Theorems400Graphs500D&A400L&C200Axolotls400Axolotls300Graphs400L&C500Graphs200I&A500L&C400Axolotls500Theorems500I&A400Theorems200D&A100I&A200Graphs300Theorems100D&A200D&A300I&A300Axolotls100L&C300I&A100Theorems300Axolotls200Graphs100L&C100D&A500Theorems400Graphs500D&A400L&C200Axolotls400Axolotls300Graphs400L&C500Graphs200I&A500L&C400Axolotls500Theorems500I&A400Theorems200D&A100I&A200Graphs300Theorems100D&A200D&A300I&A300Axolotls100L&C300I&A100Theorems300Axolotls200Graphs100L&C100D&A500

Calc I Review Session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theorems 400
  2. Graphs 500
  3. D&A 400
  4. L&C 200
  5. Axolotls 400
  6. Axolotls 300
  7. Graphs 400
  8. L&C 500
  9. Graphs 200
  10. I&A 500
  11. L&C 400
  12. Axolotls 500
  13. Theorems 500
  14. I&A 400
  15. Theorems 200
  16. D&A 100
  17. I&A 200
  18. Graphs 300
  19. Theorems 100
  20. D&A 200
  21. D&A 300
  22. I&A 300
  23. Axolotls 100
  24. L&C 300
  25. I&A 100
  26. Theorems 300
  27. Axolotls 200
  28. Graphs 100
  29. L&C 100
  30. D&A 500