ImagerySimileArchetypeAllusionImpliedCharacterizationClimaxDynamiccharacterForeshadowingFoilHyperboleDramaticIronyMetaphorTonePointof ViewMoodThemeAlliterationVerbalIrontDenouementAllegoryPersonificationSymbolismExpositionSituationalIronyImagerySimileArchetypeAllusionImpliedCharacterizationClimaxDynamiccharacterForeshadowingFoilHyperboleDramaticIronyMetaphorTonePointof ViewMoodThemeAlliterationVerbalIrontDenouementAllegoryPersonificationSymbolismExpositionSituationalIrony

Fig Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imagery
  2. Simile
  3. Archetype
  4. Allusion
  5. Implied Characterization
  6. Climax
  7. Dynamic character
  8. Foreshadowing
  9. Foil
  10. Hyperbole
  11. Dramatic Irony
  12. Metaphor
  13. Tone
  14. Point of View
  15. Mood
  16. Theme
  17. Alliteration
  18. Verbal Iront
  19. Denouement
  20. Allegory
  21. Personification
  22. Symbolism
  23. Exposition
  24. Situational Irony