points out something obvious forces me to go first "I'm gonna cry" "I'm gonna kill you" "oh my goodness" rants about something small "woah" runs away and leaves me "you do it" roams around aimlessly "WHAT THE FLIP..." says/does something freaky complains about something in the game last person to be alive "HELP..." hides doesn't leave the safe room doesn't know how to do a game mechanic struggles at a puzzle dies jump- scared by something small laughs nervously gets lost screaming in panic points out something obvious forces me to go first "I'm gonna cry" "I'm gonna kill you" "oh my goodness" rants about something small "woah" runs away and leaves me "you do it" roams around aimlessly "WHAT THE FLIP..." says/does something freaky complains about something in the game last person to be alive "HELP..." hides doesn't leave the safe room doesn't know how to do a game mechanic struggles at a puzzle dies jump- scared by something small laughs nervously gets lost screaming in panic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
points out something obvious
forces me to go first
"I'm gonna cry"
"I'm gonna kill you"
"oh my goodness"
rants about something small
"woah"
runs away and leaves me
"you do it"
roams around aimlessly
"WHAT THE FLIP..."
says/does something freaky
complains about something in the game
last person to be alive
"HELP..."
hides
doesn't leave the safe room
doesn't know how to do a game mechanic
struggles at a puzzle
dies
jump-scared by something small
laughs nervously
gets lost
screaming in panic