what Ms. Zingher says to get your attention when all the info is given in the story event that starts the problem invented by aristotle when the problem starts being solved message or moral of the story events where the problem gets worse Free! telling a story through live performance makes up a character's personality story or narrative part of the story where the problem doesn't exist event where the problem is the worse imaginary being in the story FEELINGS what Ms. Zingher says to get your attention when all the info is given in the story event that starts the problem invented by aristotle when the problem starts being solved message or moral of the story events where the problem gets worse Free! telling a story through live performance makes up a character's personality story or narrative part of the story where the problem doesn't exist event where the problem is the worse imaginary being in the story FEELINGS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
what Ms. Zingher says to get your attention
when all the info is given in the story
event that starts the problem
invented by aristotle
when the problem starts being solved
message or moral of the story
events where the problem gets worse
Free!
telling a story through live performance
makes up a character's personality
story or narrative
part of the story where the problem doesn't exist
event where the problem is the worse
imaginary being in the story
FEELINGS