imaginarybeing inthe storyeventswhere theproblemgets worsestory ornarrativeinventedbyaristotlemakes upacharacter'spersonalitypart of thestory wherethe problemdoesn't existwhat Ms.Zingher saysto get yourattentionFree!when allthe info isgiven inthe storywhen theproblemstarts beingsolvedevent thatstarts theproblemeventwhere theproblem isthe worsemessageor moralof thestoryFEELINGStelling astorythrough liveperformanceimaginarybeing inthe storyeventswhere theproblemgets worsestory ornarrativeinventedbyaristotlemakes upacharacter'spersonalitypart of thestory wherethe problemdoesn't existwhat Ms.Zingher saysto get yourattentionFree!when allthe info isgiven inthe storywhen theproblemstarts beingsolvedevent thatstarts theproblemeventwhere theproblem isthe worsemessageor moralof thestoryFEELINGStelling astorythrough liveperformance

Elements of Drama 1-5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. imaginary being in the story
  2. events where the problem gets worse
  3. story or narrative
  4. invented by aristotle
  5. makes up a character's personality
  6. part of the story where the problem doesn't exist
  7. what Ms. Zingher says to get your attention
  8. Free!
  9. when all the info is given in the story
  10. when the problem starts being solved
  11. event that starts the problem
  12. event where the problem is the worse
  13. message or moral of the story
  14. FEELINGS
  15. telling a story through live performance