what Ms. Zingher says to get your attention part of the story where the problem doesn't exist invented by aristotle when the problem starts being solved when all the info is given in the story story or narrative telling a story through live performance message or moral of the story makes up a character's personality Free! FEELINGS events where the problem gets worse event that starts the problem imaginary being in the story event where the problem is the worse what Ms. Zingher says to get your attention part of the story where the problem doesn't exist invented by aristotle when the problem starts being solved when all the info is given in the story story or narrative telling a story through live performance message or moral of the story makes up a character's personality Free! FEELINGS events where the problem gets worse event that starts the problem imaginary being in the story event where the problem is the worse
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
what Ms. Zingher says to get your attention
part of the story where the problem doesn't exist
invented by aristotle
when the problem starts being solved
when all the info is given in the story
story or narrative
telling a story through live performance
message or moral of the story
makes up a character's personality
Free!
FEELINGS
events where the problem gets worse
event that starts the problem
imaginary being in the story
event where the problem is the worse