Step5Step3CriteriaPLTWEnd ofclassMultiviewDefineaproblemMaterialsGenerateconceptsCerebralPalsyEvaluatesolutionsStep2PresentsolutionsRm119OrthosisEngineeringIsometricViewRm116PrototypeStep6Build& TestStep1Step4DesignasolutionStep5Step3CriteriaPLTWEnd ofclassMultiviewDefineaproblemMaterialsGenerateconceptsCerebralPalsyEvaluatesolutionsStep2PresentsolutionsRm119OrthosisEngineeringIsometricViewRm116PrototypeStep6Build& TestStep1Step4Designasolution

PLTW design process - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Step 5
  2. Step 3
  3. Criteria
  4. PLTW
  5. End of class
  6. Multiview
  7. Define a problem
  8. Materials
  9. Generate concepts
  10. Cerebral Palsy
  11. Evaluate solutions
  12. Step 2
  13. Present solutions
  14. Rm119
  15. Orthosis
  16. Engineering
  17. Isometric View
  18. Rm116
  19. Prototype
  20. Step 6
  21. Build & Test
  22. Step 1
  23. Step 4
  24. Design a solution