Tripping on something "He's coming" Doesn't run/hide in a propriate time. Mirror Scare Nudity Character does something dumb Chase scene Crying Dead- end Shadow of the killer Free (If you guess who survives in the end) Characters make-out Jumpscare Jumpscare Car problems Banger or Scary Music Scary atmosphere (Fog and etc Overreacting Doing something loud Villain or something is funny "Did you see that?" Character actually does something reasonable Calling out for help Plot- twist Blood Trail Tripping on something "He's coming" Doesn't run/hide in a propriate time. Mirror Scare Nudity Character does something dumb Chase scene Crying Dead- end Shadow of the killer Free (If you guess who survives in the end) Characters make-out Jumpscare Jumpscare Car problems Banger or Scary Music Scary atmosphere (Fog and etc Overreacting Doing something loud Villain or something is funny "Did you see that?" Character actually does something reasonable Calling out for help Plot- twist Blood Trail
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
S-Tripping on something
R-"He's coming"
R-Doesn't run/hide in a propriate time.
Y-Mirror Scare
S-Nudity
R-Character does something dumb
Y-Chase scene
C-Crying
S-Dead-end
C-Shadow of the killer
Y-Free (If you guess who survives in the end)
C-Characters make-out
S-Jumpscare
R-Jumpscare
A-Car problems
A-Banger or Scary Music
A-Scary atmosphere (Fog and etc
C-Overreacting
A-Doing something loud
A-Villain or something is funny
Y-"Did you see that?"
S-Character actually does something reasonable
C-Calling out for help
Y-Plot-twist
R-Blood Trail