struggles at a puzzle doesn't know how to do a game mechanic "WHAT THE FLIP..." "you do it" doesn't leave the safe room roams around aimlessly "I'm gonna kill you" screaming in panic jump- scared by something small says/does something freaky "oh my goodness" "I'm gonna cry" last person to be alive gets lost rants about something small points out something obvious laughs nervously dies runs away and leaves me forces me to go first "woah" hides complains about something in the game "HELP..." struggles at a puzzle doesn't know how to do a game mechanic "WHAT THE FLIP..." "you do it" doesn't leave the safe room roams around aimlessly "I'm gonna kill you" screaming in panic jump- scared by something small says/does something freaky "oh my goodness" "I'm gonna cry" last person to be alive gets lost rants about something small points out something obvious laughs nervously dies runs away and leaves me forces me to go first "woah" hides complains about something in the game "HELP..."
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
struggles at a puzzle
doesn't know how to do a game mechanic
"WHAT THE FLIP..."
"you do it"
doesn't leave the safe room
roams around aimlessly
"I'm gonna kill you"
screaming in panic
jump-scared by something small
says/does something freaky
"oh my goodness"
"I'm gonna cry"
last person to be alive
gets lost
rants about something small
points out something obvious
laughs nervously
dies
runs away and leaves me
forces me to go first
"woah"
hides
complains about something in the game
"HELP..."