Has no clue what they're doing Instantly leaves upon death Dies before reaching Sebastian Terrible at conserving battery in lights So scared that they enter the locker early Paranoid Uses powerful items for no reason Ignores the lights flickering Walks in front of a turret and gets shot Doesn't learn from mistakes Found by pandemonium (no locker) Enters the wrong door on accident Marinates in a voided locker Dies to the first encounter Loots everything, no matter how small Panics while in danger and dies Gives people tips they didn't ask for Walks on grass carelessly Ignores a pinkie warning Follows someone everywhere like a dog Hides in the path of an angler (no locker) Rushes the game and gets others killed Treats Froger like Angler Scared to get out of a locker quickly Knows how to play the game Has no clue what they're doing Instantly leaves upon death Dies before reaching Sebastian Terrible at conserving battery in lights So scared that they enter the locker early Paranoid Uses powerful items for no reason Ignores the lights flickering Walks in front of a turret and gets shot Doesn't learn from mistakes Found by pandemonium (no locker) Enters the wrong door on accident Marinates in a voided locker Dies to the first encounter Loots everything, no matter how small Panics while in danger and dies Gives people tips they didn't ask for Walks on grass carelessly Ignores a pinkie warning Follows someone everywhere like a dog Hides in the path of an angler (no locker) Rushes the game and gets others killed Treats Froger like Angler Scared to get out of a locker quickly Knows how to play the game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Has no clue what they're doing
Instantly leaves upon death
Dies before reaching Sebastian
Terrible at conserving battery in lights
So scared that they enter the locker early
Paranoid
Uses powerful items for no reason
Ignores the lights flickering
Walks in front of a turret and gets shot
Doesn't learn from mistakes
Found by pandemonium (no locker)
Enters the wrong door on accident
Marinates in a voided locker
Dies to the first encounter
Loots everything, no matter how small
Panics while in danger and dies
Gives people tips they didn't ask for
Walks on grass carelessly
Ignores a pinkie warning
Follows someone everywhere like a dog
Hides in the path of an angler (no locker)
Rushes the game and gets others killed
Treats Froger like Angler
Scared to get out of a locker quickly
Knows how to play the game