“Huh, interesting” “Let’s go!” “Wee!” “I hope you’re doing well!” no artifact space “Kick!” “KAHUUUUUL AJAW” yelan roll Ow humming “So cute!” (Also “very cute!” / “adorable!”) tells a dad joke “Ew” (or other disgusted noise) “Is this a Glarthu song?” “The power of (friendship, character name, etc)!” “Oh no!” “Oh my!” “Oh nice!” “Chomp” (also “Le Chomp”) “Very blessed” “Woo!” “Good question” Dolphin propaganda “That’s not very good.” (Bad artifacts) “Huh, interesting” “Let’s go!” “Wee!” “I hope you’re doing well!” no artifact space “Kick!” “KAHUUUUUL AJAW” yelan roll Ow humming “So cute!” (Also “very cute!” / “adorable!”) tells a dad joke “Ew” (or other disgusted noise) “Is this a Glarthu song?” “The power of (friendship, character name, etc)!” “Oh no!” “Oh my!” “Oh nice!” “Chomp” (also “Le Chomp”) “Very blessed” “Woo!” “Good question” Dolphin propaganda “That’s not very good.” (Bad artifacts)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
“Huh, interesting”
“Let’s go!”
“Wee!”
“I hope you’re doing well!”
no artifact space
“Kick!”
“KAHUUUUUL AJAW”
yelan roll
Ow
humming
“So cute!” (Also “very cute!” / “adorable!”)
tells a dad joke
“Ew” (or other disgusted noise)
“Is this a Glarthu song?”
“The power of (friendship, character name, etc)!”
“Oh no!”
“Oh my!”
“Oh nice!”
“Chomp” (also “Le Chomp”)
“Very blessed”
“Woo!”
“Good question”
Dolphin propaganda
“That’s not very good.” (Bad artifacts)