NewjumpseriesTimedwarmupStick 3flight/acroon highbeam1 routine ona beam ofyourteammate'schosing.Stick 5 jumpseries (orboth jumps)in a row.Do a dancethroughwith NOwobblesDo aroutine onorangeStick adoubleroutineStick 3 ina row of aproblemareaStick 5jumps onhighbeamPick 2skills. Stick2 on everybeam.Identify 1 newplaces in yourroutine tochange focus(chin up)stick 3cartwheelsWork 5of a newskill5 flight ona line orlow beamDo 5 fullturns on lowbeam, muststick andstep forwardStick 1routine onyour favoritebeamShowteammatea routineStick 5 splitjumps withSTRAIGHTlegsStick 5 fullturns onhighbeamStick oneroutineand focuson releveStick 2routines in arow on 2differentbeams10 splitjumpson TTDo 5dismountsSTUCKlandingNewjumpseriesTimedwarmupStick 3flight/acroon highbeam1 routine ona beam ofyourteammate'schosing.Stick 5 jumpseries (orboth jumps)in a row.Do a dancethroughwith NOwobblesDo aroutine onorangeStick adoubleroutineStick 3 ina row of aproblemareaStick 5jumps onhighbeamPick 2skills. Stick2 on everybeam.Identify 1 newplaces in yourroutine tochange focus(chin up)stick 3cartwheelsWork 5of a newskill5 flight ona line orlow beamDo 5 fullturns on lowbeam, muststick andstep forwardStick 1routine onyour favoritebeamShowteammatea routineStick 5 splitjumps withSTRAIGHTlegsStick 5 fullturns onhighbeamStick oneroutineand focuson releveStick 2routines in arow on 2differentbeams10 splitjumpson TTDo 5dismountsSTUCKlanding

BEAM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New jump series
  2. Timed warm up
  3. Stick 3 flight/acro on high beam
  4. 1 routine on a beam of your teammate's chosing.
  5. Stick 5 jump series (or both jumps) in a row.
  6. Do a dance through with NO wobbles
  7. Do a routine on orange
  8. Stick a double routine
  9. Stick 3 in a row of a problem area
  10. Stick 5 jumps on high beam
  11. Pick 2 skills. Stick 2 on every beam.
  12. Identify 1 new places in your routine to change focus (chin up)
  13. stick 3 cartwheels
  14. Work 5 of a new skill
  15. 5 flight on a line or low beam
  16. Do 5 full turns on low beam, must stick and step forward
  17. Stick 1 routine on your favorite beam
  18. Show teammate a routine
  19. Stick 5 split jumps with STRAIGHT legs
  20. Stick 5 full turns on high beam
  21. Stick one routine and focus on releve
  22. Stick 2 routines in a row on 2 different beams
  23. 10 split jumps on TT
  24. Do 5 dismounts STUCK landing