very hard ending released in august entities from rooms/ backdoor no pre run shop more than 100 doors long seek chase 3 new entities we return to the hotel glitch becomes cannon new light item crucifix skins previous entities return one of the entities die figure chase scene timothy/ jack get lore expansion actual humans seek-ified queen grumble no jeff shop red light is mentioned more bob/ el goblino lore floor 3 isnt the castle curious light helps us guiding light physical form halt rework/ buff pressure/ grace collab very hard ending released in august entities from rooms/ backdoor no pre run shop more than 100 doors long seek chase 3 new entities we return to the hotel glitch becomes cannon new light item crucifix skins previous entities return one of the entities die figure chase scene timothy/ jack get lore expansion actual humans seek-ified queen grumble no jeff shop red light is mentioned more bob/ el goblino lore floor 3 isnt the castle curious light helps us guiding light physical form halt rework/ buff pressure/ grace collab
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
very hard ending
released in august
entities from rooms/
backdoor
no pre run shop
more than 100 doors
long seek chase
3 new entities
we return to the hotel
glitch becomes cannon
new light item
crucifix skins
previous entities return
one of the entities die
figure chase scene
timothy/
jack get lore expansion
actual humans
seek-ified queen grumble
no jeff shop
red light is mentioned
more bob/
el goblino lore
floor 3 isnt the castle
curious light helps us
guiding light physical form
halt rework/
buff
pressure/
grace collab