inventedbyaristotlewhen allthe info isgiven inthe storypart of thestory wherethe problemdoesn't existmakes upacharacter'spersonalitywhen theproblemstarts beingsolvedwhat Ms.Zingher saysto get yourattentioneventwhere theproblem isthe worseeventswhere theproblemgets worseevent thatstarts theproblemtelling astorythrough liveperformanceFEELINGSmessageor moralof thestoryimaginarybeing inthe storyFree!story ornarrativeinventedbyaristotlewhen allthe info isgiven inthe storypart of thestory wherethe problemdoesn't existmakes upacharacter'spersonalitywhen theproblemstarts beingsolvedwhat Ms.Zingher saysto get yourattentioneventwhere theproblem isthe worseeventswhere theproblemgets worseevent thatstarts theproblemtelling astorythrough liveperformanceFEELINGSmessageor moralof thestoryimaginarybeing inthe storyFree!story ornarrative

Elements of Drama 1-5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. invented by aristotle
  2. when all the info is given in the story
  3. part of the story where the problem doesn't exist
  4. makes up a character's personality
  5. when the problem starts being solved
  6. what Ms. Zingher says to get your attention
  7. event where the problem is the worse
  8. events where the problem gets worse
  9. event that starts the problem
  10. telling a story through live performance
  11. FEELINGS
  12. message or moral of the story
  13. imaginary being in the story
  14. Free!
  15. story or narrative