IsometricViewStep3DesignasolutionOrthosisCriteriaEnd ofclassRm116EvaluatesolutionsPLTWPrototypeStep1Rm119PresentsolutionsDefineaproblemStep2Step6MaterialsGenerateconceptsStep4MultiviewCerebralPalsyStep5EngineeringBuild& TestIsometricViewStep3DesignasolutionOrthosisCriteriaEnd ofclassRm116EvaluatesolutionsPLTWPrototypeStep1Rm119PresentsolutionsDefineaproblemStep2Step6MaterialsGenerateconceptsStep4MultiviewCerebralPalsyStep5EngineeringBuild& Test

PLTW design process - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Isometric View
  2. Step 3
  3. Design a solution
  4. Orthosis
  5. Criteria
  6. End of class
  7. Rm116
  8. Evaluate solutions
  9. PLTW
  10. Prototype
  11. Step 1
  12. Rm119
  13. Present solutions
  14. Define a problem
  15. Step 2
  16. Step 6
  17. Materials
  18. Generate concepts
  19. Step 4
  20. Multiview
  21. Cerebral Palsy
  22. Step 5
  23. Engineering
  24. Build & Test