Character does something dumb Doesn't run/hide in a propriate time. Crying Scary atmosphere (Fog and etc Plot- twist "Did you see that?" Mirror Scare Jumpscare Dead- end Calling out for help Car problems Nudity Blood Trail Tripping on something Character actually does something reasonable Shadow of the killer Free (If you guess who survives in the end) Banger or Scary Music Jumpscare Characters make-out "He's coming" Villain or something is funny Chase scene Overreacting Doing something loud Character does something dumb Doesn't run/hide in a propriate time. Crying Scary atmosphere (Fog and etc Plot- twist "Did you see that?" Mirror Scare Jumpscare Dead- end Calling out for help Car problems Nudity Blood Trail Tripping on something Character actually does something reasonable Shadow of the killer Free (If you guess who survives in the end) Banger or Scary Music Jumpscare Characters make-out "He's coming" Villain or something is funny Chase scene Overreacting Doing something loud
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
R-Character does something dumb
R-Doesn't run/hide in a propriate time.
C-Crying
A-Scary atmosphere (Fog and etc
Y-Plot-twist
Y-"Did you see that?"
Y-Mirror Scare
S-Jumpscare
S-Dead-end
C-Calling out for help
A-Car problems
S-Nudity
R-Blood Trail
S-Tripping on something
S-Character actually does something reasonable
C-Shadow of the killer
Y-Free (If you guess who survives in the end)
A-Banger or Scary Music
R-Jumpscare
C-Characters make-out
R-"He's coming"
A-Villain or something is funny
Y-Chase scene
C-Overreacting
A-Doing something loud