Paranoid Dies to the first encounter Terrible at conserving battery in lights Marinates in a voided locker Panics while in danger and dies Ignores a pinkie warning Knows how to play the game Uses powerful items for no reason Loots everything, no matter how small So scared that they enter the locker early Walks on grass carelessly Enters the wrong door on accident Ignores the lights flickering Gives people tips they didn't ask for Hides in the path of an angler (no locker) Has no clue what they're doing Walks in front of a turret and gets shot Follows someone everywhere like a dog Scared to get out of a locker quickly Rushes the game and gets others killed Dies before reaching Sebastian Doesn't learn from mistakes Instantly leaves upon death Found by pandemonium (no locker) Treats Froger like Angler Paranoid Dies to the first encounter Terrible at conserving battery in lights Marinates in a voided locker Panics while in danger and dies Ignores a pinkie warning Knows how to play the game Uses powerful items for no reason Loots everything, no matter how small So scared that they enter the locker early Walks on grass carelessly Enters the wrong door on accident Ignores the lights flickering Gives people tips they didn't ask for Hides in the path of an angler (no locker) Has no clue what they're doing Walks in front of a turret and gets shot Follows someone everywhere like a dog Scared to get out of a locker quickly Rushes the game and gets others killed Dies before reaching Sebastian Doesn't learn from mistakes Instantly leaves upon death Found by pandemonium (no locker) Treats Froger like Angler
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Paranoid
Dies to the first encounter
Terrible at conserving battery in lights
Marinates in a voided locker
Panics while in danger and dies
Ignores a pinkie warning
Knows how to play the game
Uses powerful items for no reason
Loots everything, no matter how small
So scared that they enter the locker early
Walks on grass carelessly
Enters the wrong door on accident
Ignores the lights flickering
Gives people tips they didn't ask for
Hides in the path of an angler (no locker)
Has no clue what they're doing
Walks in front of a turret and gets shot
Follows someone everywhere like a dog
Scared to get out of a locker quickly
Rushes the game and gets others killed
Dies before reaching Sebastian
Doesn't learn from mistakes
Instantly leaves upon death
Found by pandemonium (no locker)
Treats Froger like Angler