Axolotls300I&A500Theorems200D&A100L&C100Theorems500D&A400L&C300L&C500Axolotls200Axolotls400L&C200Graphs200Graphs400D&A200Theorems400Graphs100I&A400Theorems100Axolotls500D&A500D&A300I&A100I&A200Theorems300L&C400I&A300Axolotls100Graphs300Graphs500Axolotls300I&A500Theorems200D&A100L&C100Theorems500D&A400L&C300L&C500Axolotls200Axolotls400L&C200Graphs200Graphs400D&A200Theorems400Graphs100I&A400Theorems100Axolotls500D&A500D&A300I&A100I&A200Theorems300L&C400I&A300Axolotls100Graphs300Graphs500

Calc I Review Session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Axolotls 300
  2. I&A 500
  3. Theorems 200
  4. D&A 100
  5. L&C 100
  6. Theorems 500
  7. D&A 400
  8. L&C 300
  9. L&C 500
  10. Axolotls 200
  11. Axolotls 400
  12. L&C 200
  13. Graphs 200
  14. Graphs 400
  15. D&A 200
  16. Theorems 400
  17. Graphs 100
  18. I&A 400
  19. Theorems 100
  20. Axolotls 500
  21. D&A 500
  22. D&A 300
  23. I&A 100
  24. I&A 200
  25. Theorems 300
  26. L&C 400
  27. I&A 300
  28. Axolotls 100
  29. Graphs 300
  30. Graphs 500