hides "woah" doesn't leave the safe room "I'm gonna kill you" says/does something freaky points out something obvious "HELP..." complains about something in the game runs away and leaves me "WHAT THE FLIP..." laughs nervously "I'm gonna cry" gets lost last person to be alive "oh my goodness" rants about something small roams around aimlessly dies doesn't know how to do a game mechanic struggles at a puzzle "you do it" forces me to go first screaming in panic jump- scared by something small hides "woah" doesn't leave the safe room "I'm gonna kill you" says/does something freaky points out something obvious "HELP..." complains about something in the game runs away and leaves me "WHAT THE FLIP..." laughs nervously "I'm gonna cry" gets lost last person to be alive "oh my goodness" rants about something small roams around aimlessly dies doesn't know how to do a game mechanic struggles at a puzzle "you do it" forces me to go first screaming in panic jump- scared by something small
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hides
"woah"
doesn't leave the safe room
"I'm gonna kill you"
says/does something freaky
points out something obvious
"HELP..."
complains about something in the game
runs away and leaves me
"WHAT THE FLIP..."
laughs nervously
"I'm gonna cry"
gets lost
last person to be alive
"oh my goodness"
rants about something small
roams around aimlessly
dies
doesn't know how to do a game mechanic
struggles at a puzzle
"you do it"
forces me to go first
screaming in panic
jump-scared by something small