Rushes the game and gets others killed Terrible at conserving battery in lights Panics while in danger and dies Paranoid Loots everything, no matter how small Uses powerful items for no reason Treats Froger like Angler Ignores a pinkie warning Found by pandemonium (no locker) Marinates in a voided locker Walks on grass carelessly Walks in front of a turret and gets shot Scared to get out of a locker quickly Gives people tips they didn't ask for Hides in the path of an angler (no locker) So scared that they enter the locker early Knows how to play the game Has no clue what they're doing Dies to the first encounter Enters the wrong door on accident Dies before reaching Sebastian Follows someone everywhere like a dog Doesn't learn from mistakes Instantly leaves upon death Ignores the lights flickering Rushes the game and gets others killed Terrible at conserving battery in lights Panics while in danger and dies Paranoid Loots everything, no matter how small Uses powerful items for no reason Treats Froger like Angler Ignores a pinkie warning Found by pandemonium (no locker) Marinates in a voided locker Walks on grass carelessly Walks in front of a turret and gets shot Scared to get out of a locker quickly Gives people tips they didn't ask for Hides in the path of an angler (no locker) So scared that they enter the locker early Knows how to play the game Has no clue what they're doing Dies to the first encounter Enters the wrong door on accident Dies before reaching Sebastian Follows someone everywhere like a dog Doesn't learn from mistakes Instantly leaves upon death Ignores the lights flickering
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rushes the game and gets others killed
Terrible at conserving battery in lights
Panics while in danger and dies
Paranoid
Loots everything, no matter how small
Uses powerful items for no reason
Treats Froger like Angler
Ignores a pinkie warning
Found by pandemonium (no locker)
Marinates in a voided locker
Walks on grass carelessly
Walks in front of a turret and gets shot
Scared to get out of a locker quickly
Gives people tips they didn't ask for
Hides in the path of an angler (no locker)
So scared that they enter the locker early
Knows how to play the game
Has no clue what they're doing
Dies to the first encounter
Enters the wrong door on accident
Dies before reaching Sebastian
Follows someone everywhere like a dog
Doesn't learn from mistakes
Instantly leaves upon death
Ignores the lights flickering