HyperboleImpliedCharacterizationSymbolismExpositionDramaticIronyMoodPersonificationClimaxFoilToneMetaphorSituationalIronyAllusionVerbalIrontPointof ViewSimileImageryArchetypeAlliterationThemeDynamiccharacterAllegoryDenouementForeshadowingHyperboleImpliedCharacterizationSymbolismExpositionDramaticIronyMoodPersonificationClimaxFoilToneMetaphorSituationalIronyAllusionVerbalIrontPointof ViewSimileImageryArchetypeAlliterationThemeDynamiccharacterAllegoryDenouementForeshadowing

Fig Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Implied Characterization
  3. Symbolism
  4. Exposition
  5. Dramatic Irony
  6. Mood
  7. Personification
  8. Climax
  9. Foil
  10. Tone
  11. Metaphor
  12. Situational Irony
  13. Allusion
  14. Verbal Iront
  15. Point of View
  16. Simile
  17. Imagery
  18. Archetype
  19. Alliteration
  20. Theme
  21. Dynamic character
  22. Allegory
  23. Denouement
  24. Foreshadowing