“So cute!” (Also “very cute!” / “adorable!”) tells a dad joke “Oh my!” “Kick!” “Good question” “Very blessed” “Oh no!” “Chomp” (also “Le Chomp”) “The power of (friendship, character name, etc)!” “Woo!” “Wee!” no artifact space Dolphin propaganda “Oh nice!” “Let’s go!” humming “Huh, interesting” Ow “That’s not very good.” (Bad artifacts) “Ew” (or other disgusted noise) yelan roll “I hope you’re doing well!” “Is this a Glarthu song?” “KAHUUUUUL AJAW” “So cute!” (Also “very cute!” / “adorable!”) tells a dad joke “Oh my!” “Kick!” “Good question” “Very blessed” “Oh no!” “Chomp” (also “Le Chomp”) “The power of (friendship, character name, etc)!” “Woo!” “Wee!” no artifact space Dolphin propaganda “Oh nice!” “Let’s go!” humming “Huh, interesting” Ow “That’s not very good.” (Bad artifacts) “Ew” (or other disgusted noise) yelan roll “I hope you’re doing well!” “Is this a Glarthu song?” “KAHUUUUUL AJAW”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
“So cute!” (Also “very cute!” / “adorable!”)
tells a dad joke
“Oh my!”
“Kick!”
“Good question”
“Very blessed”
“Oh no!”
“Chomp” (also “Le Chomp”)
“The power of (friendship, character name, etc)!”
“Woo!”
“Wee!”
no artifact space
Dolphin propaganda
“Oh nice!”
“Let’s go!”
humming
“Huh, interesting”
Ow
“That’s not very good.” (Bad artifacts)
“Ew” (or other disgusted noise)
yelan roll
“I hope you’re doing well!”
“Is this a Glarthu song?”
“KAHUUUUUL AJAW”