when the problem starts being solved events where the problem gets worse makes up a character's personality imaginary being in the story part of the story where the problem doesn't exist FEELINGS Free! event that starts the problem what Ms. Zingher says to get your attention telling a story through live performance story or narrative invented by aristotle when all the info is given in the story event where the problem is the worse message or moral of the story when the problem starts being solved events where the problem gets worse makes up a character's personality imaginary being in the story part of the story where the problem doesn't exist FEELINGS Free! event that starts the problem what Ms. Zingher says to get your attention telling a story through live performance story or narrative invented by aristotle when all the info is given in the story event where the problem is the worse message or moral of the story
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
when the problem starts being solved
events where the problem gets worse
makes up a character's personality
imaginary being in the story
part of the story where the problem doesn't exist
FEELINGS
Free!
event that starts the problem
what Ms. Zingher says to get your attention
telling a story through live performance
story or narrative
invented by aristotle
when all the info is given in the story
event where the problem is the worse
message or moral of the story