(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Tactical Genius - Play 3 Events in a single action phase.
Pocket Sand! - Play 2 cards with Smuggle in a single game.
Unlimited Power! - Destroy 5 or more cards in a single action (nested actions included).
Unmatched - Destroy 2 Bases in a single game.
Double Trouble - Use two Leaders' Deployed abilities in the same action phase.
Frugal - End a phase with all your resources ready.
I Have The High Ground - Control 3 or more units in the Space lane at once.
Peacekeeper - Do not attack a Base for 3 consecutive rounds.
Ground General - Control 3 or more units in the Ground lane at once.
Healer - Restore 8 or more damage from your Base in a single game
Diversifier - Claim all 3 tokens at least once in a single game.
Endless Legions - Deploy 10 units in a single game.
Spread the Love - Deal at least 5 damage to each opponent’s Base in a single game.
One-Two Punch - Use both Leaders’ Deployed abilities in a single action phase.
Sneak Aboard - Deal damage to an opponent's Base with a Saboteur in the same lane as their Sentinel.
Against All Odds - Each opponent controls an odd-costed unit
I've Got a Bad Feeling About This - Have no units in play at the end of the phase while each opponent has a unit in play.
Blast 'Em! - Claim the Blast token 3 times in a game.
Giant Killer - Defeat 3 leaders in a single game.
Saboteur - Defeat 3 or more shields in a single game.
Space Race - Attack with 3 space units in a single action phase.
Confiscator - Defeat 3+ upgrades in a single game.
Opportunist - Destroy a damaged unit that wasn’t attacked by your units this round.
Natural Leader - Use both of your Leader's Undeployed Ability twice in a game.
Draw Master - Draw 5 cards in a single round.
Initiator - Claim the Initiative token 3 times in a game.
Co-Managers - Have both of your Leaders in play at once.
Hoarder - End a phase with 6 or more cards in hand.
Fell the Dragon - Defeat a unit with 5+ power.
Alderaanian - Be the first player defeated in a game.
Bounty Hunter - Defeat a Leader unit, a Unique Unit, and an Upgrade in the same game.
Rebellions Are Built On Hope - Begin the Action Phase with 5 or less health left on your Base.
Surgical Strike - Defeat an opponent’s Sentinel unit without losing your attacking unit.
A Fine Addition - Gain control of an enemy upgrade.
Adaptable Leader - Use both Leaders’ abilities in the same round (one Undeployed, one Deployed).
Tyrant - Attack each opponent’s Base in a single round.
Reinforcements - Deploy 3 units in a single action phase.
Hunt the Hunter - Defeat a unit with Ambush using an Ambush unit.
Basebreaker - Deal 10 or more damage to a Base in a single action phase.
Ground Assault - Attack with 3 ground units in a single action phase.
Yoink! - Gain control of an enemy unit.
Lucky Straight - Control 3 units with cost 7.
Stocked Up - Have 10 resources during a game.
Break In - Defeat at least 2 units with Sentinel (1 on ground, 1 in space) in a single game.
Plans Within Plans - Claim the Plan token 3 times in a game.
Flawless Victory - Have an undamaged Base at the end of the game.
Destroyer - Destroy 5 or more cards in a single game.
Fortress Builder - Control 3 or more units with Sentinel at once.
Voltron - Upgrade a single unit 3 times in a game.