more bob/ el goblino lore we return to the hotel very hard ending halt rework/ buff more than 100 doors seek-ified queen grumble previous entities return curious light helps us 3 new entities long seek chase entities from rooms/ backdoor figure chase scene guiding light physical form pressure/ grace collab new light item released in august red light is mentioned crucifix skins no pre run shop actual humans glitch becomes cannon no jeff shop floor 3 isnt the castle timothy/ jack get lore expansion one of the entities die more bob/ el goblino lore we return to the hotel very hard ending halt rework/ buff more than 100 doors seek-ified queen grumble previous entities return curious light helps us 3 new entities long seek chase entities from rooms/ backdoor figure chase scene guiding light physical form pressure/ grace collab new light item released in august red light is mentioned crucifix skins no pre run shop actual humans glitch becomes cannon no jeff shop floor 3 isnt the castle timothy/ jack get lore expansion one of the entities die
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
more bob/
el goblino lore
we return to the hotel
very hard ending
halt rework/
buff
more than 100 doors
seek-ified queen grumble
previous entities return
curious light helps us
3 new entities
long seek chase
entities from rooms/
backdoor
figure chase scene
guiding light physical form
pressure/
grace collab
new light item
released in august
red light is mentioned
crucifix skins
no pre run shop
actual humans
glitch becomes cannon
no jeff shop
floor 3 isnt the castle
timothy/
jack get lore expansion
one of the entities die