no pre run shop seek-ified queen grumble pressure/ grace collab 3 new entities released in august halt rework/ buff previous entities return red light is mentioned timothy/ jack get lore expansion guiding light physical form more than 100 doors crucifix skins glitch becomes cannon long seek chase entities from rooms/ backdoor we return to the hotel new light item figure chase scene one of the entities die actual humans no jeff shop curious light helps us floor 3 isnt the castle more bob/ el goblino lore very hard ending no pre run shop seek-ified queen grumble pressure/ grace collab 3 new entities released in august halt rework/ buff previous entities return red light is mentioned timothy/ jack get lore expansion guiding light physical form more than 100 doors crucifix skins glitch becomes cannon long seek chase entities from rooms/ backdoor we return to the hotel new light item figure chase scene one of the entities die actual humans no jeff shop curious light helps us floor 3 isnt the castle more bob/ el goblino lore very hard ending
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
no pre run shop
seek-ified queen grumble
pressure/
grace collab
3 new entities
released in august
halt rework/
buff
previous entities return
red light is mentioned
timothy/
jack get lore expansion
guiding light physical form
more than 100 doors
crucifix skins
glitch becomes cannon
long seek chase
entities from rooms/
backdoor
we return to the hotel
new light item
figure chase scene
one of the entities die
actual humans
no jeff shop
curious light helps us
floor 3 isnt the castle
more bob/
el goblino lore
very hard ending