"HELP..." "WHAT THE FLIP..." gets lost runs away and leaves me "I'm gonna kill you" "woah" struggles at a puzzle last person to be alive jump- scared by something small hides screaming in panic says/does something freaky doesn't leave the safe room forces me to go first "oh my goodness" complains about something in the game "you do it" doesn't know how to do a game mechanic laughs nervously roams around aimlessly rants about something small dies points out something obvious "I'm gonna cry" "HELP..." "WHAT THE FLIP..." gets lost runs away and leaves me "I'm gonna kill you" "woah" struggles at a puzzle last person to be alive jump- scared by something small hides screaming in panic says/does something freaky doesn't leave the safe room forces me to go first "oh my goodness" complains about something in the game "you do it" doesn't know how to do a game mechanic laughs nervously roams around aimlessly rants about something small dies points out something obvious "I'm gonna cry"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"HELP..."
"WHAT THE FLIP..."
gets lost
runs away and leaves me
"I'm gonna kill you"
"woah"
struggles at a puzzle
last person to be alive
jump-scared by something small
hides
screaming in panic
says/does something freaky
doesn't leave the safe room
forces me to go first
"oh my goodness"
complains about something in the game
"you do it"
doesn't know how to do a game mechanic
laughs nervously
roams around aimlessly
rants about something small
dies
points out something obvious
"I'm gonna cry"