Walks in front of a turret and gets shot Gives people tips they didn't ask for Dies before reaching Sebastian Panics while in danger and dies Marinates in a voided locker Found by pandemonium (no locker) Enters the wrong door on accident Terrible at conserving battery in lights Follows someone everywhere like a dog Hides in the path of an angler (no locker) Rushes the game and gets others killed Dies to the first encounter Ignores a pinkie warning Loots everything, no matter how small Knows how to play the game Paranoid Doesn't learn from mistakes So scared that they enter the locker early Treats Froger like Angler Has no clue what they're doing Ignores the lights flickering Scared to get out of a locker quickly Walks on grass carelessly Instantly leaves upon death Uses powerful items for no reason Walks in front of a turret and gets shot Gives people tips they didn't ask for Dies before reaching Sebastian Panics while in danger and dies Marinates in a voided locker Found by pandemonium (no locker) Enters the wrong door on accident Terrible at conserving battery in lights Follows someone everywhere like a dog Hides in the path of an angler (no locker) Rushes the game and gets others killed Dies to the first encounter Ignores a pinkie warning Loots everything, no matter how small Knows how to play the game Paranoid Doesn't learn from mistakes So scared that they enter the locker early Treats Froger like Angler Has no clue what they're doing Ignores the lights flickering Scared to get out of a locker quickly Walks on grass carelessly Instantly leaves upon death Uses powerful items for no reason
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Walks in front of a turret and gets shot
Gives people tips they didn't ask for
Dies before reaching Sebastian
Panics while in danger and dies
Marinates in a voided locker
Found by pandemonium (no locker)
Enters the wrong door on accident
Terrible at conserving battery in lights
Follows someone everywhere like a dog
Hides in the path of an angler (no locker)
Rushes the game and gets others killed
Dies to the first encounter
Ignores a pinkie warning
Loots everything, no matter how small
Knows how to play the game
Paranoid
Doesn't learn from mistakes
So scared that they enter the locker early
Treats Froger like Angler
Has no clue what they're doing
Ignores the lights flickering
Scared to get out of a locker quickly
Walks on grass carelessly
Instantly leaves upon death
Uses powerful items for no reason