"oh my goodness" dies jump- scared by something small gets lost screaming in panic doesn't know how to do a game mechanic laughs nervously says/does something freaky "HELP..." runs away and leaves me doesn't leave the safe room struggles at a puzzle "I'm gonna cry" complains about something in the game last person to be alive "I'm gonna kill you" "woah" roams around aimlessly points out something obvious hides "you do it" rants about something small "WHAT THE FLIP..." forces me to go first "oh my goodness" dies jump- scared by something small gets lost screaming in panic doesn't know how to do a game mechanic laughs nervously says/does something freaky "HELP..." runs away and leaves me doesn't leave the safe room struggles at a puzzle "I'm gonna cry" complains about something in the game last person to be alive "I'm gonna kill you" "woah" roams around aimlessly points out something obvious hides "you do it" rants about something small "WHAT THE FLIP..." forces me to go first
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"oh my goodness"
dies
jump-scared by something small
gets lost
screaming in panic
doesn't know how to do a game mechanic
laughs nervously
says/does something freaky
"HELP..."
runs away and leaves me
doesn't leave the safe room
struggles at a puzzle
"I'm gonna cry"
complains about something in the game
last person to be alive
"I'm gonna kill you"
"woah"
roams around aimlessly
points out something obvious
hides
"you do it"
rants about something small
"WHAT THE FLIP..."
forces me to go first