Free (If you guess who survives in the end) Dead- end Chase scene Villain or something is funny Car problems Banger or Scary Music Tripping on something "He's coming" Shadow of the killer Calling out for help Blood Trail Nudity Mirror Scare Jumpscare Doesn't run/hide in a propriate time. Jumpscare Plot- twist Characters make-out Crying "Did you see that?" Doing something loud Character does something dumb Scary atmosphere (Fog and etc Character actually does something reasonable Overreacting Free (If you guess who survives in the end) Dead- end Chase scene Villain or something is funny Car problems Banger or Scary Music Tripping on something "He's coming" Shadow of the killer Calling out for help Blood Trail Nudity Mirror Scare Jumpscare Doesn't run/hide in a propriate time. Jumpscare Plot- twist Characters make-out Crying "Did you see that?" Doing something loud Character does something dumb Scary atmosphere (Fog and etc Character actually does something reasonable Overreacting
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Y-Free (If you guess who survives in the end)
S-Dead-end
Y-Chase scene
A-Villain or something is funny
A-Car problems
A-Banger or Scary Music
S-Tripping on something
R-"He's coming"
C-Shadow of the killer
C-Calling out for help
R-Blood Trail
S-Nudity
Y-Mirror Scare
R-Jumpscare
R-Doesn't run/hide in a propriate time.
S-Jumpscare
Y-Plot-twist
C-Characters make-out
C-Crying
Y-"Did you see that?"
A-Doing something loud
R-Character does something dumb
A-Scary atmosphere (Fog and etc
S-Character actually does something reasonable
C-Overreacting