GETTINGINVOLVEDIN SAMMI’SLOVE LIFELICKINGHERFINGERSUSING THEWORD“CONCEPT”WRONGBRINGINGUPJORDIEGIVING USINTERESTINGGIFTSCOMPLAININGABOUTASHLEY“YOUKNOWME!”CANT GETHERPHONE TOTAKE APICTUREHOVERINGOVERPEOPLEHELPINGFIRSTINLINEBOYDRAMAMAKING THESAMENUMBER OFFOOD AS THEPEOPLETHERECUTTING INHALFWAYTHROUGH ACONVERSATION“HAHA. WHAT?”DOING ALITTLEDANCEGASPINGBEFORESHE TAKESA BITEMAKING ACOMMENTABOUT USBEING LATEGETTINGINVOLVEDIN SAMMI’SLOVE LIFELICKINGHERFINGERSUSING THEWORD“CONCEPT”WRONGBRINGINGUPJORDIEGIVING USINTERESTINGGIFTSCOMPLAININGABOUTASHLEY“YOUKNOWME!”CANT GETHERPHONE TOTAKE APICTUREHOVERINGOVERPEOPLEHELPINGFIRSTINLINEBOYDRAMAMAKING THESAMENUMBER OFFOOD AS THEPEOPLETHERECUTTING INHALFWAYTHROUGH ACONVERSATION“HAHA. WHAT?”DOING ALITTLEDANCEGASPINGBEFORESHE TAKESA BITEMAKING ACOMMENTABOUT USBEING LATE

XMAS AT GRANDMA SHERMAN’S - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GETTING INVOLVED IN SAMMI’S LOVE LIFE
  2. LICKING HER FINGERS
  3. USING THE WORD “CONCEPT” WRONG
  4. BRINGING UP JORDIE
  5. GIVING US INTERESTING GIFTS
  6. COMPLAINING ABOUT ASHLEY
  7. “YOU KNOW ME!”
  8. CANT GET HER PHONE TO TAKE A PICTURE
  9. HOVERING OVER PEOPLE HELPING
  10. FIRST IN LINE
  11. BOY DRAMA
  12. MAKING THE SAME NUMBER OF FOOD AS THE PEOPLE THERE
  13. CUTTING IN HALFWAY THROUGH A CONVERSATION “HAHA. WHAT?”
  14. DOING A LITTLE DANCE
  15. GASPING BEFORE SHE TAKES A BITE
  16. MAKING A COMMENT ABOUT US BEING LATE