breach only rewarding mechanic mob pushback not fun
attributes + mana costs too punishing some melee skills need phasing on death effects = not fun affinities / stash tabs charms are weird CI too strong clicking levers and doors = not fun let us replace runes pick level of skill gems maces too clunky less weapon locked skills access to bosses takes too long item rarity greater essences + omens too rare auto aim on MKB bad towers suck to run still not enough loot early implicit move speed on boots maps without bosses = less fun minions need phasing life too weak remove downsides from passive notables map backtrack = bad armor bad breach only rewarding mechanic mob pushback not fun attributes + mana costs too punishing some melee skills need phasing on death effects = not fun affinities / stash tabs charms are weird CI too strong clicking levers and doors = not fun let us replace runes pick level of skill gems maces too clunky less weapon locked skills access to bosses takes too long item rarity greater essences + omens too rare auto aim on MKB bad towers suck to run still not enough loot early implicit move speed on boots maps without bosses = less fun minions need phasing life too weak remove downsides from passive notables map backtrack = bad armor bad
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
breach only rewarding mechanic
mob pushback not fun
some melee skills need phasing
attributes + mana costs too punishing
on death effects = not fun
affinities / stash tabs
charms are weird
CI too strong
clicking levers and doors = not fun
let us replace runes
pick level of skill gems
maces too clunky
less weapon locked skills
access to bosses takes too long
item rarity
greater essences + omens too rare
auto aim on MKB bad
towers suck to run
still not enough loot early
implicit move speed on boots
maps without bosses = less fun
minions need phasing
life too weak
remove downsides from passive notables
map backtrack = bad
armor bad