River Delta Chemical weathering Water Acid Rain Deposition Sand Dunes Horizon B Horizon A Landslide Meander Ice Wedging Porosity Alluvial Fan Horizon O Organic Material Permeability Horizon C Subsoil Slump Wind Oxidation Ice Decomposers Topsoil Bedrock Abrasion Gravity Lichen or Moss Leaching RockFall Erosion Mechanical Weathering Weathered Parent Material Humus Lahar Weathering River Delta Chemical weathering Water Acid Rain Deposition Sand Dunes Horizon B Horizon A Landslide Meander Ice Wedging Porosity Alluvial Fan Horizon O Organic Material Permeability Horizon C Subsoil Slump Wind Oxidation Ice Decomposers Topsoil Bedrock Abrasion Gravity Lichen or Moss Leaching RockFall Erosion Mechanical Weathering Weathered Parent Material Humus Lahar Weathering
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-River Delta
G-Chemical weathering
B-Water
G-Acid Rain
N-Deposition
N-Sand Dunes
N-Horizon B
I-Horizon A
G-Landslide
G-Meander
I-Ice Wedging
N-Porosity
B-Alluvial Fan
B-Horizon O
B-Organic Material
G-Permeability
G-Horizon C
O-Subsoil
I-Slump
O-Wind
N-Oxidation
I-Ice
I-Decomposers
O-Topsoil
B-Bedrock
B-Abrasion
G-Gravity
O-Lichen or Moss
O-Leaching
O-RockFall
I-Erosion
O-Mechanical Weathering
I-Weathered Parent Material
N-Humus
B-Lahar
B-Weathering