screaming in panic struggles at a puzzle points out something obvious rants about something small "I'm gonna cry" "you do it" doesn't know how to do a game mechanic "oh my goodness" says/does something freaky complains about something in the game doesn't leave the safe room last person to be alive hides "HELP..." dies forces me to go first jump- scared by something small "woah" gets lost "WHAT THE FLIP..." "I'm gonna kill you" roams around aimlessly laughs nervously runs away and leaves me screaming in panic struggles at a puzzle points out something obvious rants about something small "I'm gonna cry" "you do it" doesn't know how to do a game mechanic "oh my goodness" says/does something freaky complains about something in the game doesn't leave the safe room last person to be alive hides "HELP..." dies forces me to go first jump- scared by something small "woah" gets lost "WHAT THE FLIP..." "I'm gonna kill you" roams around aimlessly laughs nervously runs away and leaves me
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
screaming in panic
struggles at a puzzle
points out something obvious
rants about something small
"I'm gonna cry"
"you do it"
doesn't know how to do a game mechanic
"oh my goodness"
says/does something freaky
complains about something in the game
doesn't leave the safe room
last person to be alive
hides
"HELP..."
dies
forces me to go first
jump-scared by something small
"woah"
gets lost
"WHAT THE FLIP..."
"I'm gonna kill you"
roams around aimlessly
laughs nervously
runs away and leaves me