story ornarrativeimaginarybeing inthe storywhat Ms.Zingher saysto get yourattentionwhen allthe info isgiven inthe storyinventedbyaristotlewhen theproblemstarts beingsolvedFEELINGSmakes upacharacter'spersonalityeventwhere theproblem isthe worseFree!part of thestory wherethe problemdoesn't existeventswhere theproblemgets worsemessageor moralof thestoryevent thatstarts theproblemtelling astorythrough liveperformancestory ornarrativeimaginarybeing inthe storywhat Ms.Zingher saysto get yourattentionwhen allthe info isgiven inthe storyinventedbyaristotlewhen theproblemstarts beingsolvedFEELINGSmakes upacharacter'spersonalityeventwhere theproblem isthe worseFree!part of thestory wherethe problemdoesn't existeventswhere theproblemgets worsemessageor moralof thestoryevent thatstarts theproblemtelling astorythrough liveperformance

Elements of Drama 1-5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. story or narrative
  2. imaginary being in the story
  3. what Ms. Zingher says to get your attention
  4. when all the info is given in the story
  5. invented by aristotle
  6. when the problem starts being solved
  7. FEELINGS
  8. makes up a character's personality
  9. event where the problem is the worse
  10. Free!
  11. part of the story where the problem doesn't exist
  12. events where the problem gets worse
  13. message or moral of the story
  14. event that starts the problem
  15. telling a story through live performance