in teaching
  7. Has used video conferencing tools (e.g., Zoom, Microsoft Teams)
  8. Has used online annotation tools
  9. Has used online flashcards or study tools
  10. Has used a Learning Management System (LMS)
  11. Has used online surveys or polls
  12. Has used online collaboration tools (e.g., Google Docs, Padlet)
  13. Has created an online quiz or assessment
  14. Has used online formative assessments
  15. Has used online feedback tools (e.g., Padlet, Mentimeter)
  16. Has created a course website or blog
  17. Has used online quizzes or trivia games
  18. Has recorded a lecture or tutorial video
  19. Has used e-books or digital textbooks
  20. Has used mobile apps for learning
  21. Has used virtual reality (VR) or augmented reality (AR) in teaching
  22. Has attended a professional development workshop online
  23. Has provided feedback through an online platform
  24. Has integrated multimedia (videos, podcasts) into lessons
  25. Has used online peer tutoring or mentoring
  26. Has used discussion forums in teaching
  27. Has created interactive online activities
  28. Has participated in a Massive Open Online Course (MOOC)