MoodSymbolismFoilImageryHyperboleArchetypeAlliterationForeshadowingThemeToneDynamiccharacterPersonificationSituationalIronyDenouementAllusionImpliedCharacterizationVerbalIrontPointof ViewDramaticIronyExpositionClimaxSimileMetaphorAllegoryMoodSymbolismFoilImageryHyperboleArchetypeAlliterationForeshadowingThemeToneDynamiccharacterPersonificationSituationalIronyDenouementAllusionImpliedCharacterizationVerbalIrontPointof ViewDramaticIronyExpositionClimaxSimileMetaphorAllegory

Fig Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Symbolism
  3. Foil
  4. Imagery
  5. Hyperbole
  6. Archetype
  7. Alliteration
  8. Foreshadowing
  9. Theme
  10. Tone
  11. Dynamic character
  12. Personification
  13. Situational Irony
  14. Denouement
  15. Allusion
  16. Implied Characterization
  17. Verbal Iront
  18. Point of View
  19. Dramatic Irony
  20. Exposition
  21. Climax
  22. Simile
  23. Metaphor
  24. Allegory