Axolotls100D&A300D&A400L&C200I&A200Theorems500Theorems100Graphs200Theorems400I&A100I&A500Axolotls500D&A100L&C100L&C400Graphs400Axolotls400Theorems300I&A400I&A300Graphs500L&C300Axolotls200D&A200Theorems200Axolotls300Graphs100L&C500Graphs300D&A500Axolotls100D&A300D&A400L&C200I&A200Theorems500Theorems100Graphs200Theorems400I&A100I&A500Axolotls500D&A100L&C100L&C400Graphs400Axolotls400Theorems300I&A400I&A300Graphs500L&C300Axolotls200D&A200Theorems200Axolotls300Graphs100L&C500Graphs300D&A500

Calc I Review Session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Axolotls 100
  2. D&A 300
  3. D&A 400
  4. L&C 200
  5. I&A 200
  6. Theorems 500
  7. Theorems 100
  8. Graphs 200
  9. Theorems 400
  10. I&A 100
  11. I&A 500
  12. Axolotls 500
  13. D&A 100
  14. L&C 100
  15. L&C 400
  16. Graphs 400
  17. Axolotls 400
  18. Theorems 300
  19. I&A 400
  20. I&A 300
  21. Graphs 500
  22. L&C 300
  23. Axolotls 200
  24. D&A 200
  25. Theorems 200
  26. Axolotls 300
  27. Graphs 100
  28. L&C 500
  29. Graphs 300
  30. D&A 500