One Day at a Time Connection Self- Care Mindfulness Attitude of Gratitude Meetings Relapse Prevention Accountability 12 Steps Willingness People, Places, and Things Character Defects Just for Today Cravings Powerless Serenity Support System Higher Power Exercise Personal Inventory Jails, Institutions, and Death Sober Support Coping Skills Distractions Courage Prayer Spirituality Growth Take Care of Your Body Relapse Prevention Forgiveness Honest Program Amends Triggers Sponsor Meditation Sobriety Change Risk Factors One Day at a Time Connection Self- Care Mindfulness Attitude of Gratitude Meetings Relapse Prevention Accountability 12 Steps Willingness People, Places, and Things Character Defects Just for Today Cravings Powerless Serenity Support System Higher Power Exercise Personal Inventory Jails, Institutions, and Death Sober Support Coping Skills Distractions Courage Prayer Spirituality Growth Take Care of Your Body Relapse Prevention Forgiveness Honest Program Amends Triggers Sponsor Meditation Sobriety Change Risk Factors
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-One Day at a Time
I-Connection
I-Self-Care
O-Mindfulness
O-Attitude of Gratitude
N-Meetings
B-Relapse Prevention
N-Accountability
I-12 Steps
G-Willingness
O-People, Places, and Things
N-Character Defects
G-Just for Today
G-Cravings
N-Powerless
O-Serenity
B-Support System
G-Higher Power
I-Exercise
I-Personal Inventory
O-Jails, Institutions, and Death
B-Sober Support
O-Coping Skills
B-Distractions
B-Courage
N-Prayer
I-Spirituality
N-Growth
I-Take Care of Your Body
N-Relapse Prevention
G-Forgiveness
B-Honest Program
G-Amends
G-Triggers
O-Sponsor
I-Meditation
O-Sobriety
G-Change
B-Risk Factors