Car problems Character actually does something reasonable Crying "He's coming" Overreacting Doesn't run/hide in a propriate time. Scary atmosphere (Fog and etc Dead- end Villain or something is funny Free (If you guess who survives in the end) Jumpscare Plot- twist Jumpscare Shadow of the killer Blood Trail Nudity "Did you see that?" Chase scene Tripping on something Banger or Scary Music Character does something dumb Doing something loud Mirror Scare Characters make-out Calling out for help Car problems Character actually does something reasonable Crying "He's coming" Overreacting Doesn't run/hide in a propriate time. Scary atmosphere (Fog and etc Dead- end Villain or something is funny Free (If you guess who survives in the end) Jumpscare Plot- twist Jumpscare Shadow of the killer Blood Trail Nudity "Did you see that?" Chase scene Tripping on something Banger or Scary Music Character does something dumb Doing something loud Mirror Scare Characters make-out Calling out for help
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-Car problems
S-Character actually does something reasonable
C-Crying
R-"He's coming"
C-Overreacting
R-Doesn't run/hide in a propriate time.
A-Scary atmosphere (Fog and etc
S-Dead-end
A-Villain or something is funny
Y-Free (If you guess who survives in the end)
R-Jumpscare
Y-Plot-twist
S-Jumpscare
C-Shadow of the killer
R-Blood Trail
S-Nudity
Y-"Did you see that?"
Y-Chase scene
S-Tripping on something
A-Banger or Scary Music
R-Character does something dumb
A-Doing something loud
Y-Mirror Scare
C-Characters make-out
C-Calling out for help