EnergyLevels(withshielding)Slater'sRulePhaseDiagramsMullikanSymbolsMagneticExchangeConstructingCharacterTableLewisDotDiagramsRadiusRatioSolid StateSynthesisTechniquesMODiagramReducibleRepresentationVibrationalAssignmentIrreducibleRepresentationBandStructureCrystalStructureSoft/HardTermSymbolsQuasicrystalBravaisLatticesBondAnglePierel'sDistortionSALCsPoint GroupAssignmentLewis orBronstedEnergyLevels(withshielding)Slater'sRulePhaseDiagramsMullikanSymbolsMagneticExchangeConstructingCharacterTableLewisDotDiagramsRadiusRatioSolid StateSynthesisTechniquesMODiagramReducibleRepresentationVibrationalAssignmentIrreducibleRepresentationBandStructureCrystalStructureSoft/HardTermSymbolsQuasicrystalBravaisLatticesBondAnglePierel'sDistortionSALCsPoint GroupAssignmentLewis orBronsted

104A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Energy Levels (with shielding)
  2. Slater's Rule
  3. Phase Diagrams
  4. MullikanSymbols
  5. Magnetic Exchange
  6. Constructing Character Table
  7. Lewis Dot Diagrams
  8. Radius Ratio
  9. Solid State Synthesis Techniques
  10. MO Diagram
  11. Reducible Representation
  12. Vibrational Assignment
  13. Irreducible Representation
  14. Band Structure
  15. Crystal Structure
  16. Soft/Hard
  17. Term Symbols
  18. Quasicrystal
  19. Bravais Lattices
  20. Bond Angle
  21. Pierel's Distortion
  22. SALCs
  23. Point Group Assignment
  24. Lewis or Bronsted