90º rotationcounterclockwise90ºrotationclockwisereflectionreflectionacross y-axisreflectionacrossline y=xreflectionacross x-axis(-x, -y)congruentx + a180ºrotationorigin(x, -y)freetranslationtransformationrotationpositive(y, x)y + bcongruent(y, -x)negative(-y,x)(-x,y)90º rotationcounterclockwise90ºrotationclockwisereflectionreflectionacross y-axisreflectionacrossline y=xreflectionacross x-axis(-x, -y)congruentx + a180ºrotationorigin(x, -y)freetranslationtransformationrotationpositive(y, x)y + bcongruent(y, -x)negative(-y,x)(-x,y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 90º rotation counterclockwise
  2. 90º rotation clockwise
  3. reflection
  4. reflection across y-axis
  5. reflection across line y=x
  6. reflection across x-axis
  7. (-x, -y)
  8. congruent
  9. x + a
  10. 180º rotation
  11. origin
  12. (x, -y)
  13. free
  14. translation
  15. transformation
  16. rotation
  17. positive
  18. (y, x)
  19. y + b
  20. congruent
  21. (y, -x)
  22. negative
  23. (-y, x)
  24. (-x, y)