JobStrainAneurysmResistanceNegativePunishmentExhaustionSocially-MediatedReinforcerEustressConditionedResponseTasteAversionNegativeReinforcementSpontaneousRecoveryPrimaryReinforcementConditionedStimulusSecondaryAppraisalDistressPrimaryAppraisalStressorsUnconditionedStimulusHemorrhagicStrokeIschemicStrokePositiveReinforcementPositivePunishmentAutomaticReinforcerDiscriminationJobBurnoutUnconditionedResponseAcquisitionGeneralizationAlarmReactionExtinctionSecondaryReinforcementModelingJobStrainAneurysmResistanceNegativePunishmentExhaustionSocially-MediatedReinforcerEustressConditionedResponseTasteAversionNegativeReinforcementSpontaneousRecoveryPrimaryReinforcementConditionedStimulusSecondaryAppraisalDistressPrimaryAppraisalStressorsUnconditionedStimulusHemorrhagicStrokeIschemicStrokePositiveReinforcementPositivePunishmentAutomaticReinforcerDiscriminationJobBurnoutUnconditionedResponseAcquisitionGeneralizationAlarmReactionExtinctionSecondaryReinforcementModeling

Stress and Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Job Strain
  2. Aneurysm
  3. Resistance
  4. Negative Punishment
  5. Exhaustion
  6. Socially-Mediated Reinforcer
  7. Eustress
  8. Conditioned Response
  9. Taste Aversion
  10. Negative Reinforcement
  11. Spontaneous Recovery
  12. Primary Reinforcement
  13. Conditioned Stimulus
  14. Secondary Appraisal
  15. Distress
  16. Primary Appraisal
  17. Stressors
  18. Unconditioned Stimulus
  19. Hemorrhagic Stroke
  20. Ischemic Stroke
  21. Positive Reinforcement
  22. Positive Punishment
  23. Automatic Reinforcer
  24. Discrimination
  25. Job Burnout
  26. Unconditioned Response
  27. Acquisition
  28. Generalization
  29. Alarm Reaction
  30. Extinction
  31. Secondary Reinforcement
  32. Modeling