glitch becomes cannon entities from rooms/ backdoor previous entities return curious light helps us more bob/ el goblino lore crucifix skins we return to the hotel new light item red light is mentioned actual humans halt rework/ buff no pre run shop very hard ending released in august guiding light physical form long seek chase more than 100 doors 3 new entities no jeff shop timothy/ jack get lore expansion seek-ified queen grumble figure chase scene floor 3 isnt the castle one of the entities die pressure/ grace collab glitch becomes cannon entities from rooms/ backdoor previous entities return curious light helps us more bob/ el goblino lore crucifix skins we return to the hotel new light item red light is mentioned actual humans halt rework/ buff no pre run shop very hard ending released in august guiding light physical form long seek chase more than 100 doors 3 new entities no jeff shop timothy/ jack get lore expansion seek-ified queen grumble figure chase scene floor 3 isnt the castle one of the entities die pressure/ grace collab
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
glitch becomes cannon
entities from rooms/
backdoor
previous entities return
curious light helps us
more bob/
el goblino lore
crucifix skins
we return to the hotel
new light item
red light is mentioned
actual humans
halt rework/
buff
no pre run shop
very hard ending
released in august
guiding light physical form
long seek chase
more than 100 doors
3 new entities
no jeff shop
timothy/
jack get lore expansion
seek-ified queen grumble
figure chase scene
floor 3 isnt the castle
one of the entities die
pressure/
grace collab