L&C500Graphs200I&A400Theorems200D&A100L&C400Theorems400Graphs400D&A400Axolotls400Graphs300Axolotls300D&A500L&C200I&A200I&A500I&A100D&A300D&A200L&C300Theorems300Axolotls100Theorems100Axolotls500Graphs500Theorems500Axolotls200Graphs100I&A300L&C100L&C500Graphs200I&A400Theorems200D&A100L&C400Theorems400Graphs400D&A400Axolotls400Graphs300Axolotls300D&A500L&C200I&A200I&A500I&A100D&A300D&A200L&C300Theorems300Axolotls100Theorems100Axolotls500Graphs500Theorems500Axolotls200Graphs100I&A300L&C100

Calc I Review Session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. L&C 500
  2. Graphs 200
  3. I&A 400
  4. Theorems 200
  5. D&A 100
  6. L&C 400
  7. Theorems 400
  8. Graphs 400
  9. D&A 400
  10. Axolotls 400
  11. Graphs 300
  12. Axolotls 300
  13. D&A 500
  14. L&C 200
  15. I&A 200
  16. I&A 500
  17. I&A 100
  18. D&A 300
  19. D&A 200
  20. L&C 300
  21. Theorems 300
  22. Axolotls 100
  23. Theorems 100
  24. Axolotls 500
  25. Graphs 500
  26. Theorems 500
  27. Axolotls 200
  28. Graphs 100
  29. I&A 300
  30. L&C 100