Free (If you guess who survives in the end) Crying "Did you see that?" Chase scene Shadow of the killer "He's coming" Jumpscare Dead- end Mirror Scare Banger or Scary Music Scary atmosphere (Fog and etc Plot- twist Characters make-out Doing something loud Doesn't run/hide in a propriate time. Character actually does something reasonable Calling out for help Jumpscare Car problems Nudity Tripping on something Character does something dumb Villain or something is funny Blood Trail Overreacting Free (If you guess who survives in the end) Crying "Did you see that?" Chase scene Shadow of the killer "He's coming" Jumpscare Dead- end Mirror Scare Banger or Scary Music Scary atmosphere (Fog and etc Plot- twist Characters make-out Doing something loud Doesn't run/hide in a propriate time. Character actually does something reasonable Calling out for help Jumpscare Car problems Nudity Tripping on something Character does something dumb Villain or something is funny Blood Trail Overreacting
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Y-Free (If you guess who survives in the end)
C-Crying
Y-"Did you see that?"
Y-Chase scene
C-Shadow of the killer
R-"He's coming"
S-Jumpscare
S-Dead-end
Y-Mirror Scare
A-Banger or Scary Music
A-Scary atmosphere (Fog and etc
Y-Plot-twist
C-Characters make-out
A-Doing something loud
R-Doesn't run/hide in a propriate time.
S-Character actually does something reasonable
C-Calling out for help
R-Jumpscare
A-Car problems
S-Nudity
S-Tripping on something
R-Character does something dumb
A-Villain or something is funny
R-Blood Trail
C-Overreacting