Variable (4, 100) Run, Rise Zero Pair Negative Coefficient c is greater than 8 x Axis 8 15j - 27 Horizontal 9a - 16b + 32 -7 y Axis (100, 4) Area c is less than 8 9 Zero 20ft. 8 3a - 4b - 8 Constant 44 -32 False 120 Vertical 26d Unit Rate Origin Rise, Run Slope 12x - 25 33 Absolute Value True c is less than or equal to 8 c is greater than or equal to 8 18g 24 + 2d Perimeter Variable (4, 100) Run, Rise Zero Pair Negative Coefficient c is greater than 8 x Axis 8 15j - 27 Horizontal 9a - 16b + 32 -7 y Axis (100, 4) Area c is less than 8 9 Zero 20ft. 8 3a - 4b - 8 Constant 44 -32 False 120 Vertical 26d Unit Rate Origin Rise, Run Slope 12x - 25 33 Absolute Value True c is less than or equal to 8 c is greater than or equal to 8 18g 24 + 2d Perimeter
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Variable
(4, 100)
Run, Rise
Zero Pair
Negative
Coefficient
c is greater than 8
x Axis
8
15j - 27
Horizontal
9a - 16b + 32
-7
y Axis
(100, 4)
Area
c is less than 8
9
Zero
20ft.
8
3a - 4b - 8
Constant
44
-32
False
120
Vertical
26d
Unit Rate
Origin
Rise, Run
Slope
12x - 25
33
Absolute Value
True
c is less than or equal to 8
c is greater than or equal to 8
18g
24 + 2d
Perimeter