laughs nervously forces me to go first screaming in panic "I'm gonna cry" doesn't know how to do a game mechanic complains about something in the game rants about something small "WHAT THE FLIP..." "oh my goodness" dies gets lost "HELP..." doesn't leave the safe room "you do it" "woah" last person to be alive struggles at a puzzle runs away and leaves me jump- scared by something small points out something obvious hides says/does something freaky "I'm gonna kill you" roams around aimlessly laughs nervously forces me to go first screaming in panic "I'm gonna cry" doesn't know how to do a game mechanic complains about something in the game rants about something small "WHAT THE FLIP..." "oh my goodness" dies gets lost "HELP..." doesn't leave the safe room "you do it" "woah" last person to be alive struggles at a puzzle runs away and leaves me jump- scared by something small points out something obvious hides says/does something freaky "I'm gonna kill you" roams around aimlessly
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
laughs nervously
forces me to go first
screaming in panic
"I'm gonna cry"
doesn't know how to do a game mechanic
complains about something in the game
rants about something small
"WHAT THE FLIP..."
"oh my goodness"
dies
gets lost
"HELP..."
doesn't leave the safe room
"you do it"
"woah"
last person to be alive
struggles at a puzzle
runs away and leaves me
jump-scared by something small
points out something obvious
hides
says/does something freaky
"I'm gonna kill you"
roams around aimlessly