lots of product placement bad green screen bad plot bad props bad pacing bad audio design Big plothole use a famous landmark because they can bad slow motion random pointless tech horrible cgi stock footage bad one liners the characters explaining the plot sequel setup clichè dialogue bad acting Fake accents forgettable characters bad set design loud = funny pour choreography useless cops no extras lots of product placement bad green screen bad plot bad props bad pacing bad audio design Big plothole use a famous landmark because they can bad slow motion random pointless tech horrible cgi stock footage bad one liners the characters explaining the plot sequel setup clichè dialogue bad acting Fake accents forgettable characters bad set design loud = funny pour choreography useless cops no extras
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
lots of product placement
bad green screen
bad plot
bad props
bad pacing
bad audio design
Big plothole
use a famous landmark because they can
bad slow motion
random pointless tech
horrible cgi
stock footage
bad one liners
the characters explaining the plot
sequel setup
clichè dialogue
bad acting
Fake accents
forgettable characters
bad set design
loud = funny
pour choreography
useless cops
no extras