roams around aimlessly last person to be alive struggles at a puzzle hides rants about something small "you do it" doesn't know how to do a game mechanic gets lost "woah" complains about something in the game "I'm gonna cry" "oh my goodness" jump- scared by something small "HELP..." runs away and leaves me screaming in panic dies "I'm gonna kill you" points out something obvious forces me to go first says/does something freaky "WHAT THE FLIP..." laughs nervously doesn't leave the safe room roams around aimlessly last person to be alive struggles at a puzzle hides rants about something small "you do it" doesn't know how to do a game mechanic gets lost "woah" complains about something in the game "I'm gonna cry" "oh my goodness" jump- scared by something small "HELP..." runs away and leaves me screaming in panic dies "I'm gonna kill you" points out something obvious forces me to go first says/does something freaky "WHAT THE FLIP..." laughs nervously doesn't leave the safe room
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
roams around aimlessly
last person to be alive
struggles at a puzzle
hides
rants about something small
"you do it"
doesn't know how to do a game mechanic
gets lost
"woah"
complains about something in the game
"I'm gonna cry"
"oh my goodness"
jump-scared by something small
"HELP..."
runs away and leaves me
screaming in panic
dies
"I'm gonna kill you"
points out something obvious
forces me to go first
says/does something freaky
"WHAT THE FLIP..."
laughs nervously
doesn't leave the safe room