Step5IsometricViewRm116Step6Step3End ofclassDefineaproblemBuild& TestEngineeringDesignasolutionStep2PresentsolutionsMultiviewCerebralPalsyCriteriaGenerateconceptsStep1PLTWOrthosisRm119Step4PrototypeMaterialsEvaluatesolutionsStep5IsometricViewRm116Step6Step3End ofclassDefineaproblemBuild& TestEngineeringDesignasolutionStep2PresentsolutionsMultiviewCerebralPalsyCriteriaGenerateconceptsStep1PLTWOrthosisRm119Step4PrototypeMaterialsEvaluatesolutions

PLTW design process - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Step 5
  2. Isometric View
  3. Rm116
  4. Step 6
  5. Step 3
  6. End of class
  7. Define a problem
  8. Build & Test
  9. Engineering
  10. Design a solution
  11. Step 2
  12. Present solutions
  13. Multiview
  14. Cerebral Palsy
  15. Criteria
  16. Generate concepts
  17. Step 1
  18. PLTW
  19. Orthosis
  20. Rm119
  21. Step 4
  22. Prototype
  23. Materials
  24. Evaluate solutions