"I love bubz" "I am bad at this game" Throws someone OUT of the corner Wake up reversal Gets hit by truck- kun Robs a round Doesn't block reactable overhead "I slept all day" Evil man with teleport mentioned "Life too OP" "I got nervous" Complains about proximity normals Belial summer skin mentioned Laughs because she hit reactable CHEESE "Fighting games are relaxing" BIG FISH Old obscure fighting game mentioned "I don't know/forgot how to play this character" "I want to get to masters" Doesn't block reactable low Match with over 150ms "I teched that" "I blocked that" Remembers a character move mid- match "I love bubz" "I am bad at this game" Throws someone OUT of the corner Wake up reversal Gets hit by truck- kun Robs a round Doesn't block reactable overhead "I slept all day" Evil man with teleport mentioned "Life too OP" "I got nervous" Complains about proximity normals Belial summer skin mentioned Laughs because she hit reactable CHEESE "Fighting games are relaxing" BIG FISH Old obscure fighting game mentioned "I don't know/forgot how to play this character" "I want to get to masters" Doesn't block reactable low Match with over 150ms "I teched that" "I blocked that" Remembers a character move mid- match
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"I love bubz"
"I am bad at this game"
Throws someone OUT of the corner
Wake up reversal
Gets hit by truck-kun
Robs a round
Doesn't block reactable overhead
"I slept all day"
Evil man with teleport mentioned
"Life too OP"
"I got nervous"
Complains about proximity normals
Belial summer skin mentioned
Laughs because she hit reactable CHEESE
"Fighting games are relaxing"
BIG FISH
Old obscure fighting game mentioned
"I don't know/forgot how to play this character"
"I want to get to masters"
Doesn't block reactable low
Match with over 150ms
"I teched that"
"I blocked that"
Remembers a character move mid-match