Stick 5jumps onhighbeamDo a dancethroughwith NOwobblesStick 5 jumpseries (orboth jumps)in a row.Stick 5 splitjumps withSTRAIGHTlegsStick oneroutineand focuson releveDo 5dismountsSTUCKlandingStick 5 fullturns onhighbeamStick 3flight/acroon highbeamIdentify 1 newplaces in yourroutine tochange focus(chin up)Showteammatea routineWork 5of a newskillTimedwarmupPick 2skills. Stick2 on everybeam.10 splitjumpson TTNewjumpseries1 routine ona beam ofyourteammate'schosing.5 flight ona line orlow beamstick 3cartwheelsDo aroutine onorangeStick adoubleroutineStick 3 ina row of aproblemareaDo 5 fullturns on lowbeam, muststick andstep forwardStick 2routines in arow on 2differentbeamsStick 1routine onyour favoritebeamStick 5jumps onhighbeamDo a dancethroughwith NOwobblesStick 5 jumpseries (orboth jumps)in a row.Stick 5 splitjumps withSTRAIGHTlegsStick oneroutineand focuson releveDo 5dismountsSTUCKlandingStick 5 fullturns onhighbeamStick 3flight/acroon highbeamIdentify 1 newplaces in yourroutine tochange focus(chin up)Showteammatea routineWork 5of a newskillTimedwarmupPick 2skills. Stick2 on everybeam.10 splitjumpson TTNewjumpseries1 routine ona beam ofyourteammate'schosing.5 flight ona line orlow beamstick 3cartwheelsDo aroutine onorangeStick adoubleroutineStick 3 ina row of aproblemareaDo 5 fullturns on lowbeam, muststick andstep forwardStick 2routines in arow on 2differentbeamsStick 1routine onyour favoritebeam

BEAM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Stick 5 jumps on high beam
  2. Do a dance through with NO wobbles
  3. Stick 5 jump series (or both jumps) in a row.
  4. Stick 5 split jumps with STRAIGHT legs
  5. Stick one routine and focus on releve
  6. Do 5 dismounts STUCK landing
  7. Stick 5 full turns on high beam
  8. Stick 3 flight/acro on high beam
  9. Identify 1 new places in your routine to change focus (chin up)
  10. Show teammate a routine
  11. Work 5 of a new skill
  12. Timed warm up
  13. Pick 2 skills. Stick 2 on every beam.
  14. 10 split jumps on TT
  15. New jump series
  16. 1 routine on a beam of your teammate's chosing.
  17. 5 flight on a line or low beam
  18. stick 3 cartwheels
  19. Do a routine on orange
  20. Stick a double routine
  21. Stick 3 in a row of a problem area
  22. Do 5 full turns on low beam, must stick and step forward
  23. Stick 2 routines in a row on 2 different beams
  24. Stick 1 routine on your favorite beam