new light item very hard ending more bob/ el goblino lore no pre run shop 3 new entities glitch becomes cannon red light is mentioned actual humans one of the entities die curious light helps us more than 100 doors guiding light physical form no jeff shop floor 3 isnt the castle figure chase scene released in august we return to the hotel pressure/ grace collab seek-ified queen grumble halt rework/ buff timothy/ jack get lore expansion previous entities return long seek chase entities from rooms/ backdoor crucifix skins new light item very hard ending more bob/ el goblino lore no pre run shop 3 new entities glitch becomes cannon red light is mentioned actual humans one of the entities die curious light helps us more than 100 doors guiding light physical form no jeff shop floor 3 isnt the castle figure chase scene released in august we return to the hotel pressure/ grace collab seek-ified queen grumble halt rework/ buff timothy/ jack get lore expansion previous entities return long seek chase entities from rooms/ backdoor crucifix skins
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
new light item
very hard ending
more bob/
el goblino lore
no pre run shop
3 new entities
glitch becomes cannon
red light is mentioned
actual humans
one of the entities die
curious light helps us
more than 100 doors
guiding light physical form
no jeff shop
floor 3 isnt the castle
figure chase scene
released in august
we return to the hotel
pressure/
grace collab
seek-ified queen grumble
halt rework/
buff
timothy/
jack get lore expansion
previous entities return
long seek chase
entities from rooms/
backdoor
crucifix skins