"oh my goodness" doesn't know how to do a game mechanic struggles at a puzzle "I'm gonna cry" rants about something small says/does something freaky "WHAT THE FLIP..." last person to be alive hides dies "HELP..." roams around aimlessly "you do it" "woah" runs away and leaves me jump- scared by something small gets lost screaming in panic "I'm gonna kill you" laughs nervously complains about something in the game doesn't leave the safe room points out something obvious forces me to go first "oh my goodness" doesn't know how to do a game mechanic struggles at a puzzle "I'm gonna cry" rants about something small says/does something freaky "WHAT THE FLIP..." last person to be alive hides dies "HELP..." roams around aimlessly "you do it" "woah" runs away and leaves me jump- scared by something small gets lost screaming in panic "I'm gonna kill you" laughs nervously complains about something in the game doesn't leave the safe room points out something obvious forces me to go first
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"oh my goodness"
doesn't know how to do a game mechanic
struggles at a puzzle
"I'm gonna cry"
rants about something small
says/does something freaky
"WHAT THE FLIP..."
last person to be alive
hides
dies
"HELP..."
roams around aimlessly
"you do it"
"woah"
runs away and leaves me
jump-scared by something small
gets lost
screaming in panic
"I'm gonna kill you"
laughs nervously
complains about something in the game
doesn't leave the safe room
points out something obvious
forces me to go first