one of the entities die seek-ified queen grumble floor 3 isnt the castle glitch becomes cannon actual humans previous entities return 3 new entities timothy/ jack get lore expansion new light item no jeff shop long seek chase crucifix skins no pre run shop halt rework/ buff more than 100 doors guiding light physical form curious light helps us we return to the hotel figure chase scene entities from rooms/ backdoor very hard ending more bob/ el goblino lore released in august red light is mentioned pressure/ grace collab one of the entities die seek-ified queen grumble floor 3 isnt the castle glitch becomes cannon actual humans previous entities return 3 new entities timothy/ jack get lore expansion new light item no jeff shop long seek chase crucifix skins no pre run shop halt rework/ buff more than 100 doors guiding light physical form curious light helps us we return to the hotel figure chase scene entities from rooms/ backdoor very hard ending more bob/ el goblino lore released in august red light is mentioned pressure/ grace collab
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
one of the entities die
seek-ified queen grumble
floor 3 isnt the castle
glitch becomes cannon
actual humans
previous entities return
3 new entities
timothy/
jack get lore expansion
new light item
no jeff shop
long seek chase
crucifix skins
no pre run shop
halt rework/
buff
more than 100 doors
guiding light physical form
curious light helps us
we return to the hotel
figure chase scene
entities from rooms/
backdoor
very hard ending
more bob/
el goblino lore
released in august
red light is mentioned
pressure/
grace collab