one of theentitiesdieseek-ifiedqueengrumblefloor 3isnt thecastleglitchbecomescannonactualhumanspreviousentitiesreturn3 newentitiestimothy/jack getloreexpansionnewlightitemno jeffshoplongseekchasecrucifixskinsno prerunshophaltrework/buffmorethan 100doorsguidinglightphysicalformcuriouslighthelps uswereturn tothe hotelfigurechasesceneentitiesfromrooms/backdoorveryhardendingmore bob/el goblinolorereleasedinaugustred light ismentionedpressure/gracecollabone of theentitiesdieseek-ifiedqueengrumblefloor 3isnt thecastleglitchbecomescannonactualhumanspreviousentitiesreturn3 newentitiestimothy/jack getloreexpansionnewlightitemno jeffshoplongseekchasecrucifixskinsno prerunshophaltrework/buffmorethan 100doorsguidinglightphysicalformcuriouslighthelps uswereturn tothe hotelfigurechasesceneentitiesfromrooms/backdoorveryhardendingmore bob/el goblinolorereleasedinaugustred light ismentionedpressure/gracecollab

doors floor 3 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. one of the entities die
  2. seek-ified queen grumble
  3. floor 3 isnt the castle
  4. glitch becomes cannon
  5. actual humans
  6. previous entities return
  7. 3 new entities
  8. timothy/ jack get lore expansion
  9. new light item
  10. no jeff shop
  11. long seek chase
  12. crucifix skins
  13. no pre run shop
  14. halt rework/ buff
  15. more than 100 doors
  16. guiding light physical form
  17. curious light helps us
  18. we return to the hotel
  19. figure chase scene
  20. entities from rooms/ backdoor
  21. very hard ending
  22. more bob/ el goblino lore
  23. released in august
  24. red light is mentioned
  25. pressure/ grace collab